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number_2) wrote in
come_sailaway2023-12-01 07:53 am
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Entry tags:
- baldur's gate 3: fever,
- changeling the lost: erin peters,
- changeling the lost: giles,
- changeling the lost: okie,
- changeling the lost: oswald wuthridge,
- critical role: cassandra de rolo,
- far cry 5: deputy pratt,
- far cry new dawn: sharky boshaw,
- farscape: john crichton,
- geist the sin-eaters: darcy lejeune,
- generator rex: césar salazar,
- groundhog day musical: phil connors,
- homestuck: karkat vantas,
- identity v: helena adams,
- kolchak the night stalker: carl kolchak,
- lavender jack: honoria crabb,
- mcu: ava starr,
- nimona: nimona,
- original: flan fraser,
- original: siffleur,
- original: valdis,
- overwatch: bastion e54,
- overwatch: maximilien,
- rwby: ruby rose,
- sherlock holmes: john watson,
- shiki: natsuno yuuki,
- skulduggery pleasant: skulduggery,
- spider-verse: gwen stacy,
- star trek ds9: elim garak,
- stranger things: steve harrington,
- tales of vesperia: rita mordio,
- the elder scrolls: sheogorath,
- the prisoner: number 6,
- the umbrella academy: klaus hargreeves,
- werewolf the apocalypse: ash cromwell
Welcome To The Village
Who: Everyone who was signed-up for the excursion
What: The Village December Excursion
When: Dec 1st - Dec 23rd
Where: The Village
Warnings: Involuntary capture and confinement including immobilization and restraints, violence, injury, maiming, possibility of death, torture, coercion, gaslighting, mind control, drugging, scientific experiments, and extremely inaccurate depictions of mental health facilities/hospitals, among other potentially triggering themes. Please mark all threads appropriately.

"Good morning, good morning, good morning!" A voice that sounds very similar to Friday's chirps over a loudspeaker outside your character's home. Yes, their home.
Overnight, all the passengers who signed up for this excursion have been transported to their very own personal cottages. They will awake in a bed that is familiar to them. While this home of theirs does not necessarily have to resemble the place they were born or raised, it will be a perfect replica of a place they truly thought of as their home, down to the most minute details.
The cottages are self-contained, the size of a large studio apartment so, in some cases, they may only resemble the bedroom and living room of a person's home with a shrunken-down kitchenette and bathroom adjoined. But the heirlooms of their past are here. A favorite doll? A treasured family portrait? Trinkets you have long forgotten about? All of them will be here, somehow. (All except for weapons, that is.) They are indistinguishable from the real item, down to the molecule.
After that wake-up call, the voice continues on to express that the weather will be warm and sunny, with no rain forecasted. A brass band concert is announced, to start at noon on the lawn next to the living chess set. And once that bit of news is wrapped up, lively marching band music will begin to play. And it will continue to play. All day. From every speaker...including the ones hidden in their home.
Welcome to Your Village
It only gets stranger from here. Characters may be dismayed to find that they are without any of their original clothes or belongings. They awake in conservative button-up pajamas. The closet in their home is full of the latest Village Fashion to choose from. Everything is The Village label brand, including the tin cans of food that stock the kitchen and any of the groceries you could get at the General Store.
Your ship phone rings. When you answer it, you will be greeted, once again, by the voice of Friday. "Your number, please? Of course, you have a number. Look at your badge." If they look down at their chest, they will discover a small round number badge has been pinned to their pajamas. Was that there before? It bears the symbol of a Penny-farthing Bicycle, with a number in the spokes. This is their number.
"No names here," the voice of Friday chides, "Only numbers. Number 2 would like a word with you at the Green Dome. He requests you come for breakfast. Thank you!" Before they can protest further, the line goes dead.
Some Notes:
No matter how many times your character tries to take off and disregard their number badge, they will always find it re-attached to their clothes again the moment they look away and look back.
Your characters still have their phones but now they can only make calls instead of sending texts. They also do not take or store photographs anymore.
If your character destroys or damages anything in their home, or in The Village it will instantly repair the way things used to on the Serena Eterna.
The noise from the speakers can be muffled by covering it with pillows or other creative items, but cannot be stopped entirely. (Sorry Phil)
What: The Village December Excursion
When: Dec 1st - Dec 23rd
Where: The Village
Warnings: Involuntary capture and confinement including immobilization and restraints, violence, injury, maiming, possibility of death, torture, coercion, gaslighting, mind control, drugging, scientific experiments, and extremely inaccurate depictions of mental health facilities/hospitals, among other potentially triggering themes. Please mark all threads appropriately.

"Good morning, good morning, good morning!" A voice that sounds very similar to Friday's chirps over a loudspeaker outside your character's home. Yes, their home.
Overnight, all the passengers who signed up for this excursion have been transported to their very own personal cottages. They will awake in a bed that is familiar to them. While this home of theirs does not necessarily have to resemble the place they were born or raised, it will be a perfect replica of a place they truly thought of as their home, down to the most minute details.
The cottages are self-contained, the size of a large studio apartment so, in some cases, they may only resemble the bedroom and living room of a person's home with a shrunken-down kitchenette and bathroom adjoined. But the heirlooms of their past are here. A favorite doll? A treasured family portrait? Trinkets you have long forgotten about? All of them will be here, somehow. (All except for weapons, that is.) They are indistinguishable from the real item, down to the molecule.
After that wake-up call, the voice continues on to express that the weather will be warm and sunny, with no rain forecasted. A brass band concert is announced, to start at noon on the lawn next to the living chess set. And once that bit of news is wrapped up, lively marching band music will begin to play. And it will continue to play. All day. From every speaker...including the ones hidden in their home.
Welcome to Your Village
It only gets stranger from here. Characters may be dismayed to find that they are without any of their original clothes or belongings. They awake in conservative button-up pajamas. The closet in their home is full of the latest Village Fashion to choose from. Everything is The Village label brand, including the tin cans of food that stock the kitchen and any of the groceries you could get at the General Store.
Your ship phone rings. When you answer it, you will be greeted, once again, by the voice of Friday. "Your number, please? Of course, you have a number. Look at your badge." If they look down at their chest, they will discover a small round number badge has been pinned to their pajamas. Was that there before? It bears the symbol of a Penny-farthing Bicycle, with a number in the spokes. This is their number.
"No names here," the voice of Friday chides, "Only numbers. Number 2 would like a word with you at the Green Dome. He requests you come for breakfast. Thank you!" Before they can protest further, the line goes dead.
Some Notes:
no subject
"Good, then we're leaving."
Rita can question the nurse if she wants, but Natsuno doesn't want to stay there for another second.
no subject
Outside, it's morning. Rita rubs her temples--she doesn't have a headache, but there's something she doesn't like about it, either. She glances to Natsuno. "You okay? I wonder if we... Did that balloon thing seriously kill us?"
no subject
"I feel okay," he says, "but that doesn't mean we didn't get 'taxed.'"
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The only remotely satisfying thing was that Number 2 guy telling her off. Rita hopes she got some deserved punishment. "What was she? 158? Hmph...she'd better finally take the hint and back off."
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Natsuno scowls, angry at himself more than anything. "She hasn't changed a bit. I shouldn't have let her get to me like this."
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She is going to commit both Shimizu's name and number to memory, though. Just in case.
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"Think we all have designated observers?"
no subject
She wouldn't put it past Shimizu to come up with the idea just to hassle Natsuno, either. She thinks back to that slimy jerk trying to blame Natsuno for being unmutual--what a convenient excuse that must've been for her.
"Well, if nothing else, that Number 2 guy will discipline her if she does it again. Though how he even let her talk him into it in the first place..." She tsks, then her gaze drops to the bloodstains down the front of his shirt, and she's abruptly reminded of him gurgling on the ground. She reaches for his hand. "Hey, I--you're sure you're okay? You want to get cleaned up at my place?"
no subject
"Yeah, I'm sure," he replies, lacing his fingers in hers as he starts in the direction of the cottages. "Does your place have less dumb shirts?"
no subject
Anyway, she manages a small grin, because it's true that the style here is pretty boring. "Unfortunately not." After a beat, she adds ruefully, "Imagine, the one place with outfits where Jade wouldn't look out of place..."
And he's not even here. Rita wishes he was. Clarke...would've been pretty reckless here, Rita imagines.
"...This thing is lasting longer than we thought... I wonder what's happening back on the ship." What if someone left behind vanishes? Fio was there, and even that Max guy...
no subject
"They'd be sending monster balloons after him anyway, with that big mouth of his," he says, similarly rueful. He wishes Jade was here, that he'd come through like an adult should.
The smile vanishes when Rita mentions the ship.
"I imagine it's the usual, back on the ship. That's why were here, right? To keep it that way." He frowns. "It is taking too long. better get that asshole a whole lot of energy."
no subject
She can picture it so easily it hurts.
"Yeah," she answers, her own smile gone. "It's just...annoying that we're cut off from communicating when we're split up like this." But there's no helping it. They chose to come here, like Natsuno said, in the slim hope of keeping them all going just a little longer. "Wonder how long he plans to keep this one going..."
no subject
Is the captain watching this one? Natsuno hopes not.
"To be honest, I'm not too worried. If Skulduggery, Ava and the like disappear while we stay... that'd be the time to worry."
no subject
Anyway, Natsuno's right, so she gives his hand a little squeeze as they approach her cottage. Once they're inside and she shuts the door--she can't help it anymore; even if there is surveillance in here and they're never really out of someone's sight, she turns to hug Natsuno.
"I know why we came here, but still, I just--I'm glad you're okay."
no subject
"Same." He should be berating Rita for getting herself caught up in his mess, but that'd be pointless, not to mention hypocritical. "...it's a shame I passed out. I bet you gave them hell."
finally I can throw all subtlety to the wind
That's why they need to stay here. If they do, they don't have to worry about disappearing. She just...wishes they hadn't waited so long, so that Jade and Clarke couldn't be with them, too. And what to do about Fio and the others, back on the ship?
She doesn't voice any of that, though; she just tightens her hug and breathes in the iron-tinged scent from his shirt before pulling back with a small grin. "Oh, yeah, I punched one in the nuts. Served him right for messing with you. It's just a shame I couldn't get the others." She's not even lying, either. She might want to stay in the Village with him, but that doesn't mean she'll put up with jerks messing with him, either.