number_2: (Default)
number_2 ([personal profile] number_2) wrote in [community profile] come_sailaway2023-12-01 07:53 am

Welcome To The Village

Who: Everyone who was signed-up for the excursion
What: The Village December Excursion
When: Dec 1st - Dec 23rd
Where: The Village
Warnings: Involuntary capture and confinement including immobilization and restraints, violence, injury, maiming, possibility of death, torture, coercion, gaslighting, mind control, drugging, scientific experiments, and extremely inaccurate depictions of mental health facilities/hospitals, among other potentially triggering themes. Please mark all threads appropriately.




"Good morning, good morning, good morning!" A voice that sounds very similar to Friday's chirps over a loudspeaker outside your character's home. Yes, their home.

Overnight, all the passengers who signed up for this excursion have been transported to their very own personal cottages. They will awake in a bed that is familiar to them. While this home of theirs does not necessarily have to resemble the place they were born or raised, it will be a perfect replica of a place they truly thought of as their home, down to the most minute details.

The cottages are self-contained, the size of a large studio apartment so, in some cases, they may only resemble the bedroom and living room of a person's home with a shrunken-down kitchenette and bathroom adjoined. But the heirlooms of their past are here. A favorite doll? A treasured family portrait? Trinkets you have long forgotten about? All of them will be here, somehow. (All except for weapons, that is.) They are indistinguishable from the real item, down to the molecule.

After that wake-up call, the voice continues on to express that the weather will be warm and sunny, with no rain forecasted. A brass band concert is announced, to start at noon on the lawn next to the living chess set. And once that bit of news is wrapped up, lively marching band music will begin to play. And it will continue to play. All day. From every speaker...including the ones hidden in their home.

Welcome to Your Village

It only gets stranger from here. Characters may be dismayed to find that they are without any of their original clothes or belongings. They awake in conservative button-up pajamas. The closet in their home is full of the latest Village Fashion to choose from. Everything is The Village label brand, including the tin cans of food that stock the kitchen and any of the groceries you could get at the General Store.

Your ship phone rings. When you answer it, you will be greeted, once again, by the voice of Friday. "Your number, please? Of course, you have a number. Look at your badge." If they look down at their chest, they will discover a small round number badge has been pinned to their pajamas. Was that there before? It bears the symbol of a Penny-farthing Bicycle, with a number in the spokes. This is their number.

"No names here," the voice of Friday chides, "Only numbers. Number 2 would like a word with you at the Green Dome. He requests you come for breakfast. Thank you!" Before they can protest further, the line goes dead.


Some Notes:
  • No matter how many times your character tries to take off and disregard their number badge, they will always find it re-attached to their clothes again the moment they look away and look back.

  • Your characters still have their phones but now they can only make calls instead of sending texts. They also do not take or store photographs anymore.

  • If your character destroys or damages anything in their home, or in The Village it will instantly repair the way things used to on the Serena Eterna.

  • The noise from the speakers can be muffled by covering it with pillows or other creative items, but cannot be stopped entirely. (Sorry Phil)
  • configuration_birdwatcher: Bastion holding their arm up nervously and looking around. (anxiety)

    1

    [personal profile] configuration_birdwatcher 2023-12-03 05:43 pm (UTC)(link)
    Bastion was walking down the street minding their own business when suddenly the door of one of the cottages bursts off and Deputy Pratt hits the ground with it, scrambling around on the ground like he's too terrified to coordinate the motion of his own limbs. They startle and recoil at the initial flurry of motion, then snap their gun arm up and point it at the doorway, ready to fire on whatever's chasing him.
    theweakhavepurpose: (Bloodied)

    Re: 1

    [personal profile] theweakhavepurpose 2023-12-03 06:51 pm (UTC)(link)
    Pratt gets all the way across the road before he finally stops and looks back at where he just came from. The outside looks like every other house here, what's probably a normal European village but looks like something out of Disneyland to this boy from Montana. He's panting and staring and it takes a few minutes before he's got himself under control enough to at least walk to the sidewalk though he's not gonna go back in there. At least not yet.

    "You don't got any bombs in that arm of yours do you?" Because maybe if they blow the place up he doesn't have to acknowledge anything that's happening.
    configuration_birdwatcher: Bastion looking up and to the right, with their gun arm raised (wary)

    [personal profile] configuration_birdwatcher 2023-12-03 07:16 pm (UTC)(link)
    Nothing else besides him comes out of the house as Pratt scurries further away from it in their peripheral vision. Bastion can't see anything moving around in the doorway, either. The last excursion interrupted an initially pleasant getaway by sending hellhounds after the passengers, so they're expecting something similar. If so, it's not following Pratt out; it's lying in wait inside the building.

    Bastion glances at Pratt, keeping their gun arm pointed in the general direction of the door. They're wearing pajamas with a badge that says 128 pinned to the front. // Not in my arm.

    They're from Overwatch 1 and they're staying that way!!!
    theweakhavepurpose: (Fear)

    [personal profile] theweakhavepurpose 2023-12-03 11:30 pm (UTC)(link)
    Well not in his arm isn't actually a negative, maybe they're full of bombs inside the big main body! Pratt doesn't know.

    "Okay, so it looks fine from the outside but.. that.. that is not my cabin." Obviously, but Pratt needs to work this out audibly right now. "I woke up in not my bed and I uh.. I thought that maybe I was back in Hope County which would be fucking terrible. That'd be the worst shit ever."
    configuration_birdwatcher: Bastion in tank form (configuration: tank)

    [personal profile] configuration_birdwatcher 2023-12-04 12:15 am (UTC)(link)
    It isn't! They have... well, not a compartment full of bombs so much as the capacity to make explosives on the fly, but they have yet to determine if this is a situation that calls for the use of Configuration: Tank.

    Bastion's optic remains fixed on Pratt as he tries to explain. Considering that the main things they know about his life in Montana are that he was directed to slaughter prisoners and then died in a nuclear war, they can make some general inferences about the type of things that happened in Hope County.

    // Were there traps? Practical considerations first. He didn't mention seeing a person, but that doesn't mean there are no physical hazards inside. // Mine copied the most intact building from an abandoned town I used to live in. My friend wasn't there.
    theweakhavepurpose: (Everything's Fine)

    [personal profile] theweakhavepurpose 2023-12-04 04:26 am (UTC)(link)
    Traps.. "Well the safe is rigged if you don't know the combination." Which Pratt does, or well did, he might remember it if he tried.

    "Wait wait.. so these all look like back home for us on the inside? That's.. that's a thing?" a pause and then he burst into truly insane laughter, "They're bigger on the inside."