teethoftherisk: (c lounge)
Siffleur ([personal profile] teethoftherisk) wrote in [community profile] come_sailaway2022-10-14 11:12 pm

unzip my body, take my heart out [open]

Who: Siffleur and you
What: Catchall
When: Mid-end October
Where: Various
CW: Violence, maiming, death, possible cannibalism (opt-in only)



1. Fate's Design

Siffleur has gotten the impression that he's been brought on board at a strange time. There's blood everywhere, people avoiding one another, and nothing seems to be working. It reminds him too much of his brief time in the oil sands, though at least the scent is more pleasant, and there's fewer drugs lying around.

He's never seen a casino so empty in his life and he's enjoying it. The slot machines hold no real appeal after the first few times of using the infinite supply of chips to get fewer chips back. For now, he's settled on one of the tables with a deck of cards, playing solitaire while cross-legged.

When he spots motion, his head snaps up to see who else has come in here. Siffleur does not do this subtly - he stares openly and unabashedly at the person, the queen of diamonds in his hand.


2. Promenade

There's a cougar lounging up on one of the awnings of the faux-street's various businesses, one leg dangling over the edge. He's terribly bored. The sushi bar isn't working anymore and while he can get food from the buffet, it's not the same. There was something pleasing about having it go around on that little track. It didn't scratch the itch to hunt, but it served some other base desire he apparently had for a carousel of never-ending fish.

Which means that when he spots a human wander by, his ears perk up. Hmm. Giles said they can't die forever here, and the remains he's come across prove that the others aren't shy about exercising that ability. And while he's certain his prey of choice might be sore about their death, they will come back. So will he, if he's picked the wrong target.

He carefully draws his leg up and shifts into a pouncing position, taking a better look at the human walking down the promenade, trying to decide if they seem like good prey.


3. Spirit Halloween

He likes what's happened to the clothing store. It doesn't stink like perfume anymore, or play those awful songs. Someone trashed huge chunks of it when he was out, but it just made more hiding places for him to lurk in. The clothing monster is still here, slouching around to and fro with various costumes stuck to it's body, but it's easy enough to outrun it. He's also made a few good sleeping spots high up on the tallest displays.

Siffleur's marked his territory here and there, just on the off-chance there's more creatures on the ship like him. They can have other places to claim for their own he likes this one, so it's his now. The various hanging ghosts and skeletons provide him with plenty of camouflage. And he mostly has the trick to finding the exits when he wants to leave. Mostly.

There's a person stumbling around the store right now and it's woken him up from his nap. Siffleur watches them browse the various costumes and try some pieces on before he stretches out and yawns, emerging from the wig display he's been sleeping in. "Doesn't suit you." He offers the unsolicited criticism shamelessly.


4. Wildcard

Anything you'd like. He's always around somewhere.
skaikru: (pic#11782151)

1

[personal profile] skaikru 2022-10-15 10:34 am (UTC)(link)
The casino isn't a spot of much interest to Clarke anymore. It's simultaneously dark and bright; the occasional cloying scent of cigarette smoke is gross and overpowering; the ringing of ghostly operated slot machines is shrill and loud and regular, and the usual staff of ghostly dealers ignored her based on age any time she'd previously come in to perfect her blackjack technique. And now, when it's suspiciously quiet and empty of all activity, it just feels strange to boot. But what the space does reliably offer is a hiding spot. It's not somewhere many of her close acquaintances visit, and there's a corner at the far end of the gambling hall she's near-religiously secreted herself in to trace magic sigils without interruption.

The ship is going to hell around them, revenants either on strike or snatching host bodies where they can in order to torment the rest of the passengers. Nothing's repairing itself, Friday's a ragged mess, and the Captain is absent — but that's no reason to grow sloppy with routine. That corner is where she's heading this day, a Serena Eterna tote bag across a shoulder containing notebook, pen, gauze, and knife. By itself, a lone figure at a table isn't necessarily a distraction — adults filter in and out of this place regularly enough, plenty of them strangers as the ships population exponentially grows every week or so — but drawing closer and being unexpectedly greeted with a direct and heavy stare is enough to stop her dead in her tracks.

They're maybe... fifteen feet apart, with a poker table between them. There's a thin line between human caution and prey behavior, and Clarke's baseline always lilts toward overprepared for unexpected mayhem. It never takes much to get her adrenaline to spike. But, same hat? It's been a really shitty month already, and something about living in perpetual chaos and grief can have a numbing effect on preservation instincts. She does not know this man, could not say if he were dangerous or not.

...yet still ultimately sneers back in disdain, a very 'classic teenager' reaction to unwanted attention, and very plainly communicating: what are you looking at?
Edited 2022-10-15 10:37 (UTC)
skaikru: (pic#11470430)

[personal profile] skaikru 2022-10-16 07:54 am (UTC)(link)
Hey buddy. Hey pal. Hey stranger. Hey dude.

She likes that quiet, purposeful shift in posture so much less than she'd liked the steady, heavy staring — and that'd already been about at level zero. Clarke takes two full steps backwards as he moves, right until she's bumping into a chair at another poker table. One hand shoots behind her to steady it, and the other fusses in midair, seemingly reluctant to reach for any sort of defense preemptively. She's made enough bad impressions, and any lengths that can be gone to avoid a redux are hastily followed. Still, Clarke's the opposite of comfortable in this silent, eye contact tango.

Finally pipes up, all steeled bravado and false confidence:

"Sorry to interrupt your game. You can go back to playing, unless there's something I can help you with."
skaikru: (pic#11920613)

[personal profile] skaikru 2022-10-17 10:26 am (UTC)(link)
"Privacy."

Somehow, the humor coloring his features is even worse than the blank assessment beforehand. But this time at least, Clarke curtails her desire to sneer back in turn. Still, she's a place where amusement goes to die and for every ounce of tension he lets leech from his posture, she's hardening the bindings between her own cells and paranoia. That chair she'd upset is upright now, and without much thought or even looking at it, Clarke pushes it back in to the table it belongs to.

"I'm just here for a quiet place to think. Away from prying eyes."

You, your eyes, you're the one watching too closely Siffleur.

"So I mean it. Go back to your game, and I won't bother you."
skaikru: (pic#8798401)

[personal profile] skaikru 2022-10-17 04:11 pm (UTC)(link)
Clarke takes the eventual blink and break of eye contact as some sort of unspoken agreement, though it does little to loosen the knot her guts have twisted themselves into. She does not operate under the territorial, misguided desire to stand her ground in situations where it literally nets her nothing positive, and thus has no compunction about walking away from an uncomfortable situation. So, peeling away from the poker table, she makes her way towards the back of the casino.

...only to find her little spot between slot machines against the far wall, and realize with a rush of latent panic that she has absolutely no desire to be walked into a corner. Siffleur may be contentedly playing solitaire 100 feet behind her, he doesn't need to be breathing down her neck to set the hairs at the base of her skull on end. Yeah, nah, fuck this, magic can wait for another day.

In the end, she'll circle back around, giving him and his table a wide berth but casting a few wary, none too covert glances his way while making for the exit.