๐
๐๐ฃ๐ญ ๐ฃ/ ๐น๐ธ๐๐ญ๐ฎ๐ป ๐ธ | โashnikkoโ (
opheliac) wrote in
come_sailaway2022-04-27 10:30 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- arcane: jinx,
- arknights: gummy,
- arknights: mizuki,
- bungo stray dogs: nikolai gogol,
- elfen lied: lucy/nyuu,
- lavender jack: johnny summer,
- mcu: bucky barnes,
- mcu: wanda maximoff,
- mob psycho 100: arataka reigen,
- murderbot diaries: murderbot,
- ninth house: darlington,
- overwatch: maximilien,
- skulduggery pleasant: skulduggery,
- supernatural: dean winchester,
- the 100: clarke griffin,
- the hunger games: effie trinket,
- vampire: the masquerade: diana abel
We're wide awake now, our eyes are wide open. We're running this world, we keeping it turning
Who: EVERYONE ON THIS DANG SHIP!
What: IT'S A PARTTTYYYYY!!!!!!!!!!!!!!!!!
When: last week of april before more shit happens.
Where: rischie
Warnings: PG-13??? alcohol is definitely involved, teens being teens, drunk people or doing bad decisions??? who is to say!!!

Fast Travel Thread Links
โ ENTRANCE.
โ THE DANCE FLOOR.
โ AT THE BAR.
โ GAME AREA.
โ DJ TABLE // PRIVATE WITH JINX
โ LOSER CORNER.
โ THE FOOD TABLE.
โ KARAOKE.
โ OUTSIDE RISCHIE.
โ WILDCARD.
What: IT'S A PARTTTYYYYY!!!!!!!!!!!!!!!!!
When: last week of april before more shit happens.
Where: rischie
Warnings: PG-13??? alcohol is definitely involved, teens being teens, drunk people or doing bad decisions??? who is to say!!!

โ ENTRANCE.
โ THE DANCE FLOOR.
โ AT THE BAR.
โ GAME AREA.
โ DJ TABLE // PRIVATE WITH JINX
โ LOSER CORNER.
โ THE FOOD TABLE.
โ KARAOKE.
โ OUTSIDE RISCHIE.
โ WILDCARD.
no subject
...should she look at him as a human? He was talking like one. It's really much of the same issue she ran into when deciding if Friday had any personal autonomy or was just the Captain's glorified mouthpiece...
Either way, thanks to some undigested human superiority complex, Clarke's distracted. She misses the origin of the cards and looks around the table carefully for a beat trying to figure out what was out of place.
"No, I didn't. What'd you do?"
no subject
"Watch my hands, I'll do it again." He gathers their cards up, sliding them all together and shuffling them. Nothing looks too off about the shuffling other then he's resting them flat against the table rather than arched in his hands like before. And then he deals them out, two for her from the top, two for him from the bottom. Another ten card.
"Third times a charm." He sounds so pleased with himself about pulling it off twice in a row. "If I was actually trying to cheat you I would have made the ten my face down card, but the strategy still stands. Did you see it this time?"
no subject
"Oh."
Only thing is, she never expects she'll be allowed to deal. And, if at some point in the future she gets to sit opposite the Captain and play a game for their souls, figures there's nothing much she'd be able to do if he decided to cheat. So this is fascinating regardless.
"Yeah, I saw it. Literally the definition of underhanded, but an advantage is an advantage." And at this point, an arm unfurls from the edge of the table, extending across the playing space palm-up and expectant. One can't learn the full measure of a game while sitting on just one side of the table. "Let me try."
no subject
"In a game that's about statistical odds, any advantage helps. For example if you were playing at an actual casino, you have better odds at a table that uses six decks, then one that uses two. Generally they won't use a single deck because then it's too easy to count cards and be able to estimate what the dealers face down card is. It's a battle of sorts, the house wants your money, but also wants you to keep playing. And you want all the houses money in the fewest amount of games."
It's actually a fascinating conundrum to him - the psychological aspects of how you get people to keep playing when they're clearly losing, balanced with those who know how to win jackpots.
no subject
She's... struggling to shuffle the cards. Trying to pull some of the fancy bridging she'd watched him do and ultimately just splattering cards across the tabletop. A moments pause, a sigh, and then the dutiful regathering of cards interspersed with near-casual conversation.
"So what's the most you've ever lost in a card game?"
no subject
"A Lamborghini. Brand new too." He sighs sulkily, he'd liked that car. But he's rich enough that it's more a minor inconvenience than any sort of catastrophe.
He pauses before continuing, debating how much to say. He's not someone who shares personal details, "That's the most monetarily anyway. But some things are worth more when you have less."
Shrugging, that's all in the past now.
no subject
Two up for him, one up and one down for her. It's an almost instantaneous realization that she'd much rather be the dealer in this situation, and she's rubbing a finger across the remaining cards in her hand like she would the safety of a gun.
"I said most, not most expensive."
There's no concept of money in her world. Not really, at least. Resources are either a basic human right, or something paid for with a blood price. No in-between. Social status was earned through the luck of the draw for parents, the color of your blood and the amount of deaths weighing on your conscious. Clarke can't picture what a Lamborghini looks like, but doesn't buy his grief over that loss.
Cards dealt, and noting her own face up is a 2 of spades, her gaze finally returns to Max's face and watches for... who really knows. Micro-expressions on a metal face? A shift in his focus? Where slight of hand failed, slight of tongue could make up for with miles to spare โ she's always been better at talking, and palpating peoples worst insecurities and most painful emotional wounds than she's been at playing games.
no subject
Not if he's going to take another card, he is because he only has a four and a ten and he's already calculated the odds of the next card he needs. No, he's considering actually telling her what his worst loss was. Because it's not actually a loss, it's more.. well, embarrassing.
"I lost a game to another Omnic, and the bet was that I had to do his job the next day. Most humans can't tell us apart and that was before I was able to do, all of this." Gesturing with his hand and flexing his fingers to indicate all the silver and gold joints and the black tungsten plating covering most of his body. "He was a bartender at an extremely exclusive club."
And serving drinks to rich people who thought of him as an appliance was not a good time for him. And he wasn't in the situation he's in now where he could just crack a bottle over their head and leave. His eyes go back up to her, wondering why she's interested, and a little suspicious.
"In any case, I'll take another card."
no subject
She's looking for flecks of a soul in the piercing red lights inset into his helmet, and thoughtfully tilting her head to the side a bit.
"Is that what you're called? An Omnic?"
With that follow-up line of inquiry hanging in the air between them, and some semblance of eye contact established, Clarke very casually deals him that other card he'd asked for.
It's an eight. From the bottom of the deck.
no subject
"Yes, in my world that's what I am. An Omnic. It's not exactly a great name, it's because the factories are called Omniums, by the Omnica Corporation. But it is what it is I suppose."
Better than being called a bot or a robot honestly. That's usually accompanied by angry crowds of humans who want to rip them apart and melt them down to make toasters.
He's feeling generous today, he will let it slide, "It appears you win the round."
no subject
Sometimes a girl just needs a win...
She's flipping her own cards over, revealing a grand total of eleven. If she's supposed to hit her own hand again or not, Clarke doesn't know and thus just gathers the deck together before offering it back to him. Go again, the unspoken challenge. She'd meant it earlier, and would play hand after hand until Max gets tired of her company or something more pressing arises.
"Interesting." Is it? From a world running on the fumes of technology and constantly on the precipice of endings, yeah. Robots are objectively pretty interesting. Clarke's just doing her best to roll with the punches on this ship, not getting caught up on things like magic, vampires, and gods.
"So what year are you from?"
no subject
She is supposed to hit again until at least seventeen, but it doesn't matter since Max automatically loses with his hand. And he doesn't need to get into that level of technicality for a casual game.
He takes the deck back from her shuffling it himself, "2076. I'm from Monaco if you happen to be from Earth and know where that is. And you?"
no subject
"2149. Also from Earth, I guess, and from somewhere in what's technically Virginia. But โ "
Yanno, the apocalypse happened.
"...in my histories, the world ended in 2052. There weren't any corporations or factories left standing."
no subject
"Interesting. In mine there was a giant war in 2045 that decimated a lot of things, and did destroy many factories. What caused yours?"
Because in his it was Omnics. Not him, he's not a military unit, but more tactical war centered Omnics who murdered tens of millions of people before being put down.
no subject
"The first time, an A.I. got hold of the launch code for every nuclear weapon on Earth, and fired them simultaneously."
no subject
"Oh. Then it's disturbingly similar to what happened to my world. An AI infected the Omnic factories and churned out thousands of weapons grade Omnics, not me you understand but the military ballistic type, and they attacked everyone. And to deal with the problem the humans exploded nuclear reactors and made half the planet unlivable. Well.. for them anyway. But I suppose it ended that war so it worked out for them."
no subject
It's not all fun and games and familiarization, though. Clarke almost scoffs.
"So it doesn't matter where. Nuclear weapons are always a manmade death sentence..."
A pause โ a beat, focused on her own loathing for the human race, before remembering she's supposed to do everything in her power to save them. (And maybe failed, but would never know for certain.)
"A.L.I.E. only meant to kill off a portion of the population, but left the entire world simmering in radiation for almost 100 years. There were a few survivors, but... We didn't have anything like an Omnic."
Unlivable for them โ don't think she didn't catch that, and is left (biased about) wondering what could have possibly walked the planet in the absence of humans.
no subject
He's lived through too many wars as it is. People just can't seem to stop killing each other, and since that's the case, there will always be people like Max that will profit off of it. If they're going to start wars, someone might as well benefit. Why not him?
"What did people do for 100 years? Live in bunkers?"
no subject
"Some in bunkers. Some lived past the initial blast, genetically enhanced themselves to survive higher radiation levels, and scraped out a living on the Earth's surface." The Mountain Men (all dead), and then Grounders (most dead). If he's dealt out their next hand, Clarke isn't touching it just yet.
"My people are the descendants of every astronaut who happened to be in space when the world burnt. Twelve space stations from different nations came together, and we just focused on surviving. And hoped one day the Earth would be livable again. But even when we made it back, livable was a stretch."
no subject
"Is the hope that you'll rebuild all of civilization?"
No pressure or anything.
no subject
"Once upon a time it might have been. But I don't know if humanity survived the second wave of nuclear damage and now... Even if we could, I don't know if what we'd manage to rebuild could even be called civilized."
What if the fight is all we are? Sitting an opposite a robot who seems to lean towards human's self-destructive nature as their main feature, optimism drains like water through a sieve.
Clarke finally drops her gaze, hiding a sniff behind a business-like cough, and finally reaching for whatever cards had been dealt in her direction.
"Sorry. We were playing a game."
no subject
"It will be something though. Something that isn't endless fighting and destruction. I assume that's the hope anyway? Or are you desiring something different?"
Maybe she enjoys the fighting, some people did. In his world he can't imagine Reinhardt retiring and tending to a garden in his spare time. He lived for battle, he was nothing without it.
"We were, but we do not have to."
no subject
For being marketed as a vacation, life on board the Serena Eterna hasn't exactly proven to be a place to rest, breathe, and reassess one's life. Even in the middle of a party, Clarke's sought out yet another person to use as a ladder rung towards what she can only see as a final confrontation with their Captain, and pushed him into teaching her how to play (and cheat) at cards. There's no peace here, just impermanent death and the number twenty-one so far as she's concerned. Maximilien offers an out for their card game, and she's so tired of everything. But still resolutely shakes her head.
"No, I have to. Let's bet on something this time โ not the chips, something that means something, even if it's small."
no subject
But he also wasn't interested in why they were here, or solving mysteries, or even acknowledging the Captain was a real thing that existed. He wanted to leave, he just didn't want to do any of the work to make it happen. Normally he had lackeys for that.
"You have to?" his voice conveying just how strange a statement that is. "Why?"
no subject
So Max, meet a potential lackey. Just don't call her that to her face, it's a bit insulting.
A picturesque example of contrarian, Clarke's got topics she'd bare her soul over, and those she'd rather bury beneath her own heart and never speak of. Secrets she'd share, and those she'd take to her grave over and over and over, until finally digging the final one. And her intention of following in Pirate Jenny's footsteps โ hopefully with better results โ teeter totters between the two. He asks why?, and there's absolutely no desire to answer honestly, but at the same time... she always has to wonder, to weigh, if it would help to bring more people into her plans. At least she's no real connection with Maximilien, and thus shouldn't care if he gets hurt in the crossfire, right? So โ
"...I think everything here might end in a game of chance. Maybe even a card game. So I need to learn the rules."
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)