number_2: (Default)
number_2 ([personal profile] number_2) wrote in [community profile] come_sailaway2023-12-01 07:53 am

Welcome To The Village

Who: Everyone who was signed-up for the excursion
What: The Village December Excursion
When: Dec 1st - Dec 23rd
Where: The Village
Warnings: Involuntary capture and confinement including immobilization and restraints, violence, injury, maiming, possibility of death, torture, coercion, gaslighting, mind control, drugging, scientific experiments, and extremely inaccurate depictions of mental health facilities/hospitals, among other potentially triggering themes. Please mark all threads appropriately.




"Good morning, good morning, good morning!" A voice that sounds very similar to Friday's chirps over a loudspeaker outside your character's home. Yes, their home.

Overnight, all the passengers who signed up for this excursion have been transported to their very own personal cottages. They will awake in a bed that is familiar to them. While this home of theirs does not necessarily have to resemble the place they were born or raised, it will be a perfect replica of a place they truly thought of as their home, down to the most minute details.

The cottages are self-contained, the size of a large studio apartment so, in some cases, they may only resemble the bedroom and living room of a person's home with a shrunken-down kitchenette and bathroom adjoined. But the heirlooms of their past are here. A favorite doll? A treasured family portrait? Trinkets you have long forgotten about? All of them will be here, somehow. (All except for weapons, that is.) They are indistinguishable from the real item, down to the molecule.

After that wake-up call, the voice continues on to express that the weather will be warm and sunny, with no rain forecasted. A brass band concert is announced, to start at noon on the lawn next to the living chess set. And once that bit of news is wrapped up, lively marching band music will begin to play. And it will continue to play. All day. From every speaker...including the ones hidden in their home.

Welcome to Your Village

It only gets stranger from here. Characters may be dismayed to find that they are without any of their original clothes or belongings. They awake in conservative button-up pajamas. The closet in their home is full of the latest Village Fashion to choose from. Everything is The Village label brand, including the tin cans of food that stock the kitchen and any of the groceries you could get at the General Store.

Your ship phone rings. When you answer it, you will be greeted, once again, by the voice of Friday. "Your number, please? Of course, you have a number. Look at your badge." If they look down at their chest, they will discover a small round number badge has been pinned to their pajamas. Was that there before? It bears the symbol of a Penny-farthing Bicycle, with a number in the spokes. This is their number.

"No names here," the voice of Friday chides, "Only numbers. Number 2 would like a word with you at the Green Dome. He requests you come for breakfast. Thank you!" Before they can protest further, the line goes dead.


Some Notes:
  • No matter how many times your character tries to take off and disregard their number badge, they will always find it re-attached to their clothes again the moment they look away and look back.

  • Your characters still have their phones but now they can only make calls instead of sending texts. They also do not take or store photographs anymore.

  • If your character destroys or damages anything in their home, or in The Village it will instantly repair the way things used to on the Serena Eterna.

  • The noise from the speakers can be muffled by covering it with pillows or other creative items, but cannot be stopped entirely. (Sorry Phil)
  • thismaskismybadge: (atsv; mask mock surprise)

    [personal profile] thismaskismybadge 2023-12-15 10:24 pm (UTC)(link)

    Mock gasp, "No? Really? Next you're gonna tell me that you already know my whole tragic story. Oh, wait. I've already had that talk once. Maybe we can skip it. Re-runs are kinda dull."

    She's got so little care left to give any of this. The multiverse is out to screw with Gwen Stacy, she can't escape that any more than she can escape this pocket dimension. So what? Why should she care?

    Though the idea of having her ability to wall-climb turned off gives her a moment's pause. She doesn't climb down, but she does adjust her position; swaps a point of contact, so she's standing perpendicular to the floor with both feet on the wall. "Honestly, dude, dropping me from here seems kind of messy. Thematically appropriate as it might be."

    Edited 2023-12-15 22:25 (UTC)
    thismaskismybadge: (atsv; mask brow raise)

    [personal profile] thismaskismybadge 2023-12-15 10:45 pm (UTC)(link)

    The safe thing to do would be to give up this whole venture and get her feet back on the ground with one of her acrobatic dismounts. Gwen is, however, not exactly in a safety-first state of mind.

    What's the worst that can happen? He kills her?

    Famous last words if I've ever heard 'em, Stacy.

    "...I suppose I could go for tea." Or whatever this invite really turns out to be.

    thismaskismybadge: (atsv; arms folded)

    [personal profile] thismaskismybadge 2023-12-17 04:07 am (UTC)(link)

    Gwen slips through the window with an effortless grace and a slightly anaemic dose of caution. She's not actually sure if her Spider-Sense is working, which makes this all the more foolish a choice, but there's no backing out now.

    Her eyes scan the room. Her body slips into the chair he indicated.

    "Eh, I mean—I've been to funner versions of the 60s. Met Swinging 60s Spider-Man—once called himself Swinger and no one's ever been brave enough to ask if he knows its a double entendre." She's not even joking. "And I'd probably like it a little more if not for all the, y'know, kidnapping and threats and rules, you know, all that stuff. But I am a little bit impressed you recreated the watercolour filter. Gotta give you that one."

    Edited (actually that deserves to be dialogue) 2023-12-17 04:08 (UTC)
    thismaskismybadge: (itsv; giving a look)

    [personal profile] thismaskismybadge 2023-12-17 11:12 pm (UTC)(link)

    She's taking that tiny twitch as a victory and there's nothing he can do to stop her. She keeps most of the smugness off her face, at least.

    "Ahhh, that's a classic. You're only doing all this nasty stuff because we're forcing your hand! Seriously, that's right out of the villain playbook, that one. I swear you all share notes."

    Actually back home a lot of her villains actually do share notes on account of working for the same crime boss...

    "We're misbehaving because you've trapped us and your rules suck. And because listening to a marching band for 24 hours a day is enough to drive anyone to want to break something."

    thismaskismybadge: (atsv; mask attitude)

    [personal profile] thismaskismybadge 2023-12-18 02:09 am (UTC)(link)

    Gwen pulls a face back at the butler, as if silently going 'yeah, and what of it?' before turning back to 2 as he leaves.

    "Oh, dude, there are entire psych research papers you could write on the multiversal constant that is a Spider's sense of humour. But honestly? You're really not that scary."

    All of this boldly said as she reaches to take a muffin, against any and all better judgement that she might still possess. She really hopes that the fact her Spider-sense hasn't triggered is because there's nothing to trigger it, but at this point there's really only one way to find out. Barrel ahead.

    In this case, that does in fact mean trying the blueberry muffin from the weird creepy guy.

    thismaskismybadge: (atsv; mask hurt)

    cw continues

    [personal profile] thismaskismybadge 2023-12-18 04:29 am (UTC)(link)

    Oh, no.

    Reality blurs around the edges and there's a fleeting instinct to brace herself for the oncoming hallucinations, a vestigial reflex from being caught more than once in Mysterio's gaseous hallucinogens that does her no good against the way whatever this is shuts her system down.

    She spits out the rest of the bite, but it's too late.

    She tries to get up. Her legs give out beneath her before she takes a single step and yet when she hits her knees she still tries again to push back to her feet. Even when has to catch herself with her arms against the floor, she tries. Again. Spider-Woman always gets back up, that's how it works, you always

    The drug wins. Gwen slumps to the ground.