Honoria Crabb (
pointofhonoria) wrote in
come_sailaway2022-11-03 02:21 am
Well, the world might cut you down again [OPEN]
Who: Honoria Crabb & you!
What: Crabb comes back from being possessed
When: Second weekish of November on, mostly
Where: Many places on the ship
Warnings: Discussion of possession, death, etc.
Notes: Feel free to flip me to brackets I am comfortable with either style.
1. And your best might not be good enough [closed to Johnny]
You don't realise how much you take the ability to sleep for granted until it's abruptly ripped away from you. Maybe if she could go right from closing her eyes to dreaming, skip over the quiet, the dark, the almost-nothingness of drifting off, Crabb could bring herself to get more than a handful of hours over as many days, but she can't. So, she hasn't.
She's exhausted. She's terrified. She's still not actually left her room since she woke up, equally desperate for human contact and scared to face the aftermath of everything she missed.
All of this finally comes to a head when she almost passes out standing up in the bathroom, while trying to splash herself with water to wake herself up no less. She barely catches herself before she cracks her head off the sink and the sheer panic that hits is enough to simultaneously startle her awake and realise she really needs to sleep.
Sliding down to sit on the floor, back against the shower cubicle, she texts Johnny: Almost killed myself by falling asleep on my feet. Think I need an assist, here.
2. But just know you're not alone [cabins]
Eventually, she knows she has to brave the rest of the ship. Struggling with such a simple thing as stepping outside her door for more than a few minutes at a time is frustrating enough as it is, but the problem with getting more sleep and thus more energy is the stir craziness that follows.
So, eventually, she bites the bullet. Gets dressed in actual clothes again (pants and one of the assortment of flannels she apparently got delivered at some point) and tells herself she's not going back inside for at least an hour. That's doable.
Still, it's... hard. Harder than it should be. (She's getting kinda a brand new perspective on Johnny's issues, let her say that much...) So maybe you catch her before she's actually managed to leave, on any particular day, standing in the doorway of her cabin awkwardly.
3. And if you slip and lose your way again [food places, calgona, library, photos at sea]
One way or another she does, finally, start trying to get back into a routine again. Stopping by Windjammer for most of her meals in the morning, afternoon and evening—though she'll occasionally stop by Sand Dollars for coffee or a snack. During these times she's quiet, but not hostile to company, and honestly would actually welcome it even if you'd struggle to make her say so.
She starts going to the gym again, whaling on a punching bag almost as hard as Daisy did while occupying her body except, unlike Daisy, Crabb has the sense to wear wraps and stop when she feels her hands getting too stiff. You might catch her while she's still punching away, or maybe after she's decided it's time for a break and is sat against the wall with a bottle of water.
Sometimes, she swings by the library to either sit and read in one of the chairs, or check on the Black Binder and other assorted information to see if anything changed on that front in the time she was gone. Catch her staring at the damage report and mumbling, "What in blue blazes did you all get up to in only a month...?" whilst trying to ignore the creepy drawings.
And then, once or twice, you might catch her stood at the edge of Photos At Sea, staring at the displays from a distance, trying very hard to decide if she wants to risk finding what photos were taken of Daisy throughout the month. Usually, the answer to that would be an unshakeable yes, but, well, Crabb is in fact still very shaken.
Through all of this, she still can't bring herself to use the stairs. You know. Considering being thrown down them is how she got possessed in the first place.
4. Well, I'll know that you will be all right [existing CR or people who met Daisy]
Some people, however, are going to actually get a more... direct visit, from the recently returned detective. Those who she knows that Daisy would have had to interact with somewhat to keep up the act of Being Crabb, or who reasonably might have had a conversation with her at some point in the three weeks she wasn't actually around. People she knows and feels that she can go up to and just ask, "So what in God's name did she say to you, then?"
If you don't know Crabb particularly well but had an interaction with not!Crabb... well, you'll have to approach her first, much as she's tempted she can't actually go up to every single person on the ship and ask them without feeling like an idiot.
5. You still gotta try [wildcard]
Find me at
bluecitrine or at artisticblueteam#5757/in the discord.
What: Crabb comes back from being possessed
When: Second weekish of November on, mostly
Where: Many places on the ship
Warnings: Discussion of possession, death, etc.
Notes: Feel free to flip me to brackets I am comfortable with either style.
1. And your best might not be good enough [closed to Johnny]
You don't realise how much you take the ability to sleep for granted until it's abruptly ripped away from you. Maybe if she could go right from closing her eyes to dreaming, skip over the quiet, the dark, the almost-nothingness of drifting off, Crabb could bring herself to get more than a handful of hours over as many days, but she can't. So, she hasn't.
She's exhausted. She's terrified. She's still not actually left her room since she woke up, equally desperate for human contact and scared to face the aftermath of everything she missed.
All of this finally comes to a head when she almost passes out standing up in the bathroom, while trying to splash herself with water to wake herself up no less. She barely catches herself before she cracks her head off the sink and the sheer panic that hits is enough to simultaneously startle her awake and realise she really needs to sleep.
Sliding down to sit on the floor, back against the shower cubicle, she texts Johnny: Almost killed myself by falling asleep on my feet. Think I need an assist, here.
2. But just know you're not alone [cabins]
Eventually, she knows she has to brave the rest of the ship. Struggling with such a simple thing as stepping outside her door for more than a few minutes at a time is frustrating enough as it is, but the problem with getting more sleep and thus more energy is the stir craziness that follows.
So, eventually, she bites the bullet. Gets dressed in actual clothes again (pants and one of the assortment of flannels she apparently got delivered at some point) and tells herself she's not going back inside for at least an hour. That's doable.
Still, it's... hard. Harder than it should be. (She's getting kinda a brand new perspective on Johnny's issues, let her say that much...) So maybe you catch her before she's actually managed to leave, on any particular day, standing in the doorway of her cabin awkwardly.
3. And if you slip and lose your way again [food places, calgona, library, photos at sea]
One way or another she does, finally, start trying to get back into a routine again. Stopping by Windjammer for most of her meals in the morning, afternoon and evening—though she'll occasionally stop by Sand Dollars for coffee or a snack. During these times she's quiet, but not hostile to company, and honestly would actually welcome it even if you'd struggle to make her say so.
She starts going to the gym again, whaling on a punching bag almost as hard as Daisy did while occupying her body except, unlike Daisy, Crabb has the sense to wear wraps and stop when she feels her hands getting too stiff. You might catch her while she's still punching away, or maybe after she's decided it's time for a break and is sat against the wall with a bottle of water.
Sometimes, she swings by the library to either sit and read in one of the chairs, or check on the Black Binder and other assorted information to see if anything changed on that front in the time she was gone. Catch her staring at the damage report and mumbling, "What in blue blazes did you all get up to in only a month...?" whilst trying to ignore the creepy drawings.
And then, once or twice, you might catch her stood at the edge of Photos At Sea, staring at the displays from a distance, trying very hard to decide if she wants to risk finding what photos were taken of Daisy throughout the month. Usually, the answer to that would be an unshakeable yes, but, well, Crabb is in fact still very shaken.
Through all of this, she still can't bring herself to use the stairs. You know. Considering being thrown down them is how she got possessed in the first place.
4. Well, I'll know that you will be all right [existing CR or people who met Daisy]
Some people, however, are going to actually get a more... direct visit, from the recently returned detective. Those who she knows that Daisy would have had to interact with somewhat to keep up the act of Being Crabb, or who reasonably might have had a conversation with her at some point in the three weeks she wasn't actually around. People she knows and feels that she can go up to and just ask, "So what in God's name did she say to you, then?"
If you don't know Crabb particularly well but had an interaction with not!Crabb... well, you'll have to approach her first, much as she's tempted she can't actually go up to every single person on the ship and ask them without feeling like an idiot.
5. You still gotta try [wildcard]
Find me at

no subject
Not gonna go near the dude who could probably Dr. Strange his soul back into the nothing, thanks!!!
no subject
"'Bout a month's difference, give or take. Didn't go to camp 'cause of the Battle Royale, myself. Kinda gave up on staying away from excursions after that, mind."
It was always going to be an exercise in futility with her, she's just too curious for her own good. Even after all this...
"Ain't ever talked to the guy myself, though. Reckon I'd just come away frustrated or having ended up on the wrong end of some magic crap, if I did."
no subject
He slaps that elevator call button the second he can. They're being real, physical manifestations of themselves in this world, doing real, actionable things! Like eating! And not thinking about how fucking shitty all the magic on this boat is!
Well, maybe not that last bit. "Pretty sure every part of this ship is like, the wrong end of magic crap..."
no subject
Huh. Not having been to camp she hadn't actually made the connection that neither excursion to an actual place, rather than a murder island, hadn't allowed alcohol. But the place he seemingly didn't control did. Weird? Weird. Probably doesn't even matter, but... patterns, and all that.
"Did hear camp was actually pretty calm, yeah..." She rubs at her neck a bit. "And you ain't wrong, but there's even wronger ends to get on, ain't there, so. Be nice to keep it just— right there, at the baseline, for a bit."
no subject
He's just going to pretend the ship is still a good vibe. Hey, fake it 'til you make it has to work at some point, right?!
no subject
"Guess so. Dunno if it's reassurin' it didn't seem to be the Captain actually directly behind this one, far as I've gathered. Guess it sorta is. That one of the worst things ain't his doing, exactly."
That's sort of something, right? That despite a quiet month prior, the Captain didn't punish them himself, some bullshit just happened instead.
"The beach was nice, though. I'll agree to that. Not usually my kinda thing, but..."
no subject
But that probably would defeat the purpose, huh...