number_2: (Default)
number_2 ([personal profile] number_2) wrote in [community profile] come_sailaway2023-12-01 07:53 am

Welcome To The Village

Who: Everyone who was signed-up for the excursion
What: The Village December Excursion
When: Dec 1st - Dec 23rd
Where: The Village
Warnings: Involuntary capture and confinement including immobilization and restraints, violence, injury, maiming, possibility of death, torture, coercion, gaslighting, mind control, drugging, scientific experiments, and extremely inaccurate depictions of mental health facilities/hospitals, among other potentially triggering themes. Please mark all threads appropriately.




"Good morning, good morning, good morning!" A voice that sounds very similar to Friday's chirps over a loudspeaker outside your character's home. Yes, their home.

Overnight, all the passengers who signed up for this excursion have been transported to their very own personal cottages. They will awake in a bed that is familiar to them. While this home of theirs does not necessarily have to resemble the place they were born or raised, it will be a perfect replica of a place they truly thought of as their home, down to the most minute details.

The cottages are self-contained, the size of a large studio apartment so, in some cases, they may only resemble the bedroom and living room of a person's home with a shrunken-down kitchenette and bathroom adjoined. But the heirlooms of their past are here. A favorite doll? A treasured family portrait? Trinkets you have long forgotten about? All of them will be here, somehow. (All except for weapons, that is.) They are indistinguishable from the real item, down to the molecule.

After that wake-up call, the voice continues on to express that the weather will be warm and sunny, with no rain forecasted. A brass band concert is announced, to start at noon on the lawn next to the living chess set. And once that bit of news is wrapped up, lively marching band music will begin to play. And it will continue to play. All day. From every speaker...including the ones hidden in their home.

Welcome to Your Village

It only gets stranger from here. Characters may be dismayed to find that they are without any of their original clothes or belongings. They awake in conservative button-up pajamas. The closet in their home is full of the latest Village Fashion to choose from. Everything is The Village label brand, including the tin cans of food that stock the kitchen and any of the groceries you could get at the General Store.

Your ship phone rings. When you answer it, you will be greeted, once again, by the voice of Friday. "Your number, please? Of course, you have a number. Look at your badge." If they look down at their chest, they will discover a small round number badge has been pinned to their pajamas. Was that there before? It bears the symbol of a Penny-farthing Bicycle, with a number in the spokes. This is their number.

"No names here," the voice of Friday chides, "Only numbers. Number 2 would like a word with you at the Green Dome. He requests you come for breakfast. Thank you!" Before they can protest further, the line goes dead.


Some Notes:
  • No matter how many times your character tries to take off and disregard their number badge, they will always find it re-attached to their clothes again the moment they look away and look back.

  • Your characters still have their phones but now they can only make calls instead of sending texts. They also do not take or store photographs anymore.

  • If your character destroys or damages anything in their home, or in The Village it will instantly repair the way things used to on the Serena Eterna.

  • The noise from the speakers can be muffled by covering it with pillows or other creative items, but cannot be stopped entirely. (Sorry Phil)
  • teethoftherisk: (c lounge)

    [personal profile] teethoftherisk 2023-12-09 06:41 pm (UTC)(link)
    "Then we'll get him back." He hasn't the slightest clue where to start, but he'll happily throw himself behind whatever plans they have. "There's too many of us for them to stop us all. Did Peter tell you anything that would be a place to start?"
    decohere: (Default)

    [personal profile] decohere 2023-12-10 07:55 am (UTC)(link)
    "He's told me of some of the awful tricks they've played on him. Trying to break him," she replies quietly. But. She's not sure she wants to share much of that at all. Some of them she knows came closer to cracking him than others, by the way he spoke of them.

    "I've been to this place before. Briefly, in his memories. But. I was able to interrupt one of their elaborate schemes. They had this other man, that looked just like him. Pretending to be him. Trying to make him think that he was the fake."
    teethoftherisk: (c thoughtful)

    [personal profile] teethoftherisk 2023-12-11 08:23 pm (UTC)(link)
    He wrinkles his nose with disgust. What a pointless thing to do. He can't understand places like this. It's not even torture to get anything useful out of someone. Just... torment for torment's sake. What does that get you? Not money, not information, not even real obedience.

    "I don't get this place. It's rotten." He mutters softly. Then Siffleur puts that aside, because Ava already knows it's rotten. "If you could interrupt one of those schemes, we can interrupt one of these. Everyone's causing trouble. We just need to do it all at once. He's not the Captain. He doesn't have endless powers."
    decohere: (Default)

    [personal profile] decohere 2023-12-12 10:39 am (UTC)(link)
    "Maybe not endless powers. But. He has my husband. If I cause any trouble..." she doesn't put it above Number 2 to hurt him in return.