not_the_last (Cassandra de Rolo) (![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png) not_the_last) wrote in
not_the_last) wrote in ![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png) come_sailaway2023-03-04 10:44 pm
come_sailaway2023-03-04 10:44 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png) not_the_last) wrote in
not_the_last) wrote in ![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png) come_sailaway2023-03-04 10:44 pm
come_sailaway2023-03-04 10:44 pmit's a war in there [March OTA, including memshare]
Who: Cassandra de Rolo & those visiting her memories / OTA
When: March
Where: Around the Serena Eterna; also Whitestone, at various points in the past
What: Things are beginning to crack
Warnings: Game-typical angst; in memshares, murder, torture, vampirism, mindfuckery both magical and mundane, and potentially noncon/dubcon; other warnings to be added in reply headers as needed
A. you're just like them, you're unprepared
Cassandra's noticed the cracks, of course. Before she brushes against one, they seem alarming and inexplicable; are they a trick, a trap, a sign that this whole little artificial plane is starting to come apart?
(The thought she barely lets herself contemplate: a way out?)
After her first few encounters with them, the nature of them seems more apparent -- although there's no guarantee they aren't also any of her previous thoughts. The first time her own memories double on her, with faces she knows from here appearing in them, she locks herself in her cabin's bathroom and curls up on the floor of the shower, arms wrapped around her knees, struggling not to begin screaming for fear that she might never stop.
[This prompt is for interacting with Cassandra in the present setting! Feel free to run into her anywhere on board, either before or after memshares begin, or PM/ping me on discord to discuss a more specific prompt.]
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B. cause you don't know the terrain
Several cracks about the ship, as it turns out, lead to a world called Exandria and a little city-state called Whitestone. Those who tumble into them will encounter a younger Cassandra at some point in her past.
[Specific pre-discussed prompts are below! If you would like a different one, see the plotting post here or PM/ping me to discuss.]
When: March
Where: Around the Serena Eterna; also Whitestone, at various points in the past
What: Things are beginning to crack
Warnings: Game-typical angst; in memshares, murder, torture, vampirism, mindfuckery both magical and mundane, and potentially noncon/dubcon; other warnings to be added in reply headers as needed
A. you're just like them, you're unprepared
Cassandra's noticed the cracks, of course. Before she brushes against one, they seem alarming and inexplicable; are they a trick, a trap, a sign that this whole little artificial plane is starting to come apart?
(The thought she barely lets herself contemplate: a way out?)
After her first few encounters with them, the nature of them seems more apparent -- although there's no guarantee they aren't also any of her previous thoughts. The first time her own memories double on her, with faces she knows from here appearing in them, she locks herself in her cabin's bathroom and curls up on the floor of the shower, arms wrapped around her knees, struggling not to begin screaming for fear that she might never stop.
[This prompt is for interacting with Cassandra in the present setting! Feel free to run into her anywhere on board, either before or after memshares begin, or PM/ping me on discord to discuss a more specific prompt.]
-----
B. cause you don't know the terrain
Several cracks about the ship, as it turns out, lead to a world called Exandria and a little city-state called Whitestone. Those who tumble into them will encounter a younger Cassandra at some point in her past.
[Specific pre-discussed prompts are below! If you would like a different one, see the plotting post here or PM/ping me to discuss.]





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Shoulders tense up as the other girl addresses her and she no longer feels that she can attempt slipping away easily. Fio takes a step forward away from the door and though she has a friendly smile, she's clearly nervous.
"Hello. I came in just now," she answers shakily, with a small shrug of her shoulders. "My name's Fio. What's yours?"
no subject
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"Oh... um... sure! What do you want to play? Do you have a favorite game?"
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"We could play swords?" she offers. "Or dolls. Or dolls with swords? They could be adventurers on a quest."
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Her arms are empty. Sadly, her teddy bear didn't slip in through the rift with Fio this time. She's only ever played with dolls with Ava or on her own. Not so much with other children.
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She bounces up and makes for the toy chest, and starts rummaging. A couple of rag dolls come out first, yarn hair flopping as Cassandra deposits them on the floor; then a jointed wooden doll, a cloth doll with a ceramic face and hands, a little wooden horse on wheels. Finally she comes out with a large cloth sack, turns around, and plops back to the floor with it settled in her lap.
"This is the scrap bag," she confides. "For costumes and things, so we can dress them. I've only got sticks for swords though, cause Mama says I'm too little yet to have anything sharp to play with." That last is delivered in a tone of resigned annoyance.
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Her family was poor, so she's used to having to make do with what little she had. Sometimes she had to resort to using sticks. And sometimes, she didn't have a single item to play with. What Cassandra brings out from the toy chest is far more than anything that she has ever had.
"That's okay! We'll just have to use our imagination."
Fio plops down onto the carpet, taking a seat across the other girl. She reaches over, picking up the cloth doll with a ceramic face. "Do you have any princess dresses? I think this one can be a lady knight."
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"Whitney made those," she says, pointing to the garments, "but then she got bored of it. When I learn to sew I'm going to make more. But for now we can make dresses out of these! Or for a lady knight, do you want armor?"
And she goes rummaging through the scraps for leather, and for the few bits of knitted silvery fabric that they can pretend are chain mail.
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She hums thoughtfully, examining the doll she currently has in her hands. "I would like armor, please. And a dress. So she's a princess knight."
Just like in JRPGs.That might be kind of an ill-suited fit for a knight in the real world, but that doesn't matter right now. They're using their imaginations right now.no subject
But then Cassandra claps her hands, happily distracted by the doll game. "A princess knight, yes! Here, which do you like best?" And she spreads out the pieces she thinks are the prettiest for a dress: a soft green silk like spring leaves, a patterned gauze in pinks and lavenders, a deep blue velvet with silver piping along one edge, a white linen with gold embroidery that's only fraying a little.
"Maybe mine can be a wizard," she ponders out loud. "Or a ... a cleric of the Dawnfather."
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It's a nice variety of dresses to choose from. Almost instantly, her eyes set upon the slightly fraying linen. Whites and golds are her usual favorite color combinations. Sometimes with black, as well.
"I would like that one, please," she says, pointing at the linen.
The Dawnfather is a name she recognizes, which Fio perks up at. "Oh! You mean Mr. Sun!"
no subject
This younger version, as blithely unaware of any sadness in her future as Fio is, cheerfully passes her the gold-embroidered linen and the silvery-gray knit for armor, and picks up the jointed wooden doll for her own.
And then nearly drops it, laughing at Mr. Sun. It's not mocking laughter; she's just never heard anyone refer to Pelor that way.