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number_2) wrote in
come_sailaway2023-12-01 07:53 am
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Entry tags:
- baldur's gate 3: fever,
- changeling the lost: erin peters,
- changeling the lost: giles,
- changeling the lost: okie,
- changeling the lost: oswald wuthridge,
- critical role: cassandra de rolo,
- far cry 5: deputy pratt,
- far cry new dawn: sharky boshaw,
- farscape: john crichton,
- geist the sin-eaters: darcy lejeune,
- generator rex: césar salazar,
- groundhog day musical: phil connors,
- homestuck: karkat vantas,
- identity v: helena adams,
- kolchak the night stalker: carl kolchak,
- lavender jack: honoria crabb,
- mcu: ava starr,
- nimona: nimona,
- original: flan fraser,
- original: siffleur,
- original: valdis,
- overwatch: bastion e54,
- overwatch: maximilien,
- rwby: ruby rose,
- sherlock holmes: john watson,
- shiki: natsuno yuuki,
- skulduggery pleasant: skulduggery,
- spider-verse: gwen stacy,
- star trek ds9: elim garak,
- stranger things: steve harrington,
- tales of vesperia: rita mordio,
- the elder scrolls: sheogorath,
- the prisoner: number 6,
- the umbrella academy: klaus hargreeves,
- werewolf the apocalypse: ash cromwell
Welcome To The Village
Who: Everyone who was signed-up for the excursion
What: The Village December Excursion
When: Dec 1st - Dec 23rd
Where: The Village
Warnings: Involuntary capture and confinement including immobilization and restraints, violence, injury, maiming, possibility of death, torture, coercion, gaslighting, mind control, drugging, scientific experiments, and extremely inaccurate depictions of mental health facilities/hospitals, among other potentially triggering themes. Please mark all threads appropriately.

"Good morning, good morning, good morning!" A voice that sounds very similar to Friday's chirps over a loudspeaker outside your character's home. Yes, their home.
Overnight, all the passengers who signed up for this excursion have been transported to their very own personal cottages. They will awake in a bed that is familiar to them. While this home of theirs does not necessarily have to resemble the place they were born or raised, it will be a perfect replica of a place they truly thought of as their home, down to the most minute details.
The cottages are self-contained, the size of a large studio apartment so, in some cases, they may only resemble the bedroom and living room of a person's home with a shrunken-down kitchenette and bathroom adjoined. But the heirlooms of their past are here. A favorite doll? A treasured family portrait? Trinkets you have long forgotten about? All of them will be here, somehow. (All except for weapons, that is.) They are indistinguishable from the real item, down to the molecule.
After that wake-up call, the voice continues on to express that the weather will be warm and sunny, with no rain forecasted. A brass band concert is announced, to start at noon on the lawn next to the living chess set. And once that bit of news is wrapped up, lively marching band music will begin to play. And it will continue to play. All day. From every speaker...including the ones hidden in their home.
Welcome to Your Village
It only gets stranger from here. Characters may be dismayed to find that they are without any of their original clothes or belongings. They awake in conservative button-up pajamas. The closet in their home is full of the latest Village Fashion to choose from. Everything is The Village label brand, including the tin cans of food that stock the kitchen and any of the groceries you could get at the General Store.
Your ship phone rings. When you answer it, you will be greeted, once again, by the voice of Friday. "Your number, please? Of course, you have a number. Look at your badge." If they look down at their chest, they will discover a small round number badge has been pinned to their pajamas. Was that there before? It bears the symbol of a Penny-farthing Bicycle, with a number in the spokes. This is their number.
"No names here," the voice of Friday chides, "Only numbers. Number 2 would like a word with you at the Green Dome. He requests you come for breakfast. Thank you!" Before they can protest further, the line goes dead.
Some Notes:
No matter how many times your character tries to take off and disregard their number badge, they will always find it re-attached to their clothes again the moment they look away and look back.
Your characters still have their phones but now they can only make calls instead of sending texts. They also do not take or store photographs anymore.
If your character destroys or damages anything in their home, or in The Village it will instantly repair the way things used to on the Serena Eterna.
The noise from the speakers can be muffled by covering it with pillows or other creative items, but cannot be stopped entirely. (Sorry Phil)
What: The Village December Excursion
When: Dec 1st - Dec 23rd
Where: The Village
Warnings: Involuntary capture and confinement including immobilization and restraints, violence, injury, maiming, possibility of death, torture, coercion, gaslighting, mind control, drugging, scientific experiments, and extremely inaccurate depictions of mental health facilities/hospitals, among other potentially triggering themes. Please mark all threads appropriately.

"Good morning, good morning, good morning!" A voice that sounds very similar to Friday's chirps over a loudspeaker outside your character's home. Yes, their home.
Overnight, all the passengers who signed up for this excursion have been transported to their very own personal cottages. They will awake in a bed that is familiar to them. While this home of theirs does not necessarily have to resemble the place they were born or raised, it will be a perfect replica of a place they truly thought of as their home, down to the most minute details.
The cottages are self-contained, the size of a large studio apartment so, in some cases, they may only resemble the bedroom and living room of a person's home with a shrunken-down kitchenette and bathroom adjoined. But the heirlooms of their past are here. A favorite doll? A treasured family portrait? Trinkets you have long forgotten about? All of them will be here, somehow. (All except for weapons, that is.) They are indistinguishable from the real item, down to the molecule.
After that wake-up call, the voice continues on to express that the weather will be warm and sunny, with no rain forecasted. A brass band concert is announced, to start at noon on the lawn next to the living chess set. And once that bit of news is wrapped up, lively marching band music will begin to play. And it will continue to play. All day. From every speaker...including the ones hidden in their home.
Welcome to Your Village
It only gets stranger from here. Characters may be dismayed to find that they are without any of their original clothes or belongings. They awake in conservative button-up pajamas. The closet in their home is full of the latest Village Fashion to choose from. Everything is The Village label brand, including the tin cans of food that stock the kitchen and any of the groceries you could get at the General Store.
Your ship phone rings. When you answer it, you will be greeted, once again, by the voice of Friday. "Your number, please? Of course, you have a number. Look at your badge." If they look down at their chest, they will discover a small round number badge has been pinned to their pajamas. Was that there before? It bears the symbol of a Penny-farthing Bicycle, with a number in the spokes. This is their number.
"No names here," the voice of Friday chides, "Only numbers. Number 2 would like a word with you at the Green Dome. He requests you come for breakfast. Thank you!" Before they can protest further, the line goes dead.
Some Notes:
no subject
[If that didn't give it away, the slight downcast to her eyes and thinning of her lips shows that she remembers it, too--the dark room, the open window, and what she remembers most of all...Natsuno in the bed, pale and weak and barely clinging to life.
...She doesn't ask him if he's alright with staying there. He's been through worse. But that doesn't mean she won't think it's unfair all the same.]
Oh, yeah, that's right... [Thinking about her fake house is better than thinking about him dying.] Actually, I stopped living in that house not long after that memory you saw. I was granted my own place when I became a mage, so...the one here is modelled after that one.
I can't believe this guy had all the time to even recreate the books...
no subject
[Even without setting foot inside, Natsuno knows Rita's house must have had stacks upon stacks of books. Creating the Yuuki-Koide residence is nothing compared to a genius mage's home.]
...can I see it? Only if you want. Even if it's meant to be cruel, we can make a nice memory instead.
no subject
[A nice memory--she blinks, then can't help but give him a soft little smile. Natsuno...he's always so sweet. And here she should've thought of that for him.]
...Sure, come on. The original- [because she's going to maintain that distinction, it's not the same house] -was where I met Estelle, I guess, so--it's not like it was a bad place or anything.
...And...if you want the same for your place, too...
[Because he not only had bad memories in his house, he died there.]
no subject
Estelle... right, they broke into your house.
[Estelle had healed Rita soon after, if he remembers correctly. That's how Rita realized how special she was - first her magic, then everything else.]
You can visit the one I got, too. [It's not "his place," just a copy.] It's not much though.
no subject
[She clasps his hand tight, starts leading him in the direction of her assigned house. It's funny, the unexpected ways her friendships have started. Breaking into a house. Getting kidnapped together. If only they didn't end even more suddenly...
Would Clarke, or Jade, or some of the others...still be here if they'd gone on one of these sacrificial excursions earlier? She doesn't ask, because he doesn't have an answer, and she's not sure she'd want to know.]
...It's modelled after the one I saw in your memory, right? Everything's the same?
no subject
no subject
Hmph...they're not very subtle, are they?
[They're nearing the place she woke up: yet another cottage that fits in with most of the others in its exterior style, aside from being oddly tall and narrow.]
no subject
[It's a bit odd to see the narrow house among the rows of shorter cottages. Natsuno chuckles at the "keep out" sign - classic Rita - but the laughter turns into a surprised oh when they enter.
Compared to his minimalistic cottage and the tidy village, Rita's fake place is chaotic. Natsuno spends enough time in her cabin to know she's messy, but she can do so much worse with extra space and books. So many books.]
...does it always come with a crystal stuck in the middle?
no subject
Her face goes red as she steps in behind him and shuts the door.]
I mean--the original one was built that way. And...it's a mineral useful for research, so I could just chip some off if I needed it...
[She clears her throat awkwardly.]
Anyway--I can make some tea, if I find the ingredients...
no subject
Yes, please.
[He does hope the house was created with clean mugs, though. While Rita is searching for the tea he approaches the crystal to get a better look.]
That's convenient. Is this how blastia look before you process them?
no subject
No, not exactly... They do resemble crystals, but they're--hm, if I had to describe them...they're luminescent. It's not just that they reflect light, but it's like it shines right from the centre. I've only seen them a few times, since they're...
[She pauses, straightening up with a thoughtful look towards him.]
Actually, I never told you where they actually come from, did I?
no subject
[He sits by a less cluttered piece of table. Rita is welcome to tell him all about blastia; Natsuno enjoys listening to her talk about magic, to see the passion in her eyes and think, she's such a genius and I love her.]
no subject
[She resumes shuffling through shelves as she gathers her thoughts and starts explaining.]
Blastia cores are derived from apatheia, which are...solid, incredibly dense masses of aer. They're so dense I thought they could never realistically exist, but it turned out they do.
[She peeks behind a book pile, and--there they are, tea leaves...she's pretty sure. She returns to the table so they can start preparing tea. With this particular subject, her voice is softer than usual compared to when she would normally talk about magic and blastia. This is clearly not something she's proud of.]
There's a race of creatures in my world called Entelexeia--I thought they were monsters when I first saw them, but they were actually totally different. They're capable of ingesting aer, which they did to regulate the balance of aer around the planet. And...when one dies, all that aer they'd taken in over hundreds, maybe thousands of years...would leave behind an apatheia. And the ancients figured out how to use and process them into blastia cores...
[She can't argue that they had a pretty good reason to hate blastia.]
no subject
So... the ancients killed them to create blastia?
no subject
[She lets the water heat on a hot plate, while she reaches for an old blastia core on the desk, cracked and broken and nonfunctional, and gently rubs her thumb over it. Even if it is just a recreation of the original.]
Then the blastia were buried because they endangered the world, but all that knowledge was lost to most people over such a long time... All we knew was that the ancients invented blastia. We never could've imagined...
[She shakes her head. Who could've possibly imagined something so messed up was the secret behind blastia? But macabre or not, it is the truth.]
In a way, it makes it even sadder that they were abandoned for so long. They should at least be looked after--given some kind of proper rest.
no subject
I'm sure you're working on it. The you back home.
no subject
[It's a little wry, but she did come to terms with that what feels like forever ago, now. The Rita back in her world will stop at nothing to find an answer, to save Estelle and the world. She sets the core back down on the desk and gives Natsuno a little smile.]
Anyway...thanks. I still like blastia, since, you know... [They were always there and all.] But I don't like that they were made through anyone's sacrifice, either.
no subject
[...]
You should take the ones here back to the ship. Even if they're just copies.
no subject
I hadn't thought of that... But...yeah. They don't deserve to just get left here and abandoned.
[Natsuno...always so sweet. She knows these moments aren't going to last, but she pours his cup of tea with a soft smile, anyway. At least they can have this moment together.]