sailmods (
sailmods) wrote in
come_sailaway2022-08-12 01:46 am
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Entry tags:
- !event,
- arcane: ekko,
- arcane: jinx,
- changeling the lost: giles,
- changeling the lost: oswald wuthridge,
- doctor who: clara oswald,
- far cry 5: deputy pratt,
- far cry new dawn: sharky boshaw,
- fe3h: dimitri alexandre blaiddyd,
- groundhog day musical: phil connors,
- interview with the vampire: claudia,
- lavender jack: honoria crabb,
- lavender jack: johnny summer,
- mcu: ava starr,
- mcu: marc spector,
- mcu: steven grant,
- original: aiden copeland,
- original: lucas kovach,
- original: ylva wolfsdottir,
- overwatch: bastion e54,
- overwatch: maximilien,
- prodigal son: malcolm bright,
- rwby: ruby rose,
- sherlock holmes: john watson,
- skulduggery pleasant: skulduggery,
- tales of the abyss: jade curtiss,
- tales of vesperia: rita mordio,
- the 100: clarke griffin,
- the locked tomb: palamedes sextus,
- the umbrella academy: klaus hargreeves,
- westworld: maeve millay
AUGUST EVENT: DRAGSTRIP RIOT
[it begins with a PA announcement on the morning of the 12th, Friday’s voice coming through clear and cheerful.]
Any passengers that wish to debark to our latest port of call can exit the ship through the metal detectors on deck zero! Please be advised that all alcohol will be confiscated prior to your exit!
[and whoever heads down to the lowest deck will find that what she said was true: there is a metal detector set up there, with Friday manning it. after placing all metal objects (including weapons, and all your weapons) onto the tray, she gestures for the passenger to step through the metal detector.
they exit in an entirely different location. suffering from a splitting headache, and wearing an entirely different outfit than they had put on this morning, but unscathed. they even got their weapons back!
the interior of the diner is essentially your average jonathan rockets establishment. the narrow lane between booths and counter is manned by an entirely mute Friday clone, who cheerily takes orders and serves up food (cooked??? somewhere???) with an almost unnatural talent for roller blading. there is a jukebox in the corner that can be fed with quarters passengers will inexplicably find on their person. the available songs range from the 50s to the 80s, with a particularly wide selection of songs from the platters.
outside, the diner is a great chrome boxcar, circled by a small parking lot. a large neon sign proclaims it to be GIL’S; it buzzes and flickers on and off often. passengers who have regained vehicles will find these vehicles parked outside. there are also a handful of midcentury American cars; none of them seem to require keys, and the gas tank seems set at full.
past the parking lot is a seemingly endless expanse of desert sand and scrubland, bisecting by the empty highway that the diner abuts. a few miles down this highway, the road forks into a smaller one, which winds its way up a steep, ragged mountain until plateauing into another parking lot, with only a small, old wooden fence between the cars and the edge of the cliff.
should they wish to return to the ship, passengers can leave at any time the same way they entered: walking through a doorway that now claims to be a mop closet. passing through will leave them on deck zero, again with a splitting headache. it’s probably fine.]
Any passengers that wish to debark to our latest port of call can exit the ship through the metal detectors on deck zero! Please be advised that all alcohol will be confiscated prior to your exit!
[and whoever heads down to the lowest deck will find that what she said was true: there is a metal detector set up there, with Friday manning it. after placing all metal objects (including weapons, and all your weapons) onto the tray, she gestures for the passenger to step through the metal detector.
they exit in an entirely different location. suffering from a splitting headache, and wearing an entirely different outfit than they had put on this morning, but unscathed. they even got their weapons back!
the interior of the diner is essentially your average jonathan rockets establishment. the narrow lane between booths and counter is manned by an entirely mute Friday clone, who cheerily takes orders and serves up food (cooked??? somewhere???) with an almost unnatural talent for roller blading. there is a jukebox in the corner that can be fed with quarters passengers will inexplicably find on their person. the available songs range from the 50s to the 80s, with a particularly wide selection of songs from the platters.
outside, the diner is a great chrome boxcar, circled by a small parking lot. a large neon sign proclaims it to be GIL’S; it buzzes and flickers on and off often. passengers who have regained vehicles will find these vehicles parked outside. there are also a handful of midcentury American cars; none of them seem to require keys, and the gas tank seems set at full.
past the parking lot is a seemingly endless expanse of desert sand and scrubland, bisecting by the empty highway that the diner abuts. a few miles down this highway, the road forks into a smaller one, which winds its way up a steep, ragged mountain until plateauing into another parking lot, with only a small, old wooden fence between the cars and the edge of the cliff.
should they wish to return to the ship, passengers can leave at any time the same way they entered: walking through a doorway that now claims to be a mop closet. passing through will leave them on deck zero, again with a splitting headache. it’s probably fine.]
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"Not a lot, I was really young when she disappeared." She fiddles a little with the dangling arms of the cardigan. "But— she would read me and my sister fairy tales, when it was time to sleep? Other than that it's— mostly what few stories dad or my uncle would tell us."
She doesn't seem to be picking up on any of that jealousy for now, however much that might be credited to being caught in her feelings.
(She was never meant to leave like Raven did, she was meant to stay and be their mom but she left, she left and she knew she might not come back and she took a risk that didn't pay off and and and... yeah, this is all bottled up pretty damn tight.)
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(There's a flag in the back of its mind here, that it'll go back to later.)
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"It's nice, right? I liked— I've always liked sharing stories with people, like that. I think it's important, somehow. Stories can shape us, you know? Those fairy tales, they're a big part of why I decided I wanted to be a Huntress."
The other part being her mother's legacy itself, but... still. She thinks the stories you love mean something, but it's also just nice to share those things with people. ...like Rin sharing its favourite serials, for one.
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"Imagine something for a moment: what if you could bring people into the world of your favorite fairy tales. Dress them up like the characters, like they belong to the world, and see what stories they played out."
Food for thought.
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Ruby's head tilts, a brief flash of confusion on her face before some dots connect. She glances around the diner the same way, then down at her clothes and at Rin's.
...huh.
"...like— like some big dollhouse, almost? Except... you're not controlling the dolls. You're just watching what they do."
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"Very interesting. Especially when the dolls all have different tricks up their sleeves, and so many different ways to make them tick..."
Oh, wow, that's really what this feels like, isn't it. Some of the specifics are a little lost on Ruby, just because some of the tropes don't transfer neatly to her world, but she can still see them for what they are. Camp with the clothes and the bus and the cabins and the dance, this diner with the clothes and all the set dressings...
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But that's for once this setting is used up.
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Ruby nods firmly.
"Yeah, yeah that sounds like a good idea. Let me know who and what people say when you do, maybe? I haven't got a good read on who's good to talk to about these things, yet."
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But it'll get out and around with a little work, it thinks.
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Right, Jade was in their cabin and Skulduggery is assumedly the skeleton guy. She's less sure of who Palamedes is but she files the names away in case she needs to talk to any of them, too.
"Good to know. Man, at least some people here have a mind for that stuff, I barely understand my own world's actual magic..."
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Ever.
Ever-ever-ever.
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"Dangerous, huh? One of those things where it's not a case of it being in the wrong hands, there's just... no right hands, or?"
Magic of course is definitely dangerous, but there's also very much right and wrong hands to have it wielded by.
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"Oooh. Yeah. That... does not sound good." She can see how that might be a problem, yeah. "Well, good thing there isn't, then. There's enough to deal with here as it is."
Big, dramatic sigh, then she glances around again. "Do you wanna come look around this new setting for a bit, before I duck back?"
Get a sense of the details of it, you know.
no subject
Because that's clearly the reason she's asking it to come, right? Right. There's no other reason at all.
no subject
Clearly nothing to do with actually rather enjoying Rin's company, clearly not. She flashes a smile again and nods over her shoulder.
"Alright then, c'mon. Let's see what's in store for us this time."
Of course what's really in store is a shoe that hasn't dropped yet, but for now.