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crushed_pearls ([personal profile] crushed_pearls) wrote in [community profile] come_sailaway2022-11-11 01:44 am

Sword-Law [OPEN + Closed to Helena]

Who: Erin Peters and YOU
When: Nov 11th & Onward
Where: Sports deck, Chatterbox, Various, Cabin 134
Summary: Catch-all, coping, and bothering people about magic
Warnings: Self-image issues & coping with them, likely discussions of violence and trauma, etc. Lass is a Changeling they go through some shit



A. There Is No Such Thing As A Sword [Sports Deck]

Erin tells herself she's not avoiding people. Look, she's still doing things around the ship, she's still eating out in public areas (nevermind her newfound preference for sushi, surely that has nothing to do with the way Mikabo seems half-abandoned after the slaughter on Halloween), she still makes her rounds to and from the library. She's not avoiding people. She's just recommitting to training, gotta keep up on it now that she's -

- You know, unwelcome on Tuesdays. Erin made her excuses to tactics class, nothing more accusatory than "I will no longer be able to attend due to unforeseen circumstances", and now she's haunting the sports deck just about every day but Tuesday, returning to it over and over. An hour here, two hours there, an entire day swallowed up just working on sword forms, soaking her clothes in sweat and stewing in her feelings with the only breaks being to get more snacks and water or, sometimes, juice raided from the bar.

If she's offered to spar with you before, you might get waved over if you find her here or show up on purpose after the pattern becomes obvious. Everyone else finds Erin uncharacteristically shy; a faint wave and then right back to drills.

But she's not avoiding people.


B. First Master Sweeping [Various]

Erin is, in fact, SO not avoiding people that she's decided to follow up on her desire to learn more about the magic of other worlds. There's so many folks she's wanted to talk to about this; Palamedes, Ylva, Skullduggery kinda (he hadn't seemed open to it but nothing ventured, nothing gained, right?). And that's not even getting into the people she's had the chance to meet since the party or before. Got a missed connection? Erin's interested, and might even have reached out - near a mealtime, during a break in her training, caught you out and about with a bout of the ol' insomnia after the 12th or so, she's not picky.

There's a definite sense that Erin's trying to distract herself from something. She is far too ready to just let someone infodump. Hell, she'll sit and listen to you play videogames or watch a movie.

The Weak Swordsman Casts Aside His Blade [Chatterbox]

Fuck it, we're trying exposure therapy. Catch Erin at Chatterbox a couple of times a day, unable to work the machine but perfectly willing to take up the mic with no instrumentals and get used to the idea that people might, you know, see her perform. Leave her unattended and her strong voice will float out of the karaoke club doing deep cuts of The Birthday Massacre, Evanescence, Within Temptation, Ghost, and a shockingly deep and wide base of sea shanties & pirate metal, with only her boots to slam out the beat against the singing stage.

She'll be a bit nervous if you walk up. Offer a drink and let her sniff your hand, will you?

A Sword Is A Nearly Useless Tool [Decks, Late Night Nov 12th Onward]

The insomnia is back, and no wonder. Erin's nightmares went and hit the gym while she was helping Ruby and teamed up with the Everything in October, and given her unwillingness to either steal sleeping pills or give another inch to alcoholism the compromise has become wanderlust. She's not hard to hear; those boots clomp in her distinctive too-loud stride, her gunpowder sizzles, but she does do people the courtesy of being quiet until she's a decent distance from the cabins. They've got sleeping to do, after all.

If you find her near the railing you might catch her, every now and again, hurling a nickel with supernatural strength, straight into the barrier of this little world.

Flee From The Sword [Cabin 134, Closed to Helena; November 12th]

November 12th Erin stays in after her standing appointment with SecUnit. Well, mostly stays in; she arranges a welcome package for Helena of sweets raided from the buffet and the shops, cleans the room up with significant elbow grease (and even more significant swearing every time she whacks her head on the furniture, that's gonna suck), and tidies the furniture up out of the walkways. This accomplished, along with a shower because hard cleaning, in a fit of irony, does tend to make one dirty, she shoots a text to Helena.

The contract with Miss Ruby has expired and I am quite excited to welcome you to your cabin. My thanks again for your understanding. I have the room set up but I'll be waiting in here to assist with any changes you want or need made. Do not rush on my account I have books to read and things to think about. Looking forward to your arrival.

What Do You Think Of Death? [Tauva, November 20th]

Two days in Crabb's cabin, trying to calm down. Hiding, really, though one could say 'letting people cool off' or even just 'thinking about what to do'. But Erin can't hide forever, and she won't.

Anyone she has texting contact for gets the same message, clipped and to the point. She might not be replying to texts back:

I will be in Tauva all day if you need me.

Everyone else can find her there easily, camped at a table near the center of the room, filling up ash trays with the cigars she's nursing and peeling through the bar's supply of orange juice. Got something to say? Here she is. Ready.

Erin's saber hangs on the back of her chair, peacebonded. It's not like she needs it, strictly, but...

It's a comfort, in this trying time.

I Would Like To Tell You That I Am A Noodle Vendor [Wildcard]

I'm available via Discord for any other ideas!

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