number_2 (![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png) number_2) wrote in
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come_sailaway2023-12-01 07:53 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png) number_2) wrote in
number_2) wrote in ![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png) come_sailaway2023-12-01 07:53 am
come_sailaway2023-12-01 07:53 amEntry tags:
- baldur's gate 3: fever,
- changeling the lost: erin peters,
- changeling the lost: giles,
- changeling the lost: okie,
- changeling the lost: oswald wuthridge,
- critical role: cassandra de rolo,
- far cry 5: deputy pratt,
- far cry new dawn: sharky boshaw,
- farscape: john crichton,
- geist the sin-eaters: darcy lejeune,
- generator rex: césar salazar,
- groundhog day musical: phil connors,
- homestuck: karkat vantas,
- identity v: helena adams,
- kolchak the night stalker: carl kolchak,
- lavender jack: honoria crabb,
- mcu: ava starr,
- nimona: nimona,
- original: flan fraser,
- original: siffleur,
- original: valdis,
- overwatch: bastion e54,
- overwatch: maximilien,
- rwby: ruby rose,
- sherlock holmes: john watson,
- shiki: natsuno yuuki,
- skulduggery pleasant: skulduggery,
- spider-verse: gwen stacy,
- star trek ds9: elim garak,
- stranger things: steve harrington,
- tales of vesperia: rita mordio,
- the elder scrolls: sheogorath,
- the prisoner: number 6,
- the umbrella academy: klaus hargreeves,
- werewolf the apocalypse: ash cromwell
Welcome To The Village
Who: Everyone who was signed-up for the excursion
What: The Village December Excursion
When: Dec 1st - Dec 23rd
Where: The Village
Warnings: Involuntary capture and confinement including immobilization and restraints, violence, injury, maiming, possibility of death, torture, coercion, gaslighting, mind control, drugging, scientific experiments, and extremely inaccurate depictions of mental health facilities/hospitals, among other potentially triggering themes. Please mark all threads appropriately.

"Good morning, good morning, good morning!" A voice that sounds very similar to Friday's chirps over a loudspeaker outside your character's home. Yes, their home.
Overnight, all the passengers who signed up for this excursion have been transported to their very own personal cottages. They will awake in a bed that is familiar to them. While this home of theirs does not necessarily have to resemble the place they were born or raised, it will be a perfect replica of a place they truly thought of as their home, down to the most minute details.
The cottages are self-contained, the size of a large studio apartment so, in some cases, they may only resemble the bedroom and living room of a person's home with a shrunken-down kitchenette and bathroom adjoined. But the heirlooms of their past are here. A favorite doll? A treasured family portrait? Trinkets you have long forgotten about? All of them will be here, somehow. (All except for weapons, that is.) They are indistinguishable from the real item, down to the molecule.
After that wake-up call, the voice continues on to express that the weather will be warm and sunny, with no rain forecasted. A brass band concert is announced, to start at noon on the lawn next to the living chess set. And once that bit of news is wrapped up, lively marching band music will begin to play. And it will continue to play. All day. From every speaker...including the ones hidden in their home.
Welcome to Your Village
It only gets stranger from here. Characters may be dismayed to find that they are without any of their original clothes or belongings. They awake in conservative button-up pajamas. The closet in their home is full of the latest Village Fashion to choose from. Everything is The Village label brand, including the tin cans of food that stock the kitchen and any of the groceries you could get at the General Store.
Your ship phone rings. When you answer it, you will be greeted, once again, by the voice of Friday. "Your number, please? Of course, you have a number. Look at your badge." If they look down at their chest, they will discover a small round number badge has been pinned to their pajamas. Was that there before? It bears the symbol of a Penny-farthing Bicycle, with a number in the spokes. This is their number.
"No names here," the voice of Friday chides, "Only numbers. Number 2 would like a word with you at the Green Dome. He requests you come for breakfast. Thank you!" Before they can protest further, the line goes dead.
Some Notes:
No matter how many times your character tries to take off and disregard their number badge, they will always find it re-attached to their clothes again the moment they look away and look back.  
Your characters still have their phones but now they can only make calls instead of sending texts. They also do not take or store photographs anymore. 
If your character destroys or damages anything in their home, or in The Village it will instantly repair the way things used to on the Serena Eterna. 
The noise from the speakers can be muffled by covering it with pillows or other creative items, but cannot be stopped entirely. (Sorry Phil) 
What: The Village December Excursion
When: Dec 1st - Dec 23rd
Where: The Village
Warnings: Involuntary capture and confinement including immobilization and restraints, violence, injury, maiming, possibility of death, torture, coercion, gaslighting, mind control, drugging, scientific experiments, and extremely inaccurate depictions of mental health facilities/hospitals, among other potentially triggering themes. Please mark all threads appropriately.

"Good morning, good morning, good morning!" A voice that sounds very similar to Friday's chirps over a loudspeaker outside your character's home. Yes, their home.
Overnight, all the passengers who signed up for this excursion have been transported to their very own personal cottages. They will awake in a bed that is familiar to them. While this home of theirs does not necessarily have to resemble the place they were born or raised, it will be a perfect replica of a place they truly thought of as their home, down to the most minute details.
The cottages are self-contained, the size of a large studio apartment so, in some cases, they may only resemble the bedroom and living room of a person's home with a shrunken-down kitchenette and bathroom adjoined. But the heirlooms of their past are here. A favorite doll? A treasured family portrait? Trinkets you have long forgotten about? All of them will be here, somehow. (All except for weapons, that is.) They are indistinguishable from the real item, down to the molecule.
After that wake-up call, the voice continues on to express that the weather will be warm and sunny, with no rain forecasted. A brass band concert is announced, to start at noon on the lawn next to the living chess set. And once that bit of news is wrapped up, lively marching band music will begin to play. And it will continue to play. All day. From every speaker...including the ones hidden in their home.
Welcome to Your Village
It only gets stranger from here. Characters may be dismayed to find that they are without any of their original clothes or belongings. They awake in conservative button-up pajamas. The closet in their home is full of the latest Village Fashion to choose from. Everything is The Village label brand, including the tin cans of food that stock the kitchen and any of the groceries you could get at the General Store.
Your ship phone rings. When you answer it, you will be greeted, once again, by the voice of Friday. "Your number, please? Of course, you have a number. Look at your badge." If they look down at their chest, they will discover a small round number badge has been pinned to their pajamas. Was that there before? It bears the symbol of a Penny-farthing Bicycle, with a number in the spokes. This is their number.
"No names here," the voice of Friday chides, "Only numbers. Number 2 would like a word with you at the Green Dome. He requests you come for breakfast. Thank you!" Before they can protest further, the line goes dead.
Some Notes:





no subject
There's a loud scraping sound as he drags a chair across the floor on his end.
"Never heard of it. I sort of fell out of video gaming after the first bubble burst. Is it a music game? I do like those..." He doesn't bother objecting to Darcy's expectation of him going to breakfast -- of course he is. He can't NOT.
no subject
Again, Darcy holds the phone at arm's length to avoid the scraping sound, rolling their eyes at just how much he is a technologically challenged old man.
"Ah, when pong was played with flint and stone back in caveman days. Anyway, it is. You can play it when you debrief me after breakfast."
no subject
"I'll have you know that I beat Dragon's Lair before there were even guides for it." Just don't ask how much of Ghastly's money he spent at the arcade. "But yes, that sounds fun. I'm almost jealous of you having something to kill time with. All I've got is a couple of books, and I've already read all of them." He peeks out of a window blind. "I will say, this is a step up from the Renaissance fair. The Heaven-Hell realm was prettier, though. At least during the Heaven part."
no subject
It's been a while since Darcy's been in a position to really put shit on him like old times. Too worried about him going off by himself on an excursion to give him his daily enriching bullying. Speaking of-
"The ren faire had swords, so this is a major downgrade. Also is that why nobody told me what that excursion was about? Because they thought I'd get weird about the heaven-hell stuff?"
no subject
"You're Catholic, so... yes?" You can hear the shrug in his voice. "Turns out you were right to avoid it, though. Lots of people getting torn up by hellhounds, followed by chess with a handsome but tired man. I'm starting to think that the passengers who run these realms aren't as happy about it as they'd thought they'd be."
no subject
Not buying it.
"Anyway. It's not like it was actual heaven or hell. I don't lose my shit every time anyone mentions the idea of either. Quelle suprise though. Even the Captain got bored with it, and he's immortal. Anyone else is going to realise it sucks way faster."
no subject
Darcy doesn't have to buy it when they're the one adding to the lore!
"That's why I'm interested in this breakfast affair. I'd like to see whoever's in charge and get a sense of their emotional state. Obviously, they're psychotic, but are they happily so?" He doesn't add that he's interested in offering an olive branch if they turn out to be as miserable as the last two operators -- best to keep some things to himself on a bugged line.
no subject
If whoever runs the place has all their old prescriptions then it's not like that's anything they don't know.
"They're probably just dumb and bored and miserable. Nothing else to it and dull as hell. Just got to get our suffering hours in for the month while they monologue or some shit."
no subject
Well, not Fenrir, according to his own explanation of things. But still!
Oh. Right. Speaking of Fenrir...
"I did hear that our willingness to suffer has tainted the supply somewhat. Pity. I can't pretend not to want to be tortured..."
no subject
"So what- we need to suffer more to compensate for it? Does this mean we can't kick this guy's ass before it's over?" please he desperately wants to kick whoever is running this realm's ass.
no subject
"We'll have to check to see how many of them were brought here. And why they all decided to sign up at once..."
no subject
"Probably just got bored. Not like there's been much to do on the ship while we're off dying. Go play hero at breakfast, fill me in on everything after."