( between reckless stabbing missions, clarke's tried her best to be hyper-fixated on any and every slip of natsuno's façade. because that's friendship — the gentle suffocation of concern pressing further and further until there's finally a crack in the veneer that can be used as a foothold, and she can finally help. it's honestly super exhausting being her friend if you're trying to hide something and clarke's got nothing better to do than silently puppy-dog for emotional scraps.
she's giving him sidelong glances as he talks sparingly about his home world. nice, pleasant, and normal things about his home world for a change, not just the presence of the undead and traumatizing fallout. and at the tail end of the introductory video (that she'd payed minimal attention to), pries further — )
no subject
she's giving him sidelong glances as he talks sparingly about his home world. nice, pleasant, and normal things about his home world for a change, not just the presence of the undead and traumatizing fallout. and at the tail end of the introductory video (that she'd payed minimal attention to), pries further — )
That's cool. Do you have a favorite game?