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be_seeing_you) wrote in
come_sailaway2022-07-11 01:34 pm
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[Open] Arrival + Event Catch-All
Who: Number 6 & OPEN
What: First few openers repeated from the TDM + New event prompts ALL TRUTH BECAUSE HE WILL HATE IT (All the TDM prompts except for the first one can be truth flavored, too)
Where: Locations stated in the prompt
When: The first one on the 11th, the rest throughout the month of July
Warnings: He's very upset and might be shouty
Over His dead body [7/11]
Waking up in an unfamiliar place is nothing new to him at this point. Not that it makes him any less boiling with rage over it. And that note only makes the steam rise higher over his head. So, they're doing cruises now? How novel. And using days of the week for names instead of numbers, too. What won't The Village try? He obstinately ignores the suggestion to bring his life vest with him. But the order to go to their mandatory drill is less easy to ignore. When did they gain the ability to paralyze him if he won't go where they say?
He can be found in the halls, not very far from the cabin he woke in (113), frozen in place with his hands balled into fists at his sides absolutely seething with rage. His entire body trembles with the force of it. He knows what he has to do to get unstuck. He'd experimented with taking a few steps forward and back. But will he go where he is directed? No. Never. He'd rather go red-faced in this hallway waiting for their unseen will to control him to run out than take one more step. Even if it takes hours.
Don't Look Down - Elevator prompt from the TDM
After, presumably, someone convinced him to finally just go do the god-forsaken drill, he thought the worst was over. How naive of him. He steps onto the glass elevator and reaches to hit the button. But nothing happens. He tries again. Still nothing. No movement. Turning to the person beside him, whom he has failed to acknowledge up until this point, he asks, "Does this happen often?"
There won't be time for a reply before the elevator quite suddenly lurches up one floor, and then drops. His stomach rises into his throat and he desperately puts his hands out to grip the side, fingers squeaking on the slippery glass, as they careen down, down, down!
Then stop.
He's thrown from his feet, landing hard on his side with a grunt. But rather than worry after himself, he's turning to catch sight of his unwitting partner on this fun-house ride, asking urgently, "Are you all right?"
Since When Did the Food Fight Back? - Mikabo prompt from the TDM
"What in blazes?" he exclaims as a knife goes soaring past him, followed quickly by a roll of sushi and the whole plate too.
He turns in shock to see the conveyor belt, seemingly with a mind of its own, winding up for another throw.
"Who is running this place?"
The truth will set you free?
Well, how was he supposed to know not to drink the water? Who would be stupid enough to poison the finite water supply on a cruise ship? After splashing some on his face in the morning to wash and shave himself, and then using it to brush his teeth like any decent hygienic person, he goes about his day none-the-wiser to the sudden change that's taken place.
His newly formed routine is to prowl the ship deck first thing in the morning (and last thing at night), scowling while he checks the waves and sky for any hint of a clue about where they could be. He checks the life boats, too, as if paranoid they might vanish without warning. It's unfortunate for him that it's been raining so much, only compounding the problematic effects of the water.
Once he's done his lap around the deck, he will work his way down level by level. He's memorizing the lay of thing, taking note of cabin numbers and all the many and varied amenities. It's almost staggering how many venues there are, and all of them host technology he'd never even dreamed of.
For instance, the arcade full of flashy computer games has him mesmerized. He stands in front of a cabinet, hand on the joystick while utterly transfixed. He doesn't make it past the opening stage of the game, but he keeps trying, getting visibly more upset each time the death screen animation plays. Until, finally, he shouts suddenly, "what's this all about?!"
He's keeping that angry-old-man-shouts-at-technology vibe with him through the rest of his explorations. Nothing on this ship makes any sense. The music is different. The decorations are all unfamiliar. If he believed in such things, he'd think he got abducted by aliens. Maybe he shouldn't rule it out.
To add insult to injury, his assigned dining time of "6:66 PM" feels like a particularly stinging slap in the face. Surely that was done on purpose to mock him. And so, when he sits down at his assigned seat, he is looking incredibly sour. He would shout at their servers, if he could see them. Instead, he has no recourse but to sit there, elbows on the table like a petulant child, seething quietly while the meal is served. And to quench that rage, he drinks more water, of course. Looks like mealtime chatter might be about to get a lot more interesting, or rage inducing. Probably that last one.
Good thing he doesn't have a roommate.
Speaking of rage, Number 6 is in one now. An hour after a conversation with someone, he somehow sobers-up and realizes that what he actually said doesn't match what he thought he said. AT ALL. And he is livid.
A chair goes flying into the hallway, crashing against the wall opposite Room 113. A glass goes soaring out after, smashing in rainfall of shattered shards.
If anyone is brave enough to stick their head through the open door after all that, they will find him in the process of attempting to upend his bunk. And there will be pieces of his furniture and personal effect thrown all around the room. It looks like a hurricane came through.
If he catches sight of any onlookers he will shout, "What do you want!" His piercing blue eyes narrowed down to slits as he locks his gaze on them. Taking one step more might feel like stepping on your own grave. Enter at your own risk.
What: First few openers repeated from the TDM + New event prompts ALL TRUTH BECAUSE HE WILL HATE IT (All the TDM prompts except for the first one can be truth flavored, too)
Where: Locations stated in the prompt
When: The first one on the 11th, the rest throughout the month of July
Warnings: He's very upset and might be shouty
Over His dead body [7/11]
Waking up in an unfamiliar place is nothing new to him at this point. Not that it makes him any less boiling with rage over it. And that note only makes the steam rise higher over his head. So, they're doing cruises now? How novel. And using days of the week for names instead of numbers, too. What won't The Village try? He obstinately ignores the suggestion to bring his life vest with him. But the order to go to their mandatory drill is less easy to ignore. When did they gain the ability to paralyze him if he won't go where they say?
He can be found in the halls, not very far from the cabin he woke in (113), frozen in place with his hands balled into fists at his sides absolutely seething with rage. His entire body trembles with the force of it. He knows what he has to do to get unstuck. He'd experimented with taking a few steps forward and back. But will he go where he is directed? No. Never. He'd rather go red-faced in this hallway waiting for their unseen will to control him to run out than take one more step. Even if it takes hours.
Don't Look Down - Elevator prompt from the TDM
After, presumably, someone convinced him to finally just go do the god-forsaken drill, he thought the worst was over. How naive of him. He steps onto the glass elevator and reaches to hit the button. But nothing happens. He tries again. Still nothing. No movement. Turning to the person beside him, whom he has failed to acknowledge up until this point, he asks, "Does this happen often?"
There won't be time for a reply before the elevator quite suddenly lurches up one floor, and then drops. His stomach rises into his throat and he desperately puts his hands out to grip the side, fingers squeaking on the slippery glass, as they careen down, down, down!
Then stop.
He's thrown from his feet, landing hard on his side with a grunt. But rather than worry after himself, he's turning to catch sight of his unwitting partner on this fun-house ride, asking urgently, "Are you all right?"
Since When Did the Food Fight Back? - Mikabo prompt from the TDM
"What in blazes?" he exclaims as a knife goes soaring past him, followed quickly by a roll of sushi and the whole plate too.
He turns in shock to see the conveyor belt, seemingly with a mind of its own, winding up for another throw.
"Who is running this place?"
The truth will set you free?
Well, how was he supposed to know not to drink the water? Who would be stupid enough to poison the finite water supply on a cruise ship? After splashing some on his face in the morning to wash and shave himself, and then using it to brush his teeth like any decent hygienic person, he goes about his day none-the-wiser to the sudden change that's taken place.
His newly formed routine is to prowl the ship deck first thing in the morning (and last thing at night), scowling while he checks the waves and sky for any hint of a clue about where they could be. He checks the life boats, too, as if paranoid they might vanish without warning. It's unfortunate for him that it's been raining so much, only compounding the problematic effects of the water.
Once he's done his lap around the deck, he will work his way down level by level. He's memorizing the lay of thing, taking note of cabin numbers and all the many and varied amenities. It's almost staggering how many venues there are, and all of them host technology he'd never even dreamed of.
For instance, the arcade full of flashy computer games has him mesmerized. He stands in front of a cabinet, hand on the joystick while utterly transfixed. He doesn't make it past the opening stage of the game, but he keeps trying, getting visibly more upset each time the death screen animation plays. Until, finally, he shouts suddenly, "what's this all about?!"
He's keeping that angry-old-man-shouts-at-technology vibe with him through the rest of his explorations. Nothing on this ship makes any sense. The music is different. The decorations are all unfamiliar. If he believed in such things, he'd think he got abducted by aliens. Maybe he shouldn't rule it out.
To add insult to injury, his assigned dining time of "6:66 PM" feels like a particularly stinging slap in the face. Surely that was done on purpose to mock him. And so, when he sits down at his assigned seat, he is looking incredibly sour. He would shout at their servers, if he could see them. Instead, he has no recourse but to sit there, elbows on the table like a petulant child, seething quietly while the meal is served. And to quench that rage, he drinks more water, of course. Looks like mealtime chatter might be about to get a lot more interesting, or rage inducing. Probably that last one.
Good thing he doesn't have a roommate.
Speaking of rage, Number 6 is in one now. An hour after a conversation with someone, he somehow sobers-up and realizes that what he actually said doesn't match what he thought he said. AT ALL. And he is livid.
A chair goes flying into the hallway, crashing against the wall opposite Room 113. A glass goes soaring out after, smashing in rainfall of shattered shards.
If anyone is brave enough to stick their head through the open door after all that, they will find him in the process of attempting to upend his bunk. And there will be pieces of his furniture and personal effect thrown all around the room. It looks like a hurricane came through.
If he catches sight of any onlookers he will shout, "What do you want!" His piercing blue eyes narrowed down to slits as he locks his gaze on them. Taking one step more might feel like stepping on your own grave. Enter at your own risk.
no subject
"Good. Because if I do catch one in my cabin, I will destroy it." That is said less as a threat than a promise. The same will go for anything else he finds in his cabin.
"You claimed your job was to work as security. I'm sure these were very useful to you then. What sort of information do they give you here?"
no subject
It accepts the promise, but that's not going to be an issue, because it has no interest in what's going on in the cabins unless someone is being harmed.
no subject
no subject
A tiny pause. "I'm also trying to learn how to draw, but I'm not very good at it."
no subject
"I've been known to sketch. I have some talent at it. Though, surely whoever is teaching you must be better qualified."
no subject
It shrugs. "There's a lot of time here and I wanted...I don't know. To try and figure out how to do something I wasn't made to do."
How to be more than a mindless murderbot, in other words.
no subject
He sighs, already cross with himself for being taken-in this much. That doesn't change his decision.
"I owe you, for the information. Perhaps I can trade you a few pointers? I'm no art teacher, so I cannot guarantee the quality of my instruction."
no subject
Murderbot looks down, not making eye contact with him. "And maybe it'd be helpful to you, too. To be able to take some time, to draw."
no subject
That second suggestion is less well received. And he suspects Murderbot knows it won't be, since it won't look at him while saying it.
"I have nothing but time here, and I don't need to be told how to fill it."
no subject
"Right, of course. This unit will stop offering unnecessary commentary."
Because the way he snapped at it was so...human.
no subject
"Did I thank you yet for your assistance?"