"Aww, thanks—I put a lot of thought into designing and naming her, I've always seen a huntress's weapon as almost as much of an extension of yourself as a semblance."
Obviously there's the aesthetics, but how you design them says a lot about how you fight, your priorities in a fight, so on.
Her head does tilt a little, though, "I used to name our team attacks, but— marketable? I guess you guys must end up pretty well known, defending just the one city and all, huh?"
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"Aww, thanks—I put a lot of thought into designing and naming her, I've always seen a huntress's weapon as almost as much of an extension of yourself as a semblance."
Obviously there's the aesthetics, but how you design them says a lot about how you fight, your priorities in a fight, so on.
Her head does tilt a little, though, "I used to name our team attacks, but— marketable? I guess you guys must end up pretty well known, defending just the one city and all, huh?"