be_seeing_you (
be_seeing_you) wrote in
come_sailaway2022-09-01 10:51 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
September Catch-All [OPEN]
Who: Number 6 & YOU
What: Trying out the new fencing gear he got, drawing portraits, casino daydreaming, trying to steal jewelry & more!
When: September 1st for fencing, thru the month for other prompts
Where: All over the ship, see individual prompts
Warnings Potential for violence, alcohol/smoking, will warn for more as necessary
Challenge him to a friendly duel
When the notification comes that he has a package waiting in Sundries, he has no earthly idea what to expect. But, he must say, once he's torn the nautical paper off to find a fencing practice kit inside, he is rather pleased. Well, with one exception. The Epee he's been provided is neither blunted nor is it tipped with plastic the way it should be for safety. It very much seems to be a live and dangerous blade. Admittedly, he's not too sorry to have a functional weapon given the characters around here, but it means he'll have to be especially careful when practicing with it.
He's up on the sports deck making use of one of the empty tennis courts as his makeshift practice arena. In the absence of a tip protector, he's wrapped some gauze and medical tape from the infirmary around the sharp tip in an effort to achieve close to the same effect. That way, when he stabs the wall at the back of the court, it leaves slightly less of a divot.
He puts himself through some familiar drills, re-familiarizing himself with his technique and generally working to improve his stance and remember his form. It's clear just from looking that he's had some experience with this. If only he had a proper partner to fence, alas.
Have your portrait drawn
He doesn't tend to flaunt it often, but Number 6 actually does have a bit of talent for the arts. Perhaps he's not the most creative of minds, but he's rather good at capturing likenesses in portraiture. So, on various days and in various places throughout the ship, such as the dining hall, the sports deck, the library, and even in some of the pubs and bars (or anywhere, your choice), he will sit himself down quietly in the corner with a pad of paper over his knee and a pencil in hand. Anyone who catches his interest may become the new subject of his drawing. For the most part, they are flattering renditions. He doesn't mind if someone wants to observe, he'll simply nod to them and keep scratching with his pencil until he's satisfied.
Once he completes his drawing, he'll approach his subject and hold out the sketch to ask, "Excuse me, I wondered if you might like this?"
Lost in the game
With a cigarette in hand and whiskey in front of him, he sits at one of the blackjack tables idly playing against an invisible dealer. It's hard to tell if he's enjoying himself. He's got a far-off look on his face as he idly scratches the table to request another "hit." Win or lose, he doesn't seem to have much of a reaction. His mind is obviously elsewhere. He's so zoned out, in fact, that on this rare occasion even someone who isn't particularly stealthy might be able to sneak up behind him unawares.
Jewelry shopping
Right. The time has come to investigate that jewelry store. Why is it that no one is allowed to take anything? Of all the places on this ship, why there? He can be found bending over the displays, scrutinizing the various pieces through the glass. There doesn't appear to be any way to get at them. Not any way that doesn't involve a bit of violence, that is. So be it.
He goes, briefly, to the nearest bar and brings back with him one of the bar stools. Raising it over his head, he prepares to bring it down on one of the cases. Little does he know, that won't be enough to shatter it no matter how many times he bashes the glass.
But, he has to try.
Wildcard!
Hit me up with anything! Feel free to plot with me over on plurk
KansaiBanzai or on discord Cmdr.Crackers#5481
What: Trying out the new fencing gear he got, drawing portraits, casino daydreaming, trying to steal jewelry & more!
When: September 1st for fencing, thru the month for other prompts
Where: All over the ship, see individual prompts
Warnings Potential for violence, alcohol/smoking, will warn for more as necessary
Challenge him to a friendly duel
When the notification comes that he has a package waiting in Sundries, he has no earthly idea what to expect. But, he must say, once he's torn the nautical paper off to find a fencing practice kit inside, he is rather pleased. Well, with one exception. The Epee he's been provided is neither blunted nor is it tipped with plastic the way it should be for safety. It very much seems to be a live and dangerous blade. Admittedly, he's not too sorry to have a functional weapon given the characters around here, but it means he'll have to be especially careful when practicing with it.
He's up on the sports deck making use of one of the empty tennis courts as his makeshift practice arena. In the absence of a tip protector, he's wrapped some gauze and medical tape from the infirmary around the sharp tip in an effort to achieve close to the same effect. That way, when he stabs the wall at the back of the court, it leaves slightly less of a divot.
He puts himself through some familiar drills, re-familiarizing himself with his technique and generally working to improve his stance and remember his form. It's clear just from looking that he's had some experience with this. If only he had a proper partner to fence, alas.
Have your portrait drawn
He doesn't tend to flaunt it often, but Number 6 actually does have a bit of talent for the arts. Perhaps he's not the most creative of minds, but he's rather good at capturing likenesses in portraiture. So, on various days and in various places throughout the ship, such as the dining hall, the sports deck, the library, and even in some of the pubs and bars (or anywhere, your choice), he will sit himself down quietly in the corner with a pad of paper over his knee and a pencil in hand. Anyone who catches his interest may become the new subject of his drawing. For the most part, they are flattering renditions. He doesn't mind if someone wants to observe, he'll simply nod to them and keep scratching with his pencil until he's satisfied.
Once he completes his drawing, he'll approach his subject and hold out the sketch to ask, "Excuse me, I wondered if you might like this?"
Lost in the game
With a cigarette in hand and whiskey in front of him, he sits at one of the blackjack tables idly playing against an invisible dealer. It's hard to tell if he's enjoying himself. He's got a far-off look on his face as he idly scratches the table to request another "hit." Win or lose, he doesn't seem to have much of a reaction. His mind is obviously elsewhere. He's so zoned out, in fact, that on this rare occasion even someone who isn't particularly stealthy might be able to sneak up behind him unawares.
Jewelry shopping
Right. The time has come to investigate that jewelry store. Why is it that no one is allowed to take anything? Of all the places on this ship, why there? He can be found bending over the displays, scrutinizing the various pieces through the glass. There doesn't appear to be any way to get at them. Not any way that doesn't involve a bit of violence, that is. So be it.
He goes, briefly, to the nearest bar and brings back with him one of the bar stools. Raising it over his head, he prepares to bring it down on one of the cases. Little does he know, that won't be enough to shatter it no matter how many times he bashes the glass.
But, he has to try.
Wildcard!
Hit me up with anything! Feel free to plot with me over on plurk
no subject
"I didn't know. How is it sharing a living space with her? She's rather... spirited." That's being kind.
no subject
Was that what you wanted to say, 6?
"But. We died on the same day of the battle royale. And woke up after dying in our cabin together. I put on a serial for us to watch and shared my favorite blanket and we just. She's not always bad, you know? She's also the one who upgrades my drones."
no subject
"I never suggested she was always bad. I think means well in her own way, but that makes her no less dangerous." Something else he suspects that Rin and Jinx have in common.
"It's good that the two of you can cohabitate well."
no subject
It shrugs, beginning to paint with the soft tones of Jinx's skin, careful and precise as it can be.
no subject
He takes a quick glance at it's work so far and nods in quiet approval. The brush work is a bit stiff, but that's to be expected of a beginner.
no subject
When it gets to Jinx's eyes, it almost seems to debate about color for a moment, staring at the palette. What it eventually decides is blue eyes with pink encroaching from the edges.
no subject
He's watching Rin work, deciding on the color, and something strikes him about it. "You've a very good memory, haven't you?"
no subject
Murderbot glances from the sketch to Number 6. "I have a digital memory. Why?"
no subject
"I just noticed the way you picked those colors for her eyes. Often, it takes heavy practice and a good eye for detail for a human, like myself, to recreate something with that level of fidelity."
no subject
And so it made the pink in her eyes like an infection, an incursion. It has more poetry in its soul than it likes to admit.
(Hell, it's not comfortable claiming a soul at all, to begin with.)
no subject
"But what you've done here is an especially poignant interpretation of that change in her, I think."
no subject
It doesn't really know what else to say, as it moves from the face to Jinx's hair. It actually tries a few things on a page in its sketchbook, working out how to do the shadows in her hair and a few possible ways to try to get strands of hair without it looking stripey.
"I think...sometimes what people need when they're troubled is space to be troubled in. Where it's okay that not everything's together." It is Very Clearly still talking about Jinx here. Obviously.
no subject
"It's sometimes difficult to find a space like that, isn't it? Especially for those of us who find it difficult to trust."
no subject
It's not going to try to keep up the pretense that they're talking about Jinx, now. It's also not going to define what's bad.
no subject
"I acknowledge that my company is not often soothing. Cesar did contact me that day, at your behest as I understand it. He had some suggestions for how I might have been more...accommodating."
no subject
"I don't want any more apologies from you. I think I'm good to take questions, if you have them. Just. Please don't touch me."
no subject
"No apologies, if you insist." He knows it does. "But I would like to know--not that I ever intend to cause you a reaction like that again--what you would prefer me to do for you if it does? I will, of course, not touch you."
no subject
Yeah, it knows that's going to get a reaction. It's trying not to care.
"If I'm completely shut down, though. That's harder."
no subject
"I will do my best to be mindful when you are seeking to process such things." That's as neutral an answer as he is capable of giving. He's managed to stay mostly composed, save for his hand tightening on the pencil he was using to sketch with.
"When Skulduggery made his unfortunate comment, your reaction suggested certain things to me. Is that something you would permit me to ask about?"
no subject
"You can ask whatever you like. I'll make it clear if you cross a line."
no subject
"I've inferred that your reaction to being touched stems from the ways you were handled while still under your master's control. Based on what you say, they had absolutely no regards for your feelings on the matter; rather they never allowed for the possibility that you would have them at all. Did they hurt you often?"
no subject
It wonders if the human's beginning to get the picture, why it doesn't know how to function as a person.
"The governor module's disabled now. I'm a rogue, and would be destroyed if the wrong person discovered that, in the Corporate Rim."
no subject
"What they've done to you is unforgivable. I don't need to tell you that. But I wonder if you fully realize that you fit a very classic description of an individual suffering from Post Traumatic Stress?"
no subject
This is, of course, complete and utter denial. It's malfunctioning, not mentally ill. There's a difference. It can't be traumatized. It was made to be traumatized.
no subject
"You have admitted that you have feelings, that it is a result of having human parts incorporated into you. Why, then, could something like human trauma not also be a byproduct of that incorporation? If you can feel, then you can be emotionally injured. Doesn't the logic follow?"
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)