Palamedes Sextus (
hellonspectacles) wrote in
come_sailaway2023-03-05 04:23 pm
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In her sepulchre there by the sea
Who: Palamedes Sextus and his cavalier, Camilla Hect, the rest of the House Heirs, a gaggle of spooky monks, some skeletons, a murderer, and you!
What: Memshare adventures! All memories are open to all.
When: Anytime in March
Where: Canaan House, Earth!
Warnings: Canon-typical blood, violence, and mild body horror
Notes: Below the cut you will find some scene-setting and descriptions/notes for each of the prompts. Prompts themselves are in the comments!
In general, characters will assume that you arrived with the other visitors to Canaan House a few weeks before any of the events described below, but they will have no idea who you are and why you’re there, and will be extremely suspicious of your presence.
Canaan House rises out of the sea like a castle, a tower, a crumbling mausoleum. Outside the small island on which it stands, the ocean stretches as far as the eye can see, sparkling under the bright rays of Dominicus. The building itself is clearly old, crumbling in places, windows cracked and bricks pitted; even on a thanergenic planet, where life must fight for its existence, nature is slowly overtaking one of the last symbols of humanity on the planet all people once called home.
Inside, the sense of grand decay continues. If you squint, you might notice the way it resembles a university building, some wings made up with wood floors and elaborate bannisters, fading paintings and rotting tapestries on the walls, while others are full of large, light-filled spaces, all glass, and steel, and concrete. There is a large courtyard with a dry fountain, broken elevators and flights of stairs that end halfway up, and dozens of doors with numbers above the threshold, each with its own unique lock, each requiring a key to open. Listen closely and you might hear an ambient hum of electricity, or the quiet clatter of bone from the dozens of otherwise-silent skeleton constructs that clean, and cook, and gather food for the planet’s first guests in nearly ten thousand years.
Welcome to the First House. Don’t stay any longer than you have to.
The Wind Came Out of the Cloud By Night
Investigate a murder scene! This is the best chance of meeting lots of other characters or exploring Canaan House more broadly.
The Demons Down Under the Sea
Solve a puzzle, fight a skeleton monster, hang out with Palamedes and Camilla
We Loved With a Love That Was More than Love
Experience Palamedes death! Please note that unless previously discussed, characters will not be able to interact with this memory, only observe.
What: Memshare adventures! All memories are open to all.
When: Anytime in March
Where: Canaan House, Earth!
Warnings: Canon-typical blood, violence, and mild body horror
Notes: Below the cut you will find some scene-setting and descriptions/notes for each of the prompts. Prompts themselves are in the comments!
In general, characters will assume that you arrived with the other visitors to Canaan House a few weeks before any of the events described below, but they will have no idea who you are and why you’re there, and will be extremely suspicious of your presence.
Canaan House rises out of the sea like a castle, a tower, a crumbling mausoleum. Outside the small island on which it stands, the ocean stretches as far as the eye can see, sparkling under the bright rays of Dominicus. The building itself is clearly old, crumbling in places, windows cracked and bricks pitted; even on a thanergenic planet, where life must fight for its existence, nature is slowly overtaking one of the last symbols of humanity on the planet all people once called home.
Inside, the sense of grand decay continues. If you squint, you might notice the way it resembles a university building, some wings made up with wood floors and elaborate bannisters, fading paintings and rotting tapestries on the walls, while others are full of large, light-filled spaces, all glass, and steel, and concrete. There is a large courtyard with a dry fountain, broken elevators and flights of stairs that end halfway up, and dozens of doors with numbers above the threshold, each with its own unique lock, each requiring a key to open. Listen closely and you might hear an ambient hum of electricity, or the quiet clatter of bone from the dozens of otherwise-silent skeleton constructs that clean, and cook, and gather food for the planet’s first guests in nearly ten thousand years.
Welcome to the First House. Don’t stay any longer than you have to.
The Wind Came Out of the Cloud By Night
Investigate a murder scene! This is the best chance of meeting lots of other characters or exploring Canaan House more broadly.
The Demons Down Under the Sea
Solve a puzzle, fight a skeleton monster, hang out with Palamedes and Camilla
We Loved With a Love That Was More than Love
Experience Palamedes death! Please note that unless previously discussed, characters will not be able to interact with this memory, only observe.
The Wind Came Out of the Cloud By Night
You’re probably not looking up, though. You’re probably looking down at the floor, where the body of a man and a woman lay tangled together, their limbs twisted at unnatural angles and a small pool of blood beneath them. It doesn’t take a necromancer to figure out that they are dead.
Lucky (perhaps?) for you, you’re not alone with these bodies. A familiar figure, gangly and bespectacled, and wearing a ratty bathrobe over button-up pajamas, is kneeling beside the bodies, holding the dead woman’s wrist with care. Close by, a girl of about twenty with a blunt bob haircut and grey-brown eyes is tying one end of a rope to a large flashlight and tossing the other end through the ceiling grille to hang it. A small woman in black robes wearing robes and black-and-white skull facepaint, stalks a circle around the bodies. A taller figure, similarly dressed, crouches on her heels in the corner. There are others, too, some chalking symbols on the ground, others flipping through notebooks, others standing back and watching with wary eyes.
“No pulse,” says Palamedes Sextus, Master Warden of the Library and Heir to the House of the Sixth. He doesn’t seem to be speaking to anyone in particular, but his voice fills the corridor. “Dead three hours, give or take a few minutes.”
screwing over and gaslighting annabel lee
Pal is here, and these other people must be necromancers as well, from different schools and Houses. That small girl with the face paint must specialize in bones, the creepy white-haired one is... ghosts? Either way, Natsuno's certain they all have ways to cause him excruciating pain.
He takes one careful step toward the bodies, sniffing the air. Pal's psychometry is surely more effective, but perhaps he can still discover a hint. A peace offering to the crowd, who's going to spot him any moment now.
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A larger man, standing a half-step behind the boy, doesn’t sigh exactly, but he deflates ever so slightly.
Palamedes is continuing to carefully inspect the bodies, and he doesn’t look up from his work when he says, “Agreed, but let’s do it the old-fashioned way, shall we?”
Silas seethes. “This isn’t the time for squeamishness, Master Warden.”
“I’m in agreement with our friendly neighborhood librarian.” This statement comes from a towering woman with copious curls who leaps lightly off the last rung of the ladder. Coming down after her is another blond woman and a young man with a sword at his belt. “Soul siphoning is so crass.”
The necromancers are too busy bickering to notice a stranger hiding in the shadows, but at least one person has their eye out for danger. Natsuno will soon find the tip of a knife pressed to the small of his back. “Don’t move,” a woman’s voice whispers in his ear. Her tone is calm, flat. Notably, the woman who had been hanging the flashlight is nowhere to be seen.
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"I'm not looking for trouble," he says in a similarly calm, flat voice.
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bless ianthe, always so charming
She's a peach
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Ship!Palamedes is so proud of you, Natsuno
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oh babs
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The Demons Down Under the Sea
Through the door is what might have once been a laboratory or an office. Desks sit in neat rows, and shelves line the walls, all empty and covered in a heavy layer of dust. The opposite wall is windowed all the way across, the room beyond the window empty and featureless. There’s a single door in the window with a control panel, and another door leading to yet another room on the wall to the right.
Two figures in grey robes, their backs to you, stand staring into the empty room beyond. One of them, the shorter figure, crouches down and runs her finger through a little pile of pebbles and dust. “Oss?” she says.
“Yes,” says the other one. This voice you probably recognize. “The Ninth were already here, so that’s no surprise.”
“Warden, I have a question.”
“Mm?”
“If the Ninth have already been here and found the key, why are we here?”
“Scientifically curiosity, Cam,” says Palamedes Sextus. “Obviously.”
“Obviously,” Camilla murmurs under her breath.
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The voices, at least, give Wayne something to move toward, and the creak of his leather boots and jumpsuit barely cut through the otherwise thick silence. He listens hard, and only understands half of what they're saying to one another, but he doesn't make his approach silent or secretive. He's never been good at stealth anyway. Still, he doesn't speak up just yet. He doesn't recognize either voice, having had no chance to meet Palamedes just yet. This just means that later on, at some point, he may have to come to terms with the fact that Wayne just...looks like this.
The shadow he casts from the open doorway that he approaches through is probably unsettling. Sorry, guy.
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The woman who threw the knife is standing with her feet planted wide, eyes narrowed, and draws two short swords. More slowly, Palamedes turns around to face Wayne. “Cam,” He waves her back, raising his eyebrows in something like wonder. “My goodness, aren’t you remarkable.”
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"Hey, whoa, hold on-"
But then he processes that there doesn't actually seem to be a fight, even if the woman startled him badly enough to take the initiative. "Uh...hi."
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(And there is no doubt whatsoever in her mind that unauthorized persons should not be here.)
So she lets her foot scrape audibly over the floor even before raising her voice and saying aloud "I do beg your pardon."
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Palamedes stops her with a hand on her arm, though his expression as he watches Cassandra isn’t exactly friendly. “I would suggest you explain your presence here,” he says quietly. “And quickly.”
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25 and 13 to hit, whatever that means in this context
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There could be all sorts of reasons this whole area seems to be in thorough disrepair and falling apart. Yet a light source still struggles overhead, and two people in grey robes stand straight ahead. ...The two people being the rather more pressing issue, obviously. They converse between each other, and something in Jade does perk up in recognition at Pal's voice from the taller figure...but better sense restrains him from opening with the sort of familiar greeting that wants to promptly pop out. Jade now holds several memory-forays under his belt whether he likes it or not, after all, and the few constants between them all have started to sink in. Like the fact that all these memories seem to involve passengers on the Serena Eterna...and the additional fact that their past selves are often found here.
The young lady's voice is unfamiliar. Not someone he knows on the ship, Jade's almost certain. So then, that can only mean...
Hm. Going to have to open with something sooner rather than later. Would it be safer to try and conceal himself at this point, or announce his presence before it ends up unpleasantly surprising the two before him first? In the handful of moments listening to their exchange, Jade ultimately goes with his gut, which says:
"Scientific curiosity is always a perfectly justified reason, isn't it? Can't really go wrong when it's in the name of science, after all!" With all the sardonic cheer of somebody that's totally meant to be here, of course. Though Jade doesn't immediately approach them, at least, content to stand with idle ease in the doorway and gauge the reaction he's about to get from at least a moderate amount of distance.
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Both of them had seen the strange man in the uniform at different moments in their time at Canaan House—always out of the corner of their eyes, and never for long enough to call to him. Cam and Pal had discussed it, weighing the possibility of ghosts or Cohort infiltrators. Teacher had claimed to know nothing about the mysterious figure, and they hadn’t even bothered to ask the Second House heir or her cavalier, neither of whom were likely to tell the truth, especially if this was a military intelligence operation of some kind.
“You’ve been the subject of much speculation, you know,” Palamedes says after a few moments of tense silence.
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1/2
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We Loved With a Love That Was More than Love
This corridor is above ground, the walls white-washed, dim light filtering in from faraway windows. Signs of Canaan House’s abandonment are everywhere: there are broken tiles, rotting tapestries, little tables coated in dust. Everything, absolutely everything, smells of blood and death.
For reasons you can’t understand, you are drawn towards an open door at the end of the hallway. As you walk, you might find yourself having to step over the periodic piles of bone, each a human skeleton that seems to have suddenly collapsed where it stood. Soon enough, you might notice the woman standing by the door, the hood of her back robe pushed back to reveal short auburn hair. She seems to be frozen in place, which she is. Her eyes dart about with panic. Does she notice you? She might, or she might be too busy straining to hear the voices coming from inside the room. You will have to stay outside with her; if you try to cross the door’s threshold, you will find yourself hitting an invisible barrier.
Inside, Palamedes sits on a low chair beside a couch on which a young woman lays. She’s pretty in a Victorian consumptive sort of way, with light brown hair and pale skin, her lips dotted red in a way that might make you think she has recently coughed up blood.
“When this started I was eight, and you—you, Dulcinea—were fifteen,” Palamedes is saying. “My feelings were intense, but for God’s sake, of course I understood. I was an infant. And yet I was shown endless tact and sympathy. Does that run in the Seventh House?”
The woman smiles. “I suppose it does. They have been letting young necromancers die for a very, very long time.”
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But there, a door, a woman frozen in front of it, and voices beyond. Valdis walks up next to the young woman, stopping to evaluate what she might be trapped by. Looking into the room, to Palamedes. This must be his memory.
Necromancers. Palamedes was not unique in his world, she knows that, but this? The woman on the couch is not what she seems. She is older than she looks, and deeply corrupted both in body and spirit. It almost feels like there is someone else with her, but the room only has Palamedes and this Dulcinea, who Palamedes told her he had never met. Strange that he had lied. With a deep breath, pulling the scents of illness over her tongue, Valdis tries to enter the room.
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Then Palamedes says, “Where is she?” The woman tries to brush him off, but he persists. “Tell me what you have done with Dulcinea Septimus.”
The woman who isn’t Dulcinea doesn’t answer—because she has suddenly noticed that they are not alone. She looks past Palamedes towards the door, straight at Valdis (who will find it easy to step across the threshold) with a look that says that she is seeing into her very soul. “What in the name of the King Undying are you?”
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Red hair, dark clothes, the mask of death painted across her face in thick, oily paint...
"Gideon?" Clarke whispers, drawing level with the frozen young woman and staring up at her face. She half expects a reaction like was normal on the ship; something big and larger than life, even if it lacked any recognition. Not her first memory rodeo, but a baseline for experience doesn't mean there's no surprises. At first she thinks this must be one of Gideon's memories, but the cavalier does nothing more than look at her with a growing sense of dread coloring an otherwise frozen face.
And then she hears more voices, trickling out from an open door not that far away. One so familiar that she all out abandons the frozen figure of Gideon Nav to press closer and peer around the door frame — rewarded for bravery with the sight of a boy she knows at the bedside of a girl she doesn't.
Clarke almost calls his name, but this isn't... this isn't right. That can't actually be Dulcinea laying on the bed like a portrait of life stretched past its limits. A ball of thick anxiety clogs up the back of her throat before burning a path down to rest heavy in the bottom of her stomach, and even without magic cast on her limbs, she might as well be frozen in place.
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The strange pair in the room speak to one another calmly, unaware that their audience has grown. “Why the Fifth?” Palamedes asks next, hands folded in his lap, his expression unreadable. And though the woman, the so-called Dulcinea, tries to hem and haw, she finally admits why she murdered Abigail Pent and Magnus Quinn. Pent was good at talking to spirits—more than that, she was a historian, someone who could have easily blown this woman’s cover.
Palamedes seems satisfied with this answer, but ultimately unmoved.
“What was your second question?” the woman asks.
“Where is she?” Palamedes answers quietly, so quietly that those standing at the door might have to strain to hear him. “What have you done with Dulcinea Septimus?”
“Oh, she’s still here,” says the woman who is definitely not Dulcinea with a flutter of her hand.
From there, the story pours out of her in waves, each one growing with momentum. A dam has broken in this creature, this Lyctor, and she talks about the perfectly polite conversation she had with the real Dulcinea Septimus when she intercepted her ship on the way to Canaan House, how she killed her and her cavalier, and took her place, and burned her body. And why? Why come back here, why pick off the House heirs one by one?
“This wasn’t really about any of you, not personally,” she says, as though that would mitigate her evil deeds. “I knew that if I ruined his Lyctor plans, I’d draw him back to the system.” Without actually getting louder, her voice seems to grow in power as she speaks. “I’ll give the the King Undying, the Necrolord Prime, the Resurrector, my lord and master front-row seats as I shatter his houses one by one and find out how many of them it takes before he breaks and crosses over.”
“Why would one of the Emperor’s Lyctors hate him?” Palamedes asks in that same dangerously calm voice.
“Hate him? I have loved the man for ten thousand years. We all loved him, every one of us. We worshipped him like a king. Like a god! Like a brother.”
They continue to talk, but Palamedes is barely listening. Those that know him well might even notice the look of concentration on his face—a slight tightness in the mouth, a hardening of his jaw, and most significantly of all, a trickle of blood down the back of his neck.
“You’re taking this much more sensibly than I thought you would,” the Lyctor is saying. “I assumed you would try something silly when you realized she was dead.”
“I wouldn’t ever try to do something silly,” Palamedes answers lightly. “I made the decision to kill you the moment I knew there was no chance to save her. That’s all.”
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cw: suicide ment
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bubble time!!!
Re: bubble time!!!
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He stops by the frozen woman - familiar from a different memory and perhaps the ship - but she's not very helpful and besides, Pal is inside the room. Natsuno frowns deeper, takes a step forward -
And hits the barrier face first. Ow.
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“I have two questions,” Palamedes says.
The strange pair in the room speak to one another calmly, unaware that their audience has grown. “Why the Fifth?” Palamedes asks next, hands folded in his lap, his expression unreadable. And though the woman, the so-called Dulcinea, tries to hem and haw, she finally admits why she murdered Abigail Pent and Magnus Quinn. Pent was good at talking to spirits—more than that, she was a historian, someone who could have easily blown this woman’s cover.
Palamedes seems satisfied with this answer, but ultimately unmoved.
“What was your second question?” the woman asks.
“Where is she?” Palamedes answers quietly, so quietly that those standing at the door might have to strain to hear him. “What have you done with Dulcinea Septimus?”
“Oh, she’s still here,” says the woman who is definitely not Dulcinea with a flutter of her hand.
From there, the story pours out of her in waves, each one growing with momentum. A dam has broken in this creature, this Lyctor, and she talks about the perfectly polite conversation she had with the real Dulcinea Septimus when she intercepted her ship on the way to Canaan House, how she killed her and her cavalier, and took her place, and burned her body. And why? Why come back here, why pick off the House heirs one by one?
“This wasn’t really about any of you, not personally,” she says, as though that would mitigate her evil deeds. “I knew that if I ruined his Lyctor plans, I’d draw him back to the system.” Without actually getting louder, her voice seems to grow in power as she speaks. “I’ll give the the King Undying, the Necrolord Prime, the Resurrector, my lord and master front-row seats as I shatter his houses one by one and find out how many of them it takes before he breaks and crosses over.”
“Why would one of the Emperor’s Lyctors hate him?” Palamedes asks in that same dangerously calm voice.
“Hate him? I have loved the man for ten thousand years. We all loved him, every one of us. We worshipped him like a king. Like a god! Like a brother.”
They continue to talk, but Palamedes is barely listening. Those that know him well might even notice the look of concentration on his face—a slight tightness in the mouth, a hardening of his jaw, and most significantly of all, a trickle of blood down the back of his neck.
“You’re taking this much more sensibly than I thought you would,” the Lyctor is saying. “I assumed you would try something silly when you realized she was dead.”
“I wouldn’t ever try to do something silly,” Palamedes answers lightly. “I made the decision to kill you the moment I knew there was no chance to save her. That’s all.”
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Bros understand that sometimes you gotta make something go boom
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She soon has her answer. Palamedes Sextus, the Master Warden. Ari Tayrey peers through the door, standing beside the auburn-haired woman. She listens to Palamedes, and the sickly-looking young woman on the couch. Ari hasn't the context to make sense of it. When what started?
Eight is perilously young to let anything start, even by Tradeline standards, especially if it carries risk of death. She resolves to ask him about it, someday. Not today. Today she has to deal with him as he is. Ari tries to step forward, into the room, but some invisible force rebuffs her. She takes two quick steps back, her hand reaching towards her gun. She glances towards the woman in black, as if seeking some explanation.
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Meanwhile, the little drama playing out inside continues. The strange pair in the room speak to one another calmly, unaware that their audience has grown. “Why the Fifth?” Palamedes asks next, hands folded in his lap, his expression unreadable. And though the woman, the so-called Dulcinea, tries to hem and haw, she finally admits why she murdered Abigail Pent and Magnus Quinn. Pent was good at talking to spirits—more than that, she was a historian, someone who could have easily blown this woman’s cover.
Palamedes seems satisfied with this answer, but ultimately unmoved.
“What was your second question?” the woman asks.
“Where is she?” Palamedes answers quietly, so quietly that those standing at the door might have to strain to hear him. “What have you done with Dulcinea Septimus?”
“Oh, she’s still here,” says the woman who is definitely not Dulcinea with a flutter of her hand.
From there, the story pours out of her in waves, each one growing with momentum. A dam has broken in this creature, this Lyctor, and she talks about the perfectly polite conversation she had with the real Dulcinea Septimus when she intercepted her ship on the way to Canaan House, how she killed her and her cavalier, and took her place, and burned her body. And why? Why come back here, why pick off the House heirs one by one?
“This wasn’t really about any of you, not personally,” she says, as though that would mitigate her evil deeds. “I knew that if I ruined his Lyctor plans, I’d draw him back to the system.” Without actually getting louder, her voice seems to grow in power as she speaks. “I’ll give the the King Undying, the Necrolord Prime, the Resurrector, my lord and master front-row seats as I shatter his houses one by one and find out how many of them it takes before he breaks and crosses over.”
“Why would one of the Emperor’s Lyctors hate him?” Palamedes asks in that same dangerously calm voice.
“Hate him? I have loved the man for ten thousand years. We all loved him, every one of us. We worshipped him like a king. Like a god! Like a brother.”
They continue to talk, but Palamedes is barely listening. Those that know him well might even notice the look of concentration on his face—a slight tightness in the mouth, a hardening of his jaw, and most significantly of all, a trickle of blood down the back of his neck.
“You’re taking this much more sensibly than I thought you would,” the Lyctor is saying. “I assumed you would try something silly when you realized she was dead.”
“I wouldn’t ever try to do something silly,” Palamedes answers lightly. “I made the decision to kill you the moment I knew there was no chance to save her. That’s all.”
I love the way she moves (late March, OTA)
He’s back in the Library, watching as as crowd begins to gather around the Swordsman Spire’s sparring ring. Squaring off against each other are a fifteen-year-old Camilla Hect, Cavalier Primary and the Warden’s Hand, and Captain Diana Promachos, Master of the Swordsman’s Spire, decorated veteran Alexandrite, and—thanks to the Warden’s meddling in the Spire’s activities—one of Palamedes’ political enemies.
In reality, Palamedes Sextus wasn’t in attendance for this event, but he has heard about it enough times to immediately recognize what he is watching. He slips behind a pillar, but he isn’t too worried about being spotted. Everyone is far too interested in the match that’s about to take place.
The two masters of the sword circle each other carefully at first, but once the fight begins, it’s like watching a pas de deux danced at the speed of sound. Strikes of sword on sword echo; sometimes, Camilla seems to gain ground; other times, Promachos clearly has the advantage.
Then, Camilla seems to stumble, and her opponent lunges in to take advantage. Every spectator holds their breath—even Pal, who knows what’s about to happen. From her seemingly off-kilter crouch, Camilla swings out a leg to trip Promachos; the other woman stumbles as Cam easily dodges her strike, and then falls to her knees. Camilla presses her sword to the back of the woman’s neck.
“The match goes to Camilla the Sixth.”
The room erupts in cheers. Even Pal can’t help himself—he whoops, and he swears that Camilla looks straight at him with a rare, radiant smile.
Then, abruptly, the memory ends. Palamedes is left standing in the middle of the dining room, a cooling cup of tea on the table at his elbow.
He stares at it, gaze a little vacant and heart still pounding.
[You can join Pal in the memory or catch him afterwards!]
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"Having fun in memories, Palamedes Sextus?" Her isn't aggressive, but it's not quite conversational either.
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But with the scents of home still fresh in his mind, he's a little startled when the woman suddenly makes herself known.
Abruptly, Pal sits at the table and picks up his tea. He sips it. It's still warm.
"...I don't know if I would use the word 'fun' to universally describe the experience, no," he answers after a beat. "You?"
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