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number_2) wrote in
come_sailaway2023-12-01 07:53 am
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Entry tags:
- baldur's gate 3: fever,
- changeling the lost: erin peters,
- changeling the lost: giles,
- changeling the lost: okie,
- changeling the lost: oswald wuthridge,
- critical role: cassandra de rolo,
- far cry 5: deputy pratt,
- far cry new dawn: sharky boshaw,
- farscape: john crichton,
- geist the sin-eaters: darcy lejeune,
- generator rex: césar salazar,
- groundhog day musical: phil connors,
- homestuck: karkat vantas,
- identity v: helena adams,
- kolchak the night stalker: carl kolchak,
- lavender jack: honoria crabb,
- mcu: ava starr,
- nimona: nimona,
- original: flan fraser,
- original: siffleur,
- original: valdis,
- overwatch: bastion e54,
- overwatch: maximilien,
- rwby: ruby rose,
- sherlock holmes: john watson,
- shiki: natsuno yuuki,
- skulduggery pleasant: skulduggery,
- spider-verse: gwen stacy,
- star trek ds9: elim garak,
- stranger things: steve harrington,
- tales of vesperia: rita mordio,
- the elder scrolls: sheogorath,
- the prisoner: number 6,
- the umbrella academy: klaus hargreeves,
- werewolf the apocalypse: ash cromwell
Welcome To The Village
Who: Everyone who was signed-up for the excursion
What: The Village December Excursion
When: Dec 1st - Dec 23rd
Where: The Village
Warnings: Involuntary capture and confinement including immobilization and restraints, violence, injury, maiming, possibility of death, torture, coercion, gaslighting, mind control, drugging, scientific experiments, and extremely inaccurate depictions of mental health facilities/hospitals, among other potentially triggering themes. Please mark all threads appropriately.

"Good morning, good morning, good morning!" A voice that sounds very similar to Friday's chirps over a loudspeaker outside your character's home. Yes, their home.
Overnight, all the passengers who signed up for this excursion have been transported to their very own personal cottages. They will awake in a bed that is familiar to them. While this home of theirs does not necessarily have to resemble the place they were born or raised, it will be a perfect replica of a place they truly thought of as their home, down to the most minute details.
The cottages are self-contained, the size of a large studio apartment so, in some cases, they may only resemble the bedroom and living room of a person's home with a shrunken-down kitchenette and bathroom adjoined. But the heirlooms of their past are here. A favorite doll? A treasured family portrait? Trinkets you have long forgotten about? All of them will be here, somehow. (All except for weapons, that is.) They are indistinguishable from the real item, down to the molecule.
After that wake-up call, the voice continues on to express that the weather will be warm and sunny, with no rain forecasted. A brass band concert is announced, to start at noon on the lawn next to the living chess set. And once that bit of news is wrapped up, lively marching band music will begin to play. And it will continue to play. All day. From every speaker...including the ones hidden in their home.
Welcome to Your Village
It only gets stranger from here. Characters may be dismayed to find that they are without any of their original clothes or belongings. They awake in conservative button-up pajamas. The closet in their home is full of the latest Village Fashion to choose from. Everything is The Village label brand, including the tin cans of food that stock the kitchen and any of the groceries you could get at the General Store.
Your ship phone rings. When you answer it, you will be greeted, once again, by the voice of Friday. "Your number, please? Of course, you have a number. Look at your badge." If they look down at their chest, they will discover a small round number badge has been pinned to their pajamas. Was that there before? It bears the symbol of a Penny-farthing Bicycle, with a number in the spokes. This is their number.
"No names here," the voice of Friday chides, "Only numbers. Number 2 would like a word with you at the Green Dome. He requests you come for breakfast. Thank you!" Before they can protest further, the line goes dead.
Some Notes:
No matter how many times your character tries to take off and disregard their number badge, they will always find it re-attached to their clothes again the moment they look away and look back.
Your characters still have their phones but now they can only make calls instead of sending texts. They also do not take or store photographs anymore.
If your character destroys or damages anything in their home, or in The Village it will instantly repair the way things used to on the Serena Eterna.
The noise from the speakers can be muffled by covering it with pillows or other creative items, but cannot be stopped entirely. (Sorry Phil)
What: The Village December Excursion
When: Dec 1st - Dec 23rd
Where: The Village
Warnings: Involuntary capture and confinement including immobilization and restraints, violence, injury, maiming, possibility of death, torture, coercion, gaslighting, mind control, drugging, scientific experiments, and extremely inaccurate depictions of mental health facilities/hospitals, among other potentially triggering themes. Please mark all threads appropriately.

"Good morning, good morning, good morning!" A voice that sounds very similar to Friday's chirps over a loudspeaker outside your character's home. Yes, their home.
Overnight, all the passengers who signed up for this excursion have been transported to their very own personal cottages. They will awake in a bed that is familiar to them. While this home of theirs does not necessarily have to resemble the place they were born or raised, it will be a perfect replica of a place they truly thought of as their home, down to the most minute details.
The cottages are self-contained, the size of a large studio apartment so, in some cases, they may only resemble the bedroom and living room of a person's home with a shrunken-down kitchenette and bathroom adjoined. But the heirlooms of their past are here. A favorite doll? A treasured family portrait? Trinkets you have long forgotten about? All of them will be here, somehow. (All except for weapons, that is.) They are indistinguishable from the real item, down to the molecule.
After that wake-up call, the voice continues on to express that the weather will be warm and sunny, with no rain forecasted. A brass band concert is announced, to start at noon on the lawn next to the living chess set. And once that bit of news is wrapped up, lively marching band music will begin to play. And it will continue to play. All day. From every speaker...including the ones hidden in their home.
Welcome to Your Village
It only gets stranger from here. Characters may be dismayed to find that they are without any of their original clothes or belongings. They awake in conservative button-up pajamas. The closet in their home is full of the latest Village Fashion to choose from. Everything is The Village label brand, including the tin cans of food that stock the kitchen and any of the groceries you could get at the General Store.
Your ship phone rings. When you answer it, you will be greeted, once again, by the voice of Friday. "Your number, please? Of course, you have a number. Look at your badge." If they look down at their chest, they will discover a small round number badge has been pinned to their pajamas. Was that there before? It bears the symbol of a Penny-farthing Bicycle, with a number in the spokes. This is their number.
"No names here," the voice of Friday chides, "Only numbers. Number 2 would like a word with you at the Green Dome. He requests you come for breakfast. Thank you!" Before they can protest further, the line goes dead.
Some Notes:
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"Witch! Damnable sorcerous demon! I won't stand for this!" before once again trying to scamper away because, again, being outnumbered is not a position he likes being in.
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"Answer the skeleton or I'll make you two match."
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"If I tell you, he'll do worse to me."
Which is not really true at all, but these hero types are compassionate. Right?
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"Number 2 may be as innovative as he is dastardly, but my friend and I have one motivation that sets us apart: our love. I love Darcy, Ava loves Peter, and we both love hurting anyone who gets between us and them. And believe me when I say that people like us will do really terrible things for love." He squats down by Powell's head. "We're also on a deadline, which means we'll get to those terrible things much more quickly."
That little encouragement is followed up by Skulduggery lightly tapping the tip of one finger against Powell's head. Boop!
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"You said she was was sick," Ava helpfully reminds, attention on holding Powell down. "So let's start over there."
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"Hospital. One of the solitary rooms, they're not numbered."
They won't make it that far. A cruel eye turns to the skeleton, his response a sneer more than anything else.
"So what're you, then? Could've sworn her dear old dad got locked up with her."
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"Phil is Darcy's auxiliary father figure. I'm the one that will murder you for her sake." He's pretty sure Phil would kill for Darcy, too, but he'd probably feel bad about it after the fact. Skulduggery wouldn't remember it past Christmas.
He moves his skull to look at Ava, tilted curiously. "What would you like to do with Father Harlot here? They've likely already added bullying to our permanent records..."
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She returns the look with one stricken with worry. Phil too. Phil, who has been checking in with her daily to make sure she's at least eaten something. Gone. Who else? How many more? How much longer will this go on? Why aren't they back yet?
For as much as this preachy bastard is pissing her off, she doubts he's the one responsible for their disappearances. He just seems to get some sort of thrill over antagonizing those who care. "I-" she swallows roughly. "Have to behave." Because her husband's wellbeing hangs in the balance.
"But you don't." Which is her blessing.
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"It's a hospital. Y'know. Bethlem. What d'you think?"
He tilts his head back. As much as he dislikes pain and harm on his person, all these two have done so far is trip him, tackle him, and then bark. A lot of barking. It's the ones who don't bark that you have to worry about.
"Are y' done? Can I get back to the task I was assigned?"
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"You can get back to it. But you might want to go to the hospital yourself, first."
Why? Well, maybe Skulduggery's vicious kick to Powell's face might have some answers!
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She's clearly more concerned worrying over their missing loved ones than the man taking a beating in front of her.
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Which is to say, he wears the kicks, barely even scrambling to get away. With any luck, he'll choke on the blood now coming out of his broken nose and get to come back whole again.
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"Pathetic."
He tilts his head at Ava, then away, indicating that they've gotten all they're likely to get out of Powell. Leaving him alive means he might go snitch on them -- but it also means he's going to be wearing Skulduggery's shoe tread across his nose for a few days. It won't teach him a lesson, but it'll make Skulduggery laugh to see it.
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But it's okay, she plans on informing Number 2. Later, when she needs a convenient distraction.
"Be seeing you," she mocks, latching onto Skulduggery's side. And once they're far enough away: "Fuck..."
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"Whatever they're being put through in this place, they're strong enough to bounce back from it." Which isn't much, but it's unfortunately all the reassurance he can offer. It's the only thing that's keeping him moving forward, knowing that Darcy is somewhere likely out of his reach.
"We can visit the hospital first. Find if there's a way to see them."
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For now, all Skulduggery can offer is a bowed head and steady reasoning.
"Given the power fantasy that Number 2 has been indulging in with this little playhouse of his, I'd say they're currently being given the worst timeshare presentation in the history of the universe. And with so many strangers in the Village, it's hard to know just what sort of tools he has access to, mundane and magical alike."