sailmods (
sailmods) wrote in
come_sailaway2022-02-28 12:57 am
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Entry tags:
- !event,
- arcane: jinx,
- arknights: mizuki,
- dr. stone: senku ishigami,
- ffxv: prompto argentum,
- genshin impact: tartaglia (childe),
- hill house: eleanor vance,
- interview with the vampire: claudia,
- lavender jack: johnny summer,
- mcu: ava starr,
- mob psycho 100: arataka reigen,
- murderbot diaries: murderbot,
- prodigal son: malcolm bright,
- sherlock holmes: john watson,
- supernatural: dean winchester,
- tales of the abyss: jade curtiss,
- tales of vesperia: rita mordio,
- the 100: clarke griffin,
- vampire: the masquerade: diana abel
MARCH OPEN LOG
[a soft chime of unplaceable music at 7 AM sharp. Friday's voice going over the daily weather (it never changes) and the daily schedule (it barely varies, though Friday does mention a "welcome party" set for later in the month with increasing amounts of poorly restrained glee. the mic is passed so that the captain can make his usual announcement. after a minute, it is passed back, so that Friday can wish everyone a fun and fulfilling day.
it's easy to fall into routine, on the serena eterna.
the spirits, or whatever they are, seem to have calmed down. they are still there, of course, but the plates are carried to tables instead of thrown, and any movement of the furniture is the kind that comes from normal use. wonder what they were so upset about. maybe someone talked to them.
an unfamiliar face in the hall balks at how their legs stop working suddenly. new passengers seem to arrive every other day or so, and it's always the same exact process. did you keep your lei?
the sun is shining. the air is warm. the sea is placid as a lake. you never meant to end up here. you certainly don't want to be here.
but, you can try to make the best of it.]
[ooc note: if any character decides to do some more than casual investigation of a location, be sure to ping the mod! there may be hidden treats! or hidden tricks! or maybe nothing! the best kind of prize is a SUR-PRISE!]
it's easy to fall into routine, on the serena eterna.
the spirits, or whatever they are, seem to have calmed down. they are still there, of course, but the plates are carried to tables instead of thrown, and any movement of the furniture is the kind that comes from normal use. wonder what they were so upset about. maybe someone talked to them.
an unfamiliar face in the hall balks at how their legs stop working suddenly. new passengers seem to arrive every other day or so, and it's always the same exact process. did you keep your lei?
the sun is shining. the air is warm. the sea is placid as a lake. you never meant to end up here. you certainly don't want to be here.
but, you can try to make the best of it.]
[ooc note: if any character decides to do some more than casual investigation of a location, be sure to ping the mod! there may be hidden treats! or hidden tricks! or maybe nothing! the best kind of prize is a SUR-PRISE!]
iii
So it was only natural that she gravitated to the ship's casino. She'd never actually been on a real cruise ship before, but from everything she'd heard, the casinos had super terrible odds and even worse problems with smoke.
But then again. No windows.
She smiled slightly, when she heard one of the slot machines hit, and gravitated over to the blond girl, who seemed totally bewildered by her windfall. "Groovy," she said, leaning against the side of the machine. "I mean, I know, like, the machine doesn't require any skill and it's all just luck but...good job?"
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Her flat, unenthused expression has dipped further into a proper scowl, somehow pushing the resentment of this entire situation onto the slot machine and the perpetual noise it's making. And only pulled from her spiteful reverie by another presence and engaging... semi-compliment?
"...Thanks." A tentative response, laced with suspicion and dissatisfaction that most probably wouldn't feel after hitting a groovy jackpot. A flick of her eyes to Diana's face, back to the ever-growing mass of casino chips at her feet, then back to Diana with a touch more confusion between her brows.
"What am I supposed to do with these?"
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It was hard to cash in chips when there was no one working any of the counters. And Diana wasn't sure that cash itself had all that much meaning on the ship. She was carrying some from Phoenix and...well. The shops were weird.
Which left only one other option. Put the chips in a bath tub and swim around in them like Scrooge McDuck.
But this girl seemed a little too serious for a joke like that.
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...yeah, no, ultimately it's unimportant and flies over Clarke's head. She's making a bit of a face, and eventually drags face up to look Diana's way again. Then extends her cupped hands, overflowing with chips.
"I don't want them." Bitter, bitter, bitter — she wants absolutely nothing from this ship other than answers on how to get home, and that sour disposition extends past Friday and the captain, apparently projected onto inanimate objects. "Do you?"
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All the same, she shook her head. Money didn't seem to matter on the ship. No point in carrying around cheap bits of plastic. "Thanks," she said, "but I'm not sure it has much of a use. Maybe if someone ever catches a fish, it could be on the bottom of a fish tank but..."
She shrugged. The girl was clearly a passenger, same as her. Which meant that she was just as desperate for answers. And probably coming up just as empty.
Politely, she offered her hand. "I'm Diana, btw. Diana Abel. A-B-E-L. As in, 'Caine and dot, dot, dot...'" She always introduced herself that way. And hated it. She was actually fairly sure she'd been brainwashed into it, a few centuries ago. But that was a thought that she generally shoved into the darkest corner of her brain to, you know, not think about all that much.
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"Clarke Griffin," comes the immediate response, because that's just how introductions go, as stiff and mechanical as Clarke shakes Diana's hand. The customary pleasantries stop there however. There's no nice to meet you because, let's be honest, it's not. Nothing's nice here. "Uh. With an 'e'. C-L-A-R-K-E, like the author."
2001: Space Odyssey would honestly be preferable to this, at least Hal wasn't supposed to have a face.
"Is it... useless to ask if you've been here long?"
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The question actually made her laugh. A weak laugh, to go with the weak handshake. But it was the first she'd had in a while. "Useless? I dunno. Maybe. To be perfectly honest, I'm having a real hard time keeping track of the nights..." No calendar. No cell service.
No E! News.
"Where you from, Clarke with an E? I'm getting some serious Midwest vibes from you." Which she wouldn't hold against her, of course.
sets arbitrary in-game time
It's so much easier to give factual data than have to try to figure out what exactly midwest meant. Yes, they'd had history books and oral re-tellings of the original Grounders lives before the apocalypse, but studying the intricacies of old state borders had taken a back seat to, yanno, figuring out what plants were poisonous to eat. How to properly do CPR. How to make a fire. How to fix an ailing space station.
The brief urge to evade or lie about her origin is ultimately overruled by remembering that nothing here really matters, everyone has their own story, and she also could not care less what people thought of her so long as she ultimately gets off this damn boat. So:
"I was born in space. We made a camp in the shadow of Mount Weather, but it's... it's probably gone now."
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Except that she mentioned Clarke--and decidedly earthborn author.
She resisted the urge to look at the girl's aura, instead settling for the lively art of conversation.
"I'm gonna have to ask you to back up a little to the part about being born in space," she said.
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If conversation is supposed to be an art, Clarke might as well be a vandal. She can draw, sketch, and map the land — just don't ask her to engage in small talk and expect it to be pretty.
"...What... part of that was confusing?"
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It wasn't an accusation, though.
More like an invitation to enlighten her.
Diana spread her fingers, eager to hear Clarke-with-an-E's story.
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But it just seems so remarkably unimportant now. They weren't in space, they might not even be in a part of Earth proper. Clarke's accepted that very few of them might even be from the same time, but... It's not like she has anything better to do here than pass time and try to form tentative alliances — all the best of which start with candor and blatant honesty. So, let's try this.
"We don't call ourselves astronauts anymore, we were just the last survivors of the human race." What's a good horror story without an appropriate amount of drama. But carrying on: "Long ago, when the Earth was on fire, 12 stations floated through space, all alone. Then one day, Mir floated by Shenzhen, and they realized life would be better together. The other stations saw this, and they wanted to be together too. When all the other stations were joined they called themselves The Ark.
A few hundred people overcame whatever political, religious, economic, and ideological differences separated them, and became one community with the sole intention of surviving and returning to Earth one day. And I am their descendent."
This is a romanticized version, the same they'd laud as history when it was actually just history written by the victors. She doesn't mention the thirteenth space ship, that had been blown out of the sky and led to the salvation of humanity on Earth. And isn't willing to delve into the harsher realities of living on a failing spaceship, with strict death penalty rules and occasional mass culling's when resources dwindled.
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She nipped at her lower lip for a second.
Arty would think of the right question to ask. She was the clever one. Diana, meanwhile, had spent the better part of her life being told that she had nothing but rags and fluff between her ears. Call someone stupid enough, they eventually started to believe it.
So there was really only one question she could think of. And it sounded outrageous, even as she said it. "What year were you born?"
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At least this answer is easy, not up for debate, and not underscored by historical inaccuracies.
"2132."
And hey, fair's fair, Diana. Clarke's been honest, the challenge is there.
"When were you born?"
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Diana generally wore her heart on her sleeve. So she was in no position to hide her shock. It was printed right across her face, her lips parting slightly, her eyes getting wide enough to show the whites all the way around.
2132.
Even as a Cainite, with her long life and her ability to roll with the punches, she still felt time. She felt it every second of every day, especially when she was alone, separated from love or family or--in this case--both.
2132.
If she were better at math, she would have done it, but instead, she just shook her head. "Way, way before that. Three days ago...I...it was 2009."
Although, to her credit, she didn't discount or instantly just not believe Clarke-with-an-E. Diana was on a magical cruise ship, surrounded by demons and ghosts. Somehow, time travel didn't feel all that impossible.
no subject
Sure, she could guess. They'd had history lessons aboard The Ark. They'd had books, and the oral retellings of their founders. Clarke knew what horses and flowers looked like long before she'd ever seen them, and knew the world used to hold billions of people. It shouldn't be surprising to come across someone from before the world ended, even if it feels like they're immediately at odds and unable to relate.
"2009?" Casting around for anything she remembers from their histories. It's... a surprisingly empty category in her mind, all unimportant facts shelved in favor of the necessary knowledge to survive. But give her a second, and eventually she can at least muster:
"So. H1N1 outbreak. Typhoon Morakat. And the oldest human skeleton was unearthed. And some big musician died."
Michael Jackson. She's talking about Michael Jackson.
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But that was Diana. A bundle of contradictions on her best days.
She nodded slightly, raking a hand through her wavy, brown hair. "We're from different times? That's...that's..." A number of adjectives raced through her mind, but the one she blurted out was the last one she expected. "Cool. Kind of cool." She let the word settle around herself for a moment. "I mean...still kidnapping. Still prisoners. But people from different times? Can you imagine how impossible that is?"
And how powerful it clearly made their gracious hosts.
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It's... weird. Not unpleasant, at least Diana still acknowledges that they're absolutely kidnap victims and all the implications that dragging people from various points of space and time together on one mysterious boat they couldn't escape held about their captors capabilities. Half the people here seem content to eat, drink, and ignore the impending second foot that was bound to fall sooner or later.
"Pretty impossible. You're taking it easier than anyone else I've tried explaining it to so far." Underappreciated relief not to be looked at like she's crazy when mentioning spaceships. "But I still haven't come across anything indicating why we're all here. What's the point, and why from all throughout history?"
Maybe even across worlds? Let's shelf that idea for the moment, Clarke doesn't have the mental capacity to deal with alternate realities.
no subject
Yeah, her optimism was showing a little.
Sue her.
Diana wanted to believe the best in people. Because people were...extraordinary. Groovy and industrious and creative and clever. All the wonderful things that could fade away in a Cainite, if she got too stagnant.
No, Diana loved people. And tried to be one of them, as often as she could.
"But, seriously, you gotta tell me about the future. Are there flying cars? Please tell me there are flying cars. Like The Jetsons?"
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But the rest of it is absolute nonsense. They've got a literal PA system. They have Friday. There's phones with text capabilities, they'd all been left with a letter upon first waking up. In her experience, if someone wants to say anything, they'll absolutely find a way to do so. Therefore: captors? Evil. Suspicious. Not to be trusted. Nothing about this forced vacation is pleasant except not starving or burning to death — yet.
All this depressing internal monologue is successfully sidetracked from actually slipping out of her mouth as Clarke, once again, experiences the weird sensation of feeling like she should get a reference, but doesn't. Because she'd been born 80 years after The Jetson's stopped their reruns, and was lucky to have ever seen a recording of a soccer match. How to super gently break the news that the future sucks without sounding like an absolute drag, hmm....
"The world ended, and we're lucky to even have Rovers." And people, if we were going to get specific.
"They can't fly, and barely run half the time."
no subject
The world ended.
The notion of the end of the world wasn't new to Diana. It wasn't foreign or alien. The Order of the Silver Crescent--her sister--had prevented more than one apocalypse. But that was also what threw her. They had prevented them. The world hadn't actually ended. Thanks to the anonymous heroics of a group of Cainites who still actually...cared.
Had the Order failed? Maybe Phoenix really had been a disaster.
Then it was her fault. Her disaster. She and Selene hadn't saved the city. They're barely saved more than a couple of kids. And themselves.
"I didn't know Phoenix would get that bad..."
no subject
"What's Phoenix?"
Because it was A.L.I.E, a truly terrifyingly capable artificial intelligence that considered herself a savior of the world, that had destroyed the world and killed all of humanity save for a few, cockroach-like survivors and cults.
no subject
Diana bit down on her lower lip. It was a bad habit from long before her days as a vampire. No matter how hard Ruth tried to train her out of it, she couldn't seem to stop. Now, it was something of an obsession. And she bit nearly hard enough to draw blood. Anything just to feel...
Well, what she deserved, maybe.
"There were signs of trouble. We went to see what was going on. Things...kept getting worse."
no subject
And somewhat mirrors it now, because — wait.
"I thought you said you were from 2009."
She hadn't meant to make Diana feel bad or guilty when mentioning the end of the world. She's learned enough about it to know there was no biblical Caine and Abel references in the oral histories of the apocalypse, and the woman across from her probably had nothing to do with it.
"The world wasn't irradiated until May 10th, 2052."
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Diana wasn't sure if she felt better or worse. It was nice to think that maybe she hadn't completely fucked up. But still. It wasn't even half a century later. Who knew what kind of domino effect Phoenix could have had on anything?
Or how else the Order had failed.
Except...
"Irradiated?" she said, pulling her brows together, a little line forming between her eyes. "As in...nuclear war?"
Of all the disasters that had taken place in Phoenix...nuclear energy was pretty much the only one missing.
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