not_the_last (Cassandra de Rolo) (
not_the_last) wrote in
come_sailaway2023-03-04 10:44 pm
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it's a war in there [March OTA, including memshare]
Who: Cassandra de Rolo & those visiting her memories / OTA
When: March
Where: Around the Serena Eterna; also Whitestone, at various points in the past
What: Things are beginning to crack
Warnings: Game-typical angst; in memshares, murder, torture, vampirism, mindfuckery both magical and mundane, and potentially noncon/dubcon; other warnings to be added in reply headers as needed
A. you're just like them, you're unprepared
Cassandra's noticed the cracks, of course. Before she brushes against one, they seem alarming and inexplicable; are they a trick, a trap, a sign that this whole little artificial plane is starting to come apart?
(The thought she barely lets herself contemplate: a way out?)
After her first few encounters with them, the nature of them seems more apparent -- although there's no guarantee they aren't also any of her previous thoughts. The first time her own memories double on her, with faces she knows from here appearing in them, she locks herself in her cabin's bathroom and curls up on the floor of the shower, arms wrapped around her knees, struggling not to begin screaming for fear that she might never stop.
[This prompt is for interacting with Cassandra in the present setting! Feel free to run into her anywhere on board, either before or after memshares begin, or PM/ping me on discord to discuss a more specific prompt.]
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B. cause you don't know the terrain
Several cracks about the ship, as it turns out, lead to a world called Exandria and a little city-state called Whitestone. Those who tumble into them will encounter a younger Cassandra at some point in her past.
[Specific pre-discussed prompts are below! If you would like a different one, see the plotting post here or PM/ping me to discuss.]
When: March
Where: Around the Serena Eterna; also Whitestone, at various points in the past
What: Things are beginning to crack
Warnings: Game-typical angst; in memshares, murder, torture, vampirism, mindfuckery both magical and mundane, and potentially noncon/dubcon; other warnings to be added in reply headers as needed
A. you're just like them, you're unprepared
Cassandra's noticed the cracks, of course. Before she brushes against one, they seem alarming and inexplicable; are they a trick, a trap, a sign that this whole little artificial plane is starting to come apart?
(The thought she barely lets herself contemplate: a way out?)
After her first few encounters with them, the nature of them seems more apparent -- although there's no guarantee they aren't also any of her previous thoughts. The first time her own memories double on her, with faces she knows from here appearing in them, she locks herself in her cabin's bathroom and curls up on the floor of the shower, arms wrapped around her knees, struggling not to begin screaming for fear that she might never stop.
[This prompt is for interacting with Cassandra in the present setting! Feel free to run into her anywhere on board, either before or after memshares begin, or PM/ping me on discord to discuss a more specific prompt.]
-----
B. cause you don't know the terrain
Several cracks about the ship, as it turns out, lead to a world called Exandria and a little city-state called Whitestone. Those who tumble into them will encounter a younger Cassandra at some point in her past.
[Specific pre-discussed prompts are below! If you would like a different one, see the plotting post here or PM/ping me to discuss.]
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"Until such time as you can determine how to return," he says, "might you accept the hospitality of our House? It would not be the first time this place has sheltered those stranded far from home."
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He'd honestly expected to get shunted into, like, some random shelter in a nearby town or something. They'll probably stick him in with the servants but even that much makes him their problem to deal with, and it's more generous than he could bring himself to expect.
Then again, staying within the castle means it's easier to keep an eye on him.
"--... yes, I would. That's very generous of you, your Lordship, thank you." He bows slightly. "If there's any way I can to earn my keep, please let me know. I'm a weatherman by trade, but I've learned all sorts of skills."
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“No, though—I wouldn’t mind learning that… my trade is in predicting the weather. I study the wind and the atmosphere and such, and I figure it out from there. I help people plan. It’s generally accurate for about a week out. There’s, um, a lot of equipment and study involved.”
How’s he gonna do this here if they have no balloons or buoys…
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He picks up the paper and waves it back and forth gently, to dry the ink.
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In her corner, she heaves a sigh of the kind of world-weariness that only a child can manage. "I know."
"-- stay here for the time being."
"Yes, Papa," she says, resigned, as Holbrook turns to escort Phil out of the room.
The rest of this day and the next one are a bit of a blur. Phil is brought to Hollis and subjected to a brisk but friendly interview; he's given a room in the staff wing, not luxurious but not shabby or uncomfortable either, and told where to find the kitchens and the baths and the privies; he's supplied with a few changes of clothing and a tour of the castle; he's introduced to Professor Anders, who engages him in some lively conversation about what Phil most likely thinks of as science and Anders calls natural history. And, eventually, he meets the rest of the ruling family: Lord Frederick's wife Lady Johanna, their six older children, and Cassandra again.
Without too much fuss being made of it, he's accepted into the castle's larger household.
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He settles in for the fifth time in his life. It's a kind place, at least.
His practical skills are numerous, but whatever tasks he's saddled with, he makes himself very busy with studying whatever texts they have on the local atmosphere. Books directly about the subject; maps of many sorts; testimonies from merchants and sailors. If they want him to do anything weather-related here then he's got to know how it works and what the patterns here are. There isn't as much as he'd like. It's not his first time learning an entirely new system, and there's plenty of information gleaned from a thousand years of observation, but the distinct lack of some specific research can be frustrating. Does the sun here have solar flares hitting the magnetic field over the atmosphere or not, god dammit? Do they even have a magnetic field? What are the cold and warm water exchanges in the ocean?
No matter what he can or can't find on the local system, though, the physics are universal, and Phil is by all means a scientist. The equipment for a week-long forecast may be lacking but he does well enough with keeping an eye on the simple machines that offer tells for the day. Anemometers, barometers, thermometers, a wind sock--none of those are particularly hard to find or make. Those are even besides the everyday signs that need no instrument. (Like his knees hurting.) He knows when a storm is coming on a sunny afternoon.
It isn't very often he gets to talk about the weather these days. Everyone who approaches him on it is welcomed to a lecture, including little Cassandra.
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Cassandra, for her part, isn't interested in the weather so much as she's still interested in Phil himself. Strangers here in Whitestone are always fascinating, especially those who look different from most, and she's taken a certain proprietary claim as the first member of the family to meet him. She'll listen to him talk about the weather, certainly, but generally tries to bend the conversation towards where he came from and what it was like.
Days become weeks, with spring inching toward summer.
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(Could this have happened to some of the people who vanished, he wonders? Out through the sides instead of into the belly of the ship?)
Percy and Cass are each wonderful company and he's happy to humor their respective curiosities. To both of them but especially to Percy, there's an extent to which he sort of sets out to teach them meteorology outright. He'd thought about writing up some sort of textbook to donate to a world that is apparently lacking in the science, but. That's a long-term dedication. And he doesn't want to think very hard about being here for much longer.
Cass never gets too many details about the ship he came from--in fact, he frames it as though it's more of an island than a ship--but he talks at length about the people, and the things he's been through. We come from all over, he'd say. People from different times. People from different realities. There's a man with no magic, but he's so brilliant that he could build the right machines and you wouldn't know the difference. And, there's a girl who can turn into shadows who fights ghosts. And, there's a blind swordswoman with raven wings like mine.
He talks about the sunfish cookout. He talks about The Price is Right. About the diner and the winter resort and the island, when they were nice. About the wedding and the parties that sometimes happen. Only if she pushes does he talk about any murders or massacres, and then in vague terms, an explanation as to why they still all want to leave.
One warm evening he dozes off near an open window to the sound of bugs in the trees, and he wakes up again in the middle of the day in the Serena Eterna's library.
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Within a few minutes, she's embarked on a search of the ship, hoping to find a man she only barely knows here.
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He stops when he notices a half-familiar silhouette: cobalt blue dress and brunette hair, though streaked with white. Is that—no. Surely…
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"... Master Connors?"
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"... Lady Cassandra," he says, like it's a confession.
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"I've seen you here before, of course. I'm pleased to finally meet you."
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Then so is he. Phil puts away his phone, smiles, and bows. "And you as well, Your Ladyship. I'm sorry it took this long."
He pauses. There's a shine in his eye. Something like... pride?
"You've gotten so tall."
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"I'm sorry. I feel as though I've missed you, but I haven't, not until just now. I didn't remember you, until -- gods, this is so bloody confusing."
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“It’s okay. I’m sorry for falling into your memories like that, but I tried to make it as pleasant as possible while I was there. Not that you all made it hard. Whitestone is a lovely castle, and your family was very kind.”
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It'll be a swift hug if he lets her do it, fleeting but deeply heartfelt.
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... And he has no idea what happened after he disappeared from the House. He has no reference for the years of her life between when he showed up and as she is now, but he knows that a noble family has more loyalty to their family and their home than most, and that Cassandra is not there.
Softly: "You must miss them very much."
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"Yes," is all she says aloud, subdued with old grief. "Very much indeed."
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Something terrible happened. He knows better than to ask.
"... Oh, Lady Cassandra. I'm sorry."
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She swallows. "It's just Percy and me now."
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"I see. I'll... remember them."
...
"Say, I was thinking about going to grab a coffee. Do you want to join me?"
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Someone here remembers her, before the Briarwoods, before she came here.
"Thank you," she says, with enough emphasis to make it clear that it's for both, even though she goes on to say, smiling: "Coffee would be lovely."