Palamedes Sextus (
hellonspectacles) wrote in
come_sailaway2023-03-05 04:23 pm
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In her sepulchre there by the sea
Who: Palamedes Sextus and his cavalier, Camilla Hect, the rest of the House Heirs, a gaggle of spooky monks, some skeletons, a murderer, and you!
What: Memshare adventures! All memories are open to all.
When: Anytime in March
Where: Canaan House, Earth!
Warnings: Canon-typical blood, violence, and mild body horror
Notes: Below the cut you will find some scene-setting and descriptions/notes for each of the prompts. Prompts themselves are in the comments!
In general, characters will assume that you arrived with the other visitors to Canaan House a few weeks before any of the events described below, but they will have no idea who you are and why you’re there, and will be extremely suspicious of your presence.
Canaan House rises out of the sea like a castle, a tower, a crumbling mausoleum. Outside the small island on which it stands, the ocean stretches as far as the eye can see, sparkling under the bright rays of Dominicus. The building itself is clearly old, crumbling in places, windows cracked and bricks pitted; even on a thanergenic planet, where life must fight for its existence, nature is slowly overtaking one of the last symbols of humanity on the planet all people once called home.
Inside, the sense of grand decay continues. If you squint, you might notice the way it resembles a university building, some wings made up with wood floors and elaborate bannisters, fading paintings and rotting tapestries on the walls, while others are full of large, light-filled spaces, all glass, and steel, and concrete. There is a large courtyard with a dry fountain, broken elevators and flights of stairs that end halfway up, and dozens of doors with numbers above the threshold, each with its own unique lock, each requiring a key to open. Listen closely and you might hear an ambient hum of electricity, or the quiet clatter of bone from the dozens of otherwise-silent skeleton constructs that clean, and cook, and gather food for the planet’s first guests in nearly ten thousand years.
Welcome to the First House. Don’t stay any longer than you have to.
The Wind Came Out of the Cloud By Night
Investigate a murder scene! This is the best chance of meeting lots of other characters or exploring Canaan House more broadly.
The Demons Down Under the Sea
Solve a puzzle, fight a skeleton monster, hang out with Palamedes and Camilla
We Loved With a Love That Was More than Love
Experience Palamedes death! Please note that unless previously discussed, characters will not be able to interact with this memory, only observe.
What: Memshare adventures! All memories are open to all.
When: Anytime in March
Where: Canaan House, Earth!
Warnings: Canon-typical blood, violence, and mild body horror
Notes: Below the cut you will find some scene-setting and descriptions/notes for each of the prompts. Prompts themselves are in the comments!
In general, characters will assume that you arrived with the other visitors to Canaan House a few weeks before any of the events described below, but they will have no idea who you are and why you’re there, and will be extremely suspicious of your presence.
Canaan House rises out of the sea like a castle, a tower, a crumbling mausoleum. Outside the small island on which it stands, the ocean stretches as far as the eye can see, sparkling under the bright rays of Dominicus. The building itself is clearly old, crumbling in places, windows cracked and bricks pitted; even on a thanergenic planet, where life must fight for its existence, nature is slowly overtaking one of the last symbols of humanity on the planet all people once called home.
Inside, the sense of grand decay continues. If you squint, you might notice the way it resembles a university building, some wings made up with wood floors and elaborate bannisters, fading paintings and rotting tapestries on the walls, while others are full of large, light-filled spaces, all glass, and steel, and concrete. There is a large courtyard with a dry fountain, broken elevators and flights of stairs that end halfway up, and dozens of doors with numbers above the threshold, each with its own unique lock, each requiring a key to open. Listen closely and you might hear an ambient hum of electricity, or the quiet clatter of bone from the dozens of otherwise-silent skeleton constructs that clean, and cook, and gather food for the planet’s first guests in nearly ten thousand years.
Welcome to the First House. Don’t stay any longer than you have to.
The Wind Came Out of the Cloud By Night
Investigate a murder scene! This is the best chance of meeting lots of other characters or exploring Canaan House more broadly.
The Demons Down Under the Sea
Solve a puzzle, fight a skeleton monster, hang out with Palamedes and Camilla
We Loved With a Love That Was More than Love
Experience Palamedes death! Please note that unless previously discussed, characters will not be able to interact with this memory, only observe.
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She glances past him at Cam, trying to gauge how she feels about this possible arrangement.
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Camilla seems less enthused about the entire situation, but she offers Cassandra a one-shouldered shrug that one could almost call a gesture of solidarity. “We’re looking for keys,” she says, voice clipped and businesslike. “Presumably, to open one of the many locked doors in the floors above. The door,” he gestures at the door in the window, “doesn’t open by any obvious mechanism.”
“So presumably we have to find a way in there to get the key,” Palamedes adds.
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"Keys," she says then, focusing on the matter at hand. "And one of them is likely to be here. May I have a look at the door here, Master -- is Warden the appropriate way to address you?"
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“Hmm? Oh, yes, Master Warden is fine,” Palamedes answers, already drawn back to the door himself. “Please, by all means. I’d be interested to know what you think.”
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Her tone's carefully offhand at first, as though she's more interested in the door than in getting names. Which she is, a little bit, but she also doesn't want to risk accidentally saying aloud a name she hasn't heard yet.
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"Are you certain it's just one part that opens, and not the entire wall?"
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"I haven't found any buttons or levers," she answers without him having to ask the question. "But there might be something in here." She tries another door, this one on the wall to the right of the glass chamber. It opens easily.
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When nothing appears to happen, she cautiously steps forward to try to look through the door.
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Cam keeps her sword out, but Palamedes approaches the pedestal seemingly without concern. He circles it, pursing his lips. “Well, this is interesting.”
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"What does that look like to you?"
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Palamedes makes another circle around the pedestal, and then slowly, carefully lowers his hand to it. Immediately, a cage closes around his hand, and Camilla takes a sharp step forward, raising her sword.
But Pal holds up his hand. With a firm tug he pulls his hand back, and the cage retracts.
“Interesting.”
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"If it's a trap," she says uncertainly, "it's broken. If it's meant to let one draw back like that after closing ... then I admit I don't see the purpose."
A beat.
"Let me try something."
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"By all means."
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If the cage doesn't close around the inanimate object, she's going to try with her own hand next.
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"So it responds to weight, not biometrics," Palamedes observes, taking a walk around the pedestal. "But what's it meant to do? There doesn't seem to be an additional affect, and I have a hard time believing that it's a glorified mousetrap."
While Cassandra and Palamedes experiment with the pedestal, Camilla has been doing a more thorough examination of the room itself. "Warden, this door's locked." She peers through the door's tiny window into the first room. "And the other one's opened."
"I stand corrected."
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Once out of the smaller room, she glances at Camilla, trying to gauge the weather in her expression.
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As expected, the door slides open after a few moments as, presumably, Palamedes places his hand on the pedestal. “I’m going in,” Camilla calls, and then cocks her head at Cassandra. “What sort of weaponry do you have on you, aside from the dagger? And do you know how to use it?”
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She draws her sword and steps lightly into the chamber, then looks back at her companion. “Probably not.” But because she isn’t Palamedes Sextus’ Hand for nothing, she takes a small. sharp knife out of her pocket and places it across the auto door’s threshold. Then she cocks her head to the side, as though to say to Cassandra, Coming?
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If they hear anything suggesting Palamedes is in danger, alone ... she tries to tell herself that surely he must have come through this successfully the first time, but it still feels a touch like turning her back on him.
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"Damn," says Camilla.
As soon as the door slams shut, a strange, soupy mist fills the chamber. It swirls around the pair inside for a few moments, and then, just as it begins to dissipate, a skeletal monstrosity emerges from the darkness. With eyes that glow, it charges towards them, its scythe-like arms swinging.
25 and 13 to hit, whatever that means in this context
Without waiting to see if they hit, she dodges left, hoping Camilla will dodge right. If she can get the creature between herself and Camilla, she'll have better odds of doing some serious damage.
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