sailmods (
sailmods) wrote in
come_sailaway2022-12-19 12:50 am
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Entry tags:
- !event,
- bioshock: jack,
- changeling the lost: erin peters,
- far cry 5: deputy pratt,
- far cry new dawn: sharky boshaw,
- fe3h: dedue molinaro,
- geist the sin-eaters: darcy lejeune,
- groundhog day musical: phil connors,
- heaven officials blessing: shi qingxuan,
- homestuck: eridan ampora,
- identity v: helena adams,
- lavender jack: honoria crabb,
- mcu: steven grant,
- murderbot diaries: murderbot,
- noragami: yatogami,
- original: aiden copeland,
- original: april caouette,
- original: jeff calhoun,
- original: valdis,
- original: ylva wolfsdottir,
- overwatch: bastion e54,
- overwatch: maximilien,
- rwby: ruby rose,
- scion: bash st. expedit,
- sherlock holmes: john watson,
- skulduggery pleasant: skulduggery,
- stranger things: chrissy cunningham,
- stranger things: eddie munson,
- stranger things: steve harrington,
- tales of the abyss: jade curtiss,
- the 100: clarke griffin,
- the black phone: vance hopper,
- the locked tomb: palamedes sextus,
- the magnus archives: daisy tonner,
- the umbrella academy: klaus hargreeves,
- westworld: maeve millay
DECEMBER EVENT PART ONE: ALL IS CALM
early morning on the 23rd, Friday makes an announcement over the speaker system, cheerfully asking everyone who signed up for the excursion to gather in the atrium. when they arrive, they will find Friday, very seasonally dressed, who takes them down to the tender, which it appears she will be “driving” this time. during this particular trip, none of them lose consciousness, nor suffer any sort of physical aftereffects. however, it does feel like the trip takes about five hours of just. sitting in the tender in utter silence, with little light and still air. so maybe stop being little babies about the anesthesia???
when Friday opens the tender door for them, they find themselves stepping out into the lobby of a hotel - though, if they turn around, they’ll find there was no door at all, and any passengers they see after that will appear as if they are appearing out of the ether.
there is a clone Friday manning the front desk, and though, like the others, she isn’t much for conversation, she is very snappily dressed! she helpfully hands out keys to everyone who approaches her; they aren’t numbered, and are actually entirely physically indistinguishable from each other, but they seem to open up whatever room you want easily enough, and don’t seem to work for any others. weird. the dressers and closets in the rooms also contain suitably sized winter clothing, enough to last the few days they’ll spend there, and then some. weird.
once they’ve situated themselves, they’ll find that what lies before them is a realm much larger than others they’ve encountered; the land extends for miles in any direction, including upwards, though you’re more likely to hit a cliff before the hard barrier. there’s about a foot and a half of snow on the ground, and it continues to fall steadily. the forests lack all signs of life, but the foliage is rather attractive, as long as you don’t examine it too closely; coniferous trees are just easier.
all of the amenities are seemingly staffed by ghosts, though they give off even less of a presence than the ones aboard the ship do. there is also an industrial kitchen attached to one of the dining areas, though the meals served don’t seem to come from it, and it has a distinctly different feel than everything else around it, as if added in slapdash at the very last second.
there is one last oddity, however. every night, at about 2AM, the entire reality goes mute. voices don’t sound. snow doesn’t crunch under footsteps. even the winds are quiet. the effect ends at about 6AM. it’s probably fine.
happy holidays.
when Friday opens the tender door for them, they find themselves stepping out into the lobby of a hotel - though, if they turn around, they’ll find there was no door at all, and any passengers they see after that will appear as if they are appearing out of the ether.
there is a clone Friday manning the front desk, and though, like the others, she isn’t much for conversation, she is very snappily dressed! she helpfully hands out keys to everyone who approaches her; they aren’t numbered, and are actually entirely physically indistinguishable from each other, but they seem to open up whatever room you want easily enough, and don’t seem to work for any others. weird. the dressers and closets in the rooms also contain suitably sized winter clothing, enough to last the few days they’ll spend there, and then some. weird.
once they’ve situated themselves, they’ll find that what lies before them is a realm much larger than others they’ve encountered; the land extends for miles in any direction, including upwards, though you’re more likely to hit a cliff before the hard barrier. there’s about a foot and a half of snow on the ground, and it continues to fall steadily. the forests lack all signs of life, but the foliage is rather attractive, as long as you don’t examine it too closely; coniferous trees are just easier.
all of the amenities are seemingly staffed by ghosts, though they give off even less of a presence than the ones aboard the ship do. there is also an industrial kitchen attached to one of the dining areas, though the meals served don’t seem to come from it, and it has a distinctly different feel than everything else around it, as if added in slapdash at the very last second.
there is one last oddity, however. every night, at about 2AM, the entire reality goes mute. voices don’t sound. snow doesn’t crunch under footsteps. even the winds are quiet. the effect ends at about 6AM. it’s probably fine.
happy holidays.