not_the_last (Cassandra de Rolo) (
not_the_last) wrote in
come_sailaway2023-03-04 10:44 pm
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it's a war in there [March OTA, including memshare]
Who: Cassandra de Rolo & those visiting her memories / OTA
When: March
Where: Around the Serena Eterna; also Whitestone, at various points in the past
What: Things are beginning to crack
Warnings: Game-typical angst; in memshares, murder, torture, vampirism, mindfuckery both magical and mundane, and potentially noncon/dubcon; other warnings to be added in reply headers as needed
A. you're just like them, you're unprepared
Cassandra's noticed the cracks, of course. Before she brushes against one, they seem alarming and inexplicable; are they a trick, a trap, a sign that this whole little artificial plane is starting to come apart?
(The thought she barely lets herself contemplate: a way out?)
After her first few encounters with them, the nature of them seems more apparent -- although there's no guarantee they aren't also any of her previous thoughts. The first time her own memories double on her, with faces she knows from here appearing in them, she locks herself in her cabin's bathroom and curls up on the floor of the shower, arms wrapped around her knees, struggling not to begin screaming for fear that she might never stop.
[This prompt is for interacting with Cassandra in the present setting! Feel free to run into her anywhere on board, either before or after memshares begin, or PM/ping me on discord to discuss a more specific prompt.]
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B. cause you don't know the terrain
Several cracks about the ship, as it turns out, lead to a world called Exandria and a little city-state called Whitestone. Those who tumble into them will encounter a younger Cassandra at some point in her past.
[Specific pre-discussed prompts are below! If you would like a different one, see the plotting post here or PM/ping me to discuss.]
When: March
Where: Around the Serena Eterna; also Whitestone, at various points in the past
What: Things are beginning to crack
Warnings: Game-typical angst; in memshares, murder, torture, vampirism, mindfuckery both magical and mundane, and potentially noncon/dubcon; other warnings to be added in reply headers as needed
A. you're just like them, you're unprepared
Cassandra's noticed the cracks, of course. Before she brushes against one, they seem alarming and inexplicable; are they a trick, a trap, a sign that this whole little artificial plane is starting to come apart?
(The thought she barely lets herself contemplate: a way out?)
After her first few encounters with them, the nature of them seems more apparent -- although there's no guarantee they aren't also any of her previous thoughts. The first time her own memories double on her, with faces she knows from here appearing in them, she locks herself in her cabin's bathroom and curls up on the floor of the shower, arms wrapped around her knees, struggling not to begin screaming for fear that she might never stop.
[This prompt is for interacting with Cassandra in the present setting! Feel free to run into her anywhere on board, either before or after memshares begin, or PM/ping me on discord to discuss a more specific prompt.]
-----
B. cause you don't know the terrain
Several cracks about the ship, as it turns out, lead to a world called Exandria and a little city-state called Whitestone. Those who tumble into them will encounter a younger Cassandra at some point in her past.
[Specific pre-discussed prompts are below! If you would like a different one, see the plotting post here or PM/ping me to discuss.]
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He sets his jaw, as though expecting resistance and not relishing the thought.
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But the guard is right, and this kind of protocol can only be expected. They heard him out. He's doing his job. And, god, Phil is really, really, really tired of this.
He hesitates, then sighs with his eyes shut and his brow knit. "Fine," he mutters, "fine." Phil unbuckles the blade from his hip and holds it out to Holbrook. "Here."
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"Yes, Lady Cassandra," Holbrook sighs. "Please go back to your game now, and let us do our job."
She puts her hands on her hips and studies them all, considering, and then gives a decided nod. "Carry on, Lieutenant," she says. "And thank you."
And as she steps back, Holbrook takes the sword and gestures for his two underlings to fall in behind Phil. "Come on, then. This way."
(She does not, in fact, go back to resume her game.)
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He isn't sure whether he should speak to thank her. He hesitates a moment too long and the decision is made for him when the guard behind jostles him forward, and Phil turns away, falling in line behind Holbrook.
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"Found this one out on the castle grounds," says Holbrook, "wouldn't give an account of himself at first, then gave one I don't know what to make of. You hold him here, I'm off to tell his Lordship and find out when he can --"
It's at this point, turning toward the door, that he sees that Cassandra has evidently followed them.
"Yes, go ahead," she says blithely. "I'll help keep an eye on him. He's interesting."
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He keeps quiet and his hands to himself until Holbrook leaves. Nevermind the other guard in the room; he turns to Cassandra quickly and says, "Thank you for--for your help back there, Lady Cassandra. Really. And I'm sorry to be the cause of all this disturbance."
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The guard in here carries a heavy short staff in addition to the shortsword at his belt, and when Phil speaks he extends it horizontally in front of him like a toll-gate. "You keep your distance from the young Lady," he says, not harshly -- even a little good-humoredly -- but very definitely. "Double your arm's length, and we won't have any trouble."
Cassandra sighs, but doesn't try to countermand it. "What's a Moonblessed?" she asks Phil. "Is that anything to do with the Moonweaver?"
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Moonweaver... yeah, he doesn't know nearly enough to start fibbing now. "No." He shakes his head. "I don't think so? Who is the Moonweaver?"
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"The Moonweaver," she repeats, as though he might not have heard her. "She's a god?"
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“I don’t… know that name.” Uhh. “So, no, I don’t think it has anything to do with her? But it is related to a moon god…? Do you have a sun god too?”
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"Um, yes?" She points to the crest on a shield hanging on the wall: a tree with five stars at its roots, surmounted by a sunburst. It's the sun at the top of the crest she's pointing at. "Pelor, the Dawnfather. God of the sun, the summer, and the planted fields. He planted the Sun Tree?"
At his blank look, she sighs. "You really haven't been here very long, have you."
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“Fifteen minutes, give or take,” he huffs with a chuckle at his own expense. “Being Moonblessed is the work of a moon goddess, one of three sisters, and definitely none of them are yours.”
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The door to the room swings open, and Holbrook clears his throat in the hall outside. "Lord de Rolo will see you now," he says to Phil, and then aims a stern look at Cassandra. "And he wants to see you after, young miss."
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Okay, cool, no big, yeah? Even if he gets thrown in jail he won’t be dead. (He honestly wonders if it’ll get him out of here faster. He can’t leave the sword behind, though… and he doesn’t want to cause a bloody scene in someone else’s head. If he’s interpreting these right. Whose this is, though, he isn’t sure. Not Dimitri’s. The words are all wrong. And he’s pretty sure the kid comes from somewhere snowy.)
Phew. Okay, Phil, game face on. We’re on in five, four…
He mouths sorry! to Cassandra as he’s ushered into the hall by Holbrook.
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The guards lead him not to any kind of grand audience chamber but to another officelike room, this one rather larger. A heavy desk dominates the room, covered in papers and ledgers; a tall muscular woman in a more heavily-armored version of Lieutenant Holbrook's uniform stands beside it, arms folded, glowering. Two more guards, carrying spears that don't look ornamental, stand opposite the door.
Seated behind the desk is a broad-shouldered man with brown hair going gray at the temples, a square jaw, and a thick curling mustache. His expression on seeing the newcomer is mildly startled; Holbrook gets a glance and a nod.
"Good day, sir," says the seated man. "As I'm told you may not be aware, I'm Frederick de Rolo."
"That's Lord de Rolo or your Lordship to you," the armored woman puts in, fixing Phil with a stern stare.
"Yes," says Lord de Rolo, smoothly enough to suggest her interjection wasn't unexpected, "thank you, Captain Addisleigh. And your name, sir?"
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Also he probably should have come up with a fake name, though it's far too late now. He'll keep that in mind if he ends up falling through another one of these.
He bows, as deep as he hopes is respectful without being overdramatic. "Phil Connors. I apologize for the, ehn, hassle, your Lordship."
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A tiny resigned sigh comes from behind Phil, and Cassandra slips past him and makes her way to the far corner of the room.
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Okay, how does he start...
"Well, I... I'm not from here." He goes through each point methodically; clear diction, smooth voice, simultaneously casual and formal. "I didn't really walk here, I just happened. There's a place between worlds, and that's where I'm coming from. It's small. It's not a real world. It was made by someone who's--very powerful, and he's been pulling people from all over the universe into it, and normally we'd stay there. But recently the boundaries have been cracking and falling away. I slipped through somehow, and then I fell in your orchard."
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"And then you fell in my orchard," he repeats. "And precisely what do you intend to do, now that you're here?"
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"I don't have business here, and there's people I left behind. Only I'm not really sure how to do that."
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"Until such time as you can determine how to return," he says, "might you accept the hospitality of our House? It would not be the first time this place has sheltered those stranded far from home."
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