sailmods (
sailmods) wrote in
come_sailaway2022-02-28 12:57 am
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Entry tags:
- !event,
- arcane: jinx,
- arknights: mizuki,
- dr. stone: senku ishigami,
- ffxv: prompto argentum,
- genshin impact: tartaglia (childe),
- hill house: eleanor vance,
- interview with the vampire: claudia,
- lavender jack: johnny summer,
- mcu: ava starr,
- mob psycho 100: arataka reigen,
- murderbot diaries: murderbot,
- prodigal son: malcolm bright,
- sherlock holmes: john watson,
- supernatural: dean winchester,
- tales of the abyss: jade curtiss,
- tales of vesperia: rita mordio,
- the 100: clarke griffin,
- vampire: the masquerade: diana abel
MARCH OPEN LOG
[a soft chime of unplaceable music at 7 AM sharp. Friday's voice going over the daily weather (it never changes) and the daily schedule (it barely varies, though Friday does mention a "welcome party" set for later in the month with increasing amounts of poorly restrained glee. the mic is passed so that the captain can make his usual announcement. after a minute, it is passed back, so that Friday can wish everyone a fun and fulfilling day.
it's easy to fall into routine, on the serena eterna.
the spirits, or whatever they are, seem to have calmed down. they are still there, of course, but the plates are carried to tables instead of thrown, and any movement of the furniture is the kind that comes from normal use. wonder what they were so upset about. maybe someone talked to them.
an unfamiliar face in the hall balks at how their legs stop working suddenly. new passengers seem to arrive every other day or so, and it's always the same exact process. did you keep your lei?
the sun is shining. the air is warm. the sea is placid as a lake. you never meant to end up here. you certainly don't want to be here.
but, you can try to make the best of it.]
[ooc note: if any character decides to do some more than casual investigation of a location, be sure to ping the mod! there may be hidden treats! or hidden tricks! or maybe nothing! the best kind of prize is a SUR-PRISE!]
it's easy to fall into routine, on the serena eterna.
the spirits, or whatever they are, seem to have calmed down. they are still there, of course, but the plates are carried to tables instead of thrown, and any movement of the furniture is the kind that comes from normal use. wonder what they were so upset about. maybe someone talked to them.
an unfamiliar face in the hall balks at how their legs stop working suddenly. new passengers seem to arrive every other day or so, and it's always the same exact process. did you keep your lei?
the sun is shining. the air is warm. the sea is placid as a lake. you never meant to end up here. you certainly don't want to be here.
but, you can try to make the best of it.]
[ooc note: if any character decides to do some more than casual investigation of a location, be sure to ping the mod! there may be hidden treats! or hidden tricks! or maybe nothing! the best kind of prize is a SUR-PRISE!]
Ava Starr | MCU
Bill's talking to her about the upcoming end of the semester, the possibility of plans now that she's safe and able... and then there's dust in the air, either she's disintegrating or he is, but all she can recall is his look of horror reflecting her own before she wakes up with a terrified shout in an unfamiliar yet comfortable bed. Each night after the same nightmare, or had it been real? It's the last thing she can recall before waking up here. Nothing makes sense, and Ava is used to particularly strange phenomena. She is one.
But she's initially more concerned with trying to locate Bill than understanding what's going on, figures out the general layout of the ship as she frantically rushes through it and its endless collection of entertainment spaces. Shouting for Bill across each deck, hoping he can hear her, that he's not hostage or in any danger. She catches glimpses of others who are decidedly not Bill, nobody she knows nor wants to, disappearing the moment anyone glances her way too long.
She becomes aware there are other ghosts in the ship, real ones(?) unlike her, and she's not above using their presence to blend in. But she leaves behind a strange static in the air, that others paying attention may notice. And the glowing red eyes of her mask aren't the most inviting, the only color to her otherwise white suit.
The last thing she expects is anyone trying to speak with her. She hesitates, flickering in uncertainty. "What do you want?" Her voice crackles through the modulation to disguise it, stance poised to either fight or flee.
2. HOT TUB SANS TIME MACHINE
Bill is nowhere to be found, not Janet nor Lang or Hope... even Dr. Pym in her desperation to find an ally. Ava slowly accepts by the end of the first week nobody she knows is onboard and maybe that's for the best. But she is, with no way off but the obviously bad one. She could be mad about it, except Ava is Tired and has burnt through the remainder of her energy. She's been living (and dying) on edge for far too long, the stress fraying at her nerves. And in the absence of the pain she's recently been freed from, Ava faces the tempting opportunity to simply... relax and enjoy herself as the setting openly invites her to do so.
It feels like a trap, to lull her into lowering her guard for a purpose she can't yet settle on. But she pokes a toe into the empty hot tub, wearing the leggings and light shirt normally under her Ghost suit she's finally stripped out of. Not as paranoid at being seen in public after catching a moment of less activity in the middle of the night. As preoccupied as she's been, Ava hasn't bathed in the last week, and it shows. Her pigtails lopsided and tangled, and she sighs in relief as she fully slips into the hot water to rinse away the sweat and stress.
Eyes close despite her usual vigilance as exhaustion melts away, and it's already too late when she realizes she's no longer alone by the sound of steps against the wet pool deck.
"Take one more step and I'll rip your throat out," she threatens without even opening an eye, but there's no real energy behind it. She's probably bluffing.
3. WILDCARD
[you know the drill~]
Hot Tub
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Her sigh is drawn out, and she's too comfortable to leave and too worn out to chase anyone off territory that's not worth defending. "Just keep your hands to yourself, and so will I." Feels like a fair enough compromise.
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"You're not my type, even if I were looking for someone on this hellship."
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"Doubt I'm much anyone's type," Ava mumbles, doesn't take it personally. There's never been room for such a thing in her life. "Think this is hell, then?" she follows up to change the subject, remembers some small bits about mythology including boats in the afterlife.
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He shakes his head, frowning. “Hell or not, I don’t particularly like it.”
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"That sounds like something a Pisces would say." Ava has no idea what a Pisces really is beyond the vaguest concept, honestly.
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Hot tub!
Despite the threat and despite Ebalon's choice of vocabulary, his voice carries a light-but-amused lilt to it. He doesn't look like he's dressed for a dip, simply wandering around barefoot on the deck with his pants rolled up to his knees and a blue button-down loosely done-up. In fact, there's a book tucked under one arm, and anyone with a shred of logic in their brain knows that books and water are a bad mix.
Attention piqued, though, Ebalon doesn't keep walking. He does, in fact, stand there and debate sitting opposite Ava to read passive-aggressively.
"I assure you, I mean you no harm."
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What she does question is the book, a squint to try catching the title but it's obscured in his hold.
A wrinkle of her nose as it's clear he's in no hurry to leave her be, and she's not willing to be the one to retreat. "A lot of harm is through neglect than intended," Ava says just to be contrary. "For example, I'm more concerned about your book there than myself."
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He regales her with a smile, polite but curious, walking forward a few paces so that they're further within talking distance and not so awkwardly speaking across from each other. Well, a little less awkwardly, anyway.
"I wouldn't worry too much about it." He crouches, not quite with the intent of sitting down on the deck or dipping his legs into the water, but simply to more easily look her in the eye. "I wasn't entirely intending to sit down for a spell, though. Let's just say the threat caught my interest — do you normally threaten perfect strangers?"
...he says that first bit like he didn't just invite himself to do so.
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Her pale eyes narrow sharply as he lowers more to her level, a shift in her posture as she squares her shoulders and tries to look bigger than she is while half-submerged in the water. Not that she's ever relied on physical strength nor size. But body language is instinctual and hopefully gets the point across more than her words had.
"I'm sure you have your flaws, perfect stranger," Ava flips one of her dampened pigtails as it curls annoyingly in front of her on the water's surface. "Like bothering imperfect individuals that clearly rather be left alone. But you don't seem the considerate type." Neither does she, but she's not prancing about inflicting her presence on anyone either. So she feels somewhat less hypocritical.
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If he's affronted by the jab, he doesn't say anything, nor does he manage to look upset. He's wearing a smile, polite but measured, friendly enough but something more akin to a retail persona. There aren't quite vibes of "I'm going to cut you" in it as is the case with most retail workers, yet. Yet being the operative term; he's pretty lanky, though, and would probably be easy to toss overboard. It's unlikely that he'll start something physical.
So, for now, he's just going to be an annoying gnat.
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He's not even doing that much to provoke it, but his demeanor is not exactly calming her suspicious inclinations. With no evidence at all, Ava decides he's the type that's hiding something behind that smile, that it's more at her expense than friendly. Maybe there's no intentions here, toward her, but Ava doesn't care much. She hasn't survived this long by buddying up toward strangers.
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omg sorry i thought i already replied to this
no worries!!
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3
That's why he heads down to the arcade on the ship, expecting to play some pinball or skee-ball. What he finds, to his shock and delight, is a knife-throwing range. Is this here just for him? Who knows? He doesn't want to think about the implications of that right now. Instead, he's happy to focus on throwing sharp blades at a target for a while.
It takes him a little while to get into a groove, and then he's sinking knives into the bullseye over and over again. It's satisfying to hear the dull thud as the knife sinks into the cork. At least, maybe, he has control over this. It's the one tiny thing that he can control right now.
In annoyance, one of his knives goes off course and sticks in the wall next to the target. Malcolm hadn't realized that he'd thrown it hard enough to go through dry-wall. Maybe he doesn't have as much control over this as he thinks.
"Whoops," he mutters aloud, then goes to retrieve the wayward knife.
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The arcade appears to be thankfully empty when she peeks in, full of flashing lights from various games inviting her to come play. Ava's always liked the idea of video games, a good way to pass the time for somebody that spends so much time inside alone. Except the few she's attempted in the past had ended in frustration at her fingers slipping through the buttons at crucial moments, causing her to lose. Game over, over and over.
Ava flexes her fingers and stares at them in hesitation, they're far more reliable now. And there's a cute game with a yellow pie shaped guy and colorful ghosts that seems simple enough for a beginner that she gravitates toward. Pac-Man takes up a better portion of the hour without her realizing how much time has gone by. There's some periodic thumping sound that causes her to glance up, but she's unable to quite identify the source of amongst all the other sounds filling the area. Her little pie man gets cornered by a ghost in her distraction, right as something sharp pokes through the other side of the wall. A knife blade?
Ava blinks, hadn't even realized there was another side of the wall. Maybe it's the ship ghosts acting up again, and she hesitates before stepping away from her game. She's out of lives anyway.
There's been a few areas that Ava has since discovered in her exploration that are mysteriously proofed against her phasing abilities, and so she knows better now than to just go head first into any wall that she might smack into instead. Pressing her palms against it first, Ava reaches her hand through to grab the handle of the knife, right as somebody else seems to be reaching for it from the other side. She yelps, startled.
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"Woah!" Malcolm's hand grazes hers and he jumps back, stunned. At first he wonders if he hallucinated it. So far, he thinks that most of the stuff he's seen here isn't imagined. Plus, he touched it. Tactile hallucinations are something that he's never experienced.
He takes a few more steps back, trying to slow his beating heart as he stares at the knife still sticking into the wall. "H-Hello?" he calls. "Is someone there?" There was the beeping of an arcade game that he heard, but he hadn't paid it much attention until now. Was it coming from the other side of the wall?
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Through the wall she can hear the muffled sound of a man's voice, the beeping and dinging of the arcade drowning out the exact words. Ava presses her ear to the wall, curious who might be throwing knives and... why. Doesn't sound like there's a fight on the other side, and even if there were not knowing the context she's not inclined to interfere.
"Hello?" she calls back, before poking her head through. A glance at the embedded knife, a twist of her body through the wall as she pulls it out, and then a squint at the man standing there observing her. She leans through more, to get a better look at the wall itself, the targets, considers the knife in her hand, and puts all the information together.
"Oh, you have terrible aim," Ava remarks.
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Malcolm has been questioning his sanity since he got here and this isn't helping.
"You.. can move through walls," he answers dumbly, gaping at her.
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She sidesteps over to the target with the other knives sticking out of it, tilts her head to consider for a moment, before gently phasing the one in her hand right into the bullseye. "Hah, I win," she declares, a glance back over her shoulder. "You seem slightly unwell. Seasick?"
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WILDCARD: dinner!
Dinner together was promised, and he's here to deliver on that. At least, he will if she happens to be free, because he's just sort of shown up on a whim.
"Miss Starr, are you in?"
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Instead she's currently keeping herself occupied by trying to figure out the annoyingly blank television in her room, her hand partially phased into its electronics, attempting to detect some sort of signal at all. The rap at the door startles her, and the tv crashes to the floor as she quickly tries to disconnect herself from it.
She's about to be annoyed, but the voice calling from the other side is one that she recognizes and enjoys, so Ava responds with a quick, "Yes, coming!" And smoothes out her hair in the mirror before opening the door, a dainty smile in greeting. She's wearing a bathrobe tied loosely over a pair of nautical pajamas from the shop, and fuzzy slippers. Not exactly dressed for dinner she wasn't expecting, but she does look rather comfortable.
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Fortunately there was something falling over to distract him. "What was that crash? Is everything all right?" Watson attempts to look behind her, discreetly. "I, ah, wanted to see if you wished to go for that dinner we spoke of, but if you're engaged, it can always wait."
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"Oh, it's..." Ava glances around, no watch to check, a bit oblivious to the time. "It's evening already? Hang on, I can get dressed. Come on in. Shouldn't take long."
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Surely not. Surely that's a bridge too far. Yes, people are staggeringly familiar and informal in the future, yes he knows this, he's been working very hard at getting used to this, but surely being in a woman's room while she dresses is too much. "Are you... certain?"
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cw: ptsd i guess???
Re: cw: ptsd i guess???
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there didn't seem a good place to split this one oops
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